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[console] Add facility for rudimentary keyboard mapping
Allow for remapping of ASCII characters returned by the BIOS, using a map consisting of (from,to) pairs. Signed-off-by: Michael Brown <mcb30@ipxe.org>
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@ -22,6 +22,7 @@ FILE_LICENCE ( GPL2_OR_LATER );
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#include <realmode.h>
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#include <ipxe/console.h>
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#include <ipxe/ansiesc.h>
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#include <ipxe/keymap.h>
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#define ATTR_BOLD 0x08
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@ -228,6 +229,22 @@ static const char * scancode_to_ansi_seq ( unsigned int scancode ) {
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return NULL;
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}
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/**
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* Map a key
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*
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* @v character Character read from console
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* @ret character Mapped character
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*/
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static int bios_keymap ( unsigned int character ) {
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struct key_mapping *mapping;
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for_each_table_entry ( mapping, KEYMAP ) {
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if ( mapping->from == character )
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return mapping->to;
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}
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return character;
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}
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/**
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* Get character from BIOS console
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*
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@ -251,9 +268,9 @@ static int bios_getchar ( void ) {
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: "=a" ( keypress ) : "a" ( 0x1000 ) );
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character = ( keypress & 0xff );
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/* If it's a normal character, just return it */
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/* If it's a normal character, just map and return it */
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if ( character && ( character < 0x80 ) )
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return character;
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return bios_keymap ( character );
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/* Otherwise, check for a special key that we know about */
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if ( ( ansi_seq = scancode_to_ansi_seq ( keypress >> 8 ) ) ) {
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30
src/include/ipxe/keymap.h
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30
src/include/ipxe/keymap.h
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@ -0,0 +1,30 @@
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#ifndef _IPXE_KEYMAP_H
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#define _IPXE_KEYMAP_H
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/**
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* @file
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*
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* Keyboard mappings
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*
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*/
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FILE_LICENCE ( GPL2_OR_LATER );
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#include <stdint.h>
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#include <ipxe/tables.h>
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/** A keyboard mapping */
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struct key_mapping {
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/** Character read from keyboard */
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uint8_t from;
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/** Character to be used instead */
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uint8_t to;
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} __attribute__ (( packed ));
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/** Keyboard mapping table */
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#define KEYMAP __table ( struct key_mapping, "keymap" )
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/** Define a keyboard mapping */
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#define __keymap __table_entry ( KEYMAP, 01 )
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#endif /* _IPXE_KEYMAP_H */
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