cf67073149
If there is a SKIP layer present, the SKIP layers are first composited using the GPU. If there any layer below the SKIP layer that performs any operations on the FrameBuffer, it results in undesireable results on the screen e.g. artifacts, since SurfaceFlinger draws the SKIP layers before the HWComposer. Change-Id: I198236673e2a0bd19a6087ff01049061547abb47 CRs-fixed: 327392 |
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libcopybit | ||
libgenlock | ||
libgralloc | ||
libgralloc-legacy | ||
libhwcomposer | ||
libhwcomposer-qsd8k | ||
liboverlay | ||
libqcomui | ||
libtilerenderer | ||
Android.mk |