Naomi Luis cf67073149 libhwcomposer: Mark all layers below the SKIP layer for GPU composition.
If there is a SKIP layer present, the SKIP layers are first composited
using the GPU. If there any layer below the SKIP layer that performs
any operations on the FrameBuffer, it results in undesireable results
on the screen e.g. artifacts, since SurfaceFlinger draws the SKIP layers
before the HWComposer.

Change-Id: I198236673e2a0bd19a6087ff01049061547abb47
CRs-fixed: 327392
2012-03-16 20:31:07 -05:00
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