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Commit Graph

5 Commits

Author SHA1 Message Date
Michael Brown
1f394c2f7c Backing out last change; no immediate plans to make the whole block-device
layer asynchronous, so keeping the sync/async boundary within aoedev.c
seems cleanest for now.
2006-06-01 11:14:59 +00:00
Michael Brown
99ef98d0bf ATA devices are now asynchronous. The ATA layer itself now performs the
async_wait(), though we may wish to move this higher up the stack, and
consider making the block device model asynchronous.  (There is only a
marginal cost for synchronous devices, since they can simply call
async_done() before returning; async_wait() will work seamlessly in this
situation).
2006-05-31 18:57:11 +00:00
Michael Brown
68125bc441 Added generic asynchronous operations code.
Removed data_in_len and data_out_len from ata_command structure; the
lengths are implied by the sector count and the presence of the data_in
or data_out pointers.

Changed AoE code to use subcommands by default, and made aoe_issue()
nonblocking (with completion via async_wait()).
2006-05-31 14:34:17 +00:00
Michael Brown
6541338897 Handle multi-sector reads by splitting them into subcommands. 2006-05-29 08:25:31 +00:00
Michael Brown
9a2a52693d Initial AoE implementation. Limitations are:
Cannot yet handle reads of more than two sectors

  No retransmission

  No way to find out a target's MAC address (this proof of concept uses
  broadcasts)

These limitations shall not last long!  :)
2006-05-28 23:29:43 +00:00