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https://github.com/xcat2/xNBA.git
synced 2024-12-14 07:11:32 +00:00
ATA devices are now asynchronous. The ATA layer itself now performs the
async_wait(), though we may wish to move this higher up the stack, and consider making the block device model asynchronous. (There is only a marginal cost for synchronous devices, since they can simply call async_done() before returning; async_wait() will work seamlessly in this situation).
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@ -30,15 +30,14 @@
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*
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* @v ata ATA device
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* @v command ATA command
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* @ret rc Return status code
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* @ret aop Asynchronous operation
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*/
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static int aoe_command ( struct ata_device *ata,
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struct ata_command *command ) {
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static struct async_operation * aoe_command ( struct ata_device *ata,
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struct ata_command *command ) {
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struct aoe_device *aoedev
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= container_of ( ata, struct aoe_device, ata );
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aoe_issue ( &aoedev->aoe, command );
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return async_wait ( &aoedev->aoe.aop );
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return aoe_issue ( &aoedev->aoe, command );
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}
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/**
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@ -20,6 +20,7 @@
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#include <string.h>
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#include <assert.h>
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#include <byteswap.h>
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#include <gpxe/async.h>
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#include <gpxe/blockdev.h>
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#include <gpxe/ata.h>
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@ -48,7 +49,7 @@ ata_command ( struct ata_device *ata, struct ata_command *command ) {
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( unsigned long long ) command->cb.lba.native,
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command->cb.count.native );
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return ata->command ( ata, command );
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return async_wait ( ata->command ( ata, command ) );
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}
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/**
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@ -115,7 +115,8 @@ struct aoe_session {
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extern void aoe_open ( struct aoe_session *aoe );
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extern void aoe_close ( struct aoe_session *aoe );
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extern void aoe_issue ( struct aoe_session *aoe, struct ata_command *command );
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extern struct async_operation * aoe_issue ( struct aoe_session *aoe,
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struct ata_command *command );
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/** An AoE device */
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struct aoe_device {
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@ -11,6 +11,8 @@
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*
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*/
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struct async_operation;
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/**
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* An ATA Logical Block Address
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*
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@ -191,10 +193,10 @@ struct ata_device {
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*
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* @v ata ATA device
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* @v command ATA command
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* @ret rc Return status code
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* @ret aop Asynchronous operation
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*/
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int ( * command ) ( struct ata_device *ata,
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struct ata_command *command );
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struct async_operation * ( * command ) ( struct ata_device *ata,
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struct ata_command *command );
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};
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extern int init_atadev ( struct ata_device *ata );
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@ -274,14 +274,17 @@ void aoe_close ( struct aoe_session *aoe ) {
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*
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* @v aoe AoE session
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* @v command ATA command
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* @ret aop Asynchronous operation
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*
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* Only one command may be issued concurrently per session. This call
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* is non-blocking; use async_wait() to wait for the command to
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* complete.
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*/
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void aoe_issue ( struct aoe_session *aoe, struct ata_command *command ) {
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struct async_operation * aoe_issue ( struct aoe_session *aoe,
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struct ata_command *command ) {
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aoe->command = command;
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aoe->status = 0;
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aoe->command_offset = 0;
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aoe_send_command ( aoe );
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return &aoe->aop;
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}
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