will enable us to cascade async operations, which is necessary in order to
properly support DNS. (For example, an HTTP request may have to redirect
to a new location and will have to perform a new DNS lookup, so we can't
just rely on doing the name lookup at the time of parsing the initial
URL).
Anything other than HTTP is probably broken right now; I'll fix the others
up asap.
Kill off the static single net device and move to proper dynamic
registration (which we need with the new device model).
Break the (flawed) assumption that all network-layer protocols can use
ARP; such network-layer protocols (i.e. IPv4) must now register as an ARP
protocol using ARP_NET_PROTOCOL() and provide a single method for checking
the existence of a local network-layer address.
async_wait(), though we may wish to move this higher up the stack, and
consider making the block device model asynchronous. (There is only a
marginal cost for synchronous devices, since they can simply call
async_done() before returning; async_wait() will work seamlessly in this
situation).
Removed data_in_len and data_out_len from ata_command structure; the
lengths are implied by the sector count and the presence of the data_in
or data_out pointers.
Changed AoE code to use subcommands by default, and made aoe_issue()
nonblocking (with completion via async_wait()).
Cannot yet handle reads of more than two sectors
No retransmission
No way to find out a target's MAC address (this proof of concept uses
broadcasts)
These limitations shall not last long! :)