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xNBA/src/interface/pxe/pxe_udp.c

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/** @file
*
* PXE UDP API
*
*/
#include <string.h>
#include <byteswap.h>
#include <gpxe/udp.h>
#include <gpxe/uaccess.h>
#include <gpxe/process.h>
#include <pxe.h>
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/*
* Copyright (C) 2004 Michael Brown <mbrown@fensystems.co.uk>.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** A PXE UDP connection */
struct pxe_udp_connection {
/** Etherboot UDP connection */
struct udp_connection udp;
/** "Connection is open" flag */
int open;
/** Current pxenv_udp_read() operation, if any */
struct s_PXENV_UDP_READ *pxenv_udp_read;
/** Current pxenv_udp_write() operation, if any */
struct s_PXENV_UDP_WRITE *pxenv_udp_write;
};
static inline struct pxe_udp_connection *
udp_to_pxe ( struct udp_connection *conn ) {
return container_of ( conn, struct pxe_udp_connection, udp );
}
/**
* Send PXE UDP data
*
* @v conn UDP connection
* @v data Temporary data buffer
* @v len Size of temporary data buffer
* @ret rc Return status code
*
* Sends the packet belonging to the current pxenv_udp_write()
* operation.
*/
static int pxe_udp_senddata ( struct udp_connection *conn, void *data,
size_t len ) {
struct pxe_udp_connection *pxe_udp = udp_to_pxe ( conn );
struct s_PXENV_UDP_WRITE *pxenv_udp_write = pxe_udp->pxenv_udp_write;
userptr_t buffer;
/* Transmit packet */
buffer = real_to_user ( pxenv_udp_write->buffer.segment,
pxenv_udp_write->buffer.offset );
if ( len > pxenv_udp_write->buffer_size )
len = pxenv_udp_write->buffer_size;
copy_from_user ( data, buffer, 0, len );
return udp_send ( conn, data, len );
}
/**
* Receive PXE UDP data
*
* @v conn UDP connection
* @v data Received data
* @v len Length of received data
* @v st_src Source address
* @v st_dest Destination address
*
* Receives a packet as part of the current pxenv_udp_read()
* operation.
*/
static int pxe_udp_newdata ( struct udp_connection *conn, void *data,
size_t len, struct sockaddr_tcpip *st_src,
struct sockaddr_tcpip *st_dest ) {
struct pxe_udp_connection *pxe_udp = udp_to_pxe ( conn );
struct s_PXENV_UDP_READ *pxenv_udp_read = pxe_udp->pxenv_udp_read;
struct sockaddr_in *sin_src = ( ( struct sockaddr_in * ) st_src );
struct sockaddr_in *sin_dest = ( ( struct sockaddr_in * ) st_dest );
userptr_t buffer;
if ( ! pxenv_udp_read ) {
DBG ( "PXE discarded UDP packet\n" );
return -ENOBUFS;
}
/* Copy packet to buffer and record length */
buffer = real_to_user ( pxenv_udp_read->buffer.segment,
pxenv_udp_read->buffer.offset );
if ( len > pxenv_udp_read->buffer_size )
len = pxenv_udp_read->buffer_size;
copy_to_user ( buffer, 0, data, len );
pxenv_udp_read->buffer_size = len;
/* Fill in source/dest information */
assert ( sin_src->sin_family == AF_INET );
pxenv_udp_read->src_ip = sin_src->sin_addr.s_addr;
pxenv_udp_read->s_port = sin_src->sin_port;
assert ( sin_dest->sin_family == AF_INET );
pxenv_udp_read->dest_ip = sin_dest->sin_addr.s_addr;
pxenv_udp_read->d_port = sin_dest->sin_port;
/* Mark as received */
pxe_udp->pxenv_udp_read = NULL;
return 0;
}
/** PXE UDP operations */
static struct udp_operations pxe_udp_operations = {
.senddata = pxe_udp_senddata,
.newdata = pxe_udp_newdata,
};
/** The PXE UDP connection */
static struct pxe_udp_connection pxe_udp = {
.udp.udp_op = &pxe_udp_operations,
};
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/**
* UDP OPEN
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*
* @v pxenv_udp_open Pointer to a struct s_PXENV_UDP_OPEN
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* @v s_PXENV_UDP_OPEN::src_ip IP address of this station, or 0.0.0.0
* @ret #PXENV_EXIT_SUCCESS Always
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* @ret s_PXENV_UDP_OPEN::Status PXE status code
* @err #PXENV_STATUS_UDP_OPEN UDP connection already open
* @err #PXENV_STATUS_OUT_OF_RESOURCES Could not open connection
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*
* Prepares the PXE stack for communication using pxenv_udp_write()
* and pxenv_udp_read().
*
* The IP address supplied in s_PXENV_UDP_OPEN::src_ip will be
* recorded and used as the local station's IP address for all further
* communication, including communication by means other than
* pxenv_udp_write() and pxenv_udp_read(). (If
* s_PXENV_UDP_OPEN::src_ip is 0.0.0.0, the local station's IP address
* will remain unchanged.)
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*
* You can only have one open UDP connection at a time. This is not a
* meaningful restriction, since pxenv_udp_write() and
* pxenv_udp_read() allow you to specify arbitrary local and remote
* ports and an arbitrary remote address for each packet. According
* to the PXE specifiation, you cannot have a UDP connection open at
* the same time as a TFTP connection; this restriction does not apply
* to Etherboot.
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*
* On x86, you must set the s_PXE::StatusCallout field to a nonzero
* value before calling this function in protected mode. You cannot
* call this function with a 32-bit stack segment. (See the relevant
* @ref pxe_x86_pmode16 "implementation note" for more details.)
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*
* @note The PXE specification does not make it clear whether the IP
* address supplied in s_PXENV_UDP_OPEN::src_ip should be used only
* for this UDP connection, or retained for all future communication.
* The latter seems more consistent with typical PXE stack behaviour.
*
* @note Etherboot currently ignores the s_PXENV_UDP_OPEN::src_ip
* parameter.
*
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*/
PXENV_EXIT_t pxenv_udp_open ( struct s_PXENV_UDP_OPEN *pxenv_udp_open ) {
struct in_addr new_ip = { .s_addr = pxenv_udp_open->src_ip };
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DBG ( "PXENV_UDP_OPEN" );
/* Check connection is not already open */
if ( pxe_udp.open ) {
pxenv_udp_open->Status = PXENV_STATUS_UDP_OPEN;
return PXENV_EXIT_FAILURE;
}
/* Set IP address if specified */
if ( new_ip.s_addr ) {
/* FIXME: actually do something here */
DBG ( " with new IP address %s", inet_ntoa ( new_ip ) );
}
/* Open UDP connection */
if ( udp_open ( &pxe_udp.udp, 0 ) != 0 ) {
pxenv_udp_open->Status = PXENV_STATUS_OUT_OF_RESOURCES;
return PXENV_EXIT_FAILURE;
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}
pxe_udp.open = 1;
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pxenv_udp_open->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
}
/**
* UDP CLOSE
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*
* @v pxenv_udp_close Pointer to a struct s_PXENV_UDP_CLOSE
* @ret #PXENV_EXIT_SUCCESS Always
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* @ret s_PXENV_UDP_CLOSE::Status PXE status code
* @err None -
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*
* Closes a UDP connection opened with pxenv_udp_open().
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*
* You can only have one open UDP connection at a time. You cannot
* have a UDP connection open at the same time as a TFTP connection.
* You cannot use pxenv_udp_close() to close a TFTP connection; use
* pxenv_tftp_close() instead.
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*
* On x86, you must set the s_PXE::StatusCallout field to a nonzero
* value before calling this function in protected mode. You cannot
* call this function with a 32-bit stack segment. (See the relevant
* @ref pxe_x86_pmode16 "implementation note" for more details.)
*
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*/
PXENV_EXIT_t pxenv_udp_close ( struct s_PXENV_UDP_CLOSE *pxenv_udp_close ) {
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DBG ( "PXENV_UDP_CLOSE" );
/* Check connection is open */
if ( ! pxe_udp.open ) {
pxenv_udp_close->Status = PXENV_STATUS_UDP_CLOSED;
return PXENV_EXIT_SUCCESS; /* Well, it *is* closed */
}
/* Close UDP connection */
udp_close ( &pxe_udp.udp );
pxe_udp.open = 0;
pxenv_udp_close->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
}
/**
* UDP WRITE
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*
* @v pxenv_udp_write Pointer to a struct s_PXENV_UDP_WRITE
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* @v s_PXENV_UDP_WRITE::ip Destination IP address
* @v s_PXENV_UDP_WRITE::gw Relay agent IP address, or 0.0.0.0
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* @v s_PXENV_UDP_WRITE::src_port Source UDP port, or 0
* @v s_PXENV_UDP_WRITE::dst_port Destination UDP port
* @v s_PXENV_UDP_WRITE::buffer_size Length of the UDP payload
* @v s_PXENV_UDP_WRITE::buffer Address of the UDP payload
* @ret #PXENV_EXIT_SUCCESS Packet was transmitted successfully
* @ret #PXENV_EXIT_FAILURE Packet could not be transmitted
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* @ret s_PXENV_UDP_WRITE::Status PXE status code
* @err #PXENV_STATUS_UDP_CLOSED UDP connection is not open
* @err #PXENV_STATUS_UNDI_TRANSMIT_ERROR Could not transmit packet
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*
* Transmits a single UDP packet. A valid IP and UDP header will be
* prepended to the payload in s_PXENV_UDP_WRITE::buffer; the buffer
* should not contain precomputed IP and UDP headers, nor should it
* contain space allocated for these headers. The first byte of the
* buffer will be transmitted as the first byte following the UDP
* header.
*
* If s_PXENV_UDP_WRITE::gw is 0.0.0.0, normal IP routing will take
* place. See the relevant @ref pxe_routing "implementation note" for
* more details.
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*
* If s_PXENV_UDP_WRITE::src_port is 0, port 2069 will be used.
*
* You must have opened a UDP connection with pxenv_udp_open() before
* calling pxenv_udp_write().
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*
* On x86, you must set the s_PXE::StatusCallout field to a nonzero
* value before calling this function in protected mode. You cannot
* call this function with a 32-bit stack segment. (See the relevant
* @ref pxe_x86_pmode16 "implementation note" for more details.)
*
* @note Etherboot currently ignores the s_PXENV_UDP_WRITE::gw
* parameter.
*
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*/
PXENV_EXIT_t pxenv_udp_write ( struct s_PXENV_UDP_WRITE *pxenv_udp_write ) {
union {
struct sockaddr_in sin;
struct sockaddr_tcpip st;
} dest;
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DBG ( "PXENV_UDP_WRITE" );
/* Check connection is open */
if ( ! pxe_udp.open ) {
pxenv_udp_write->Status = PXENV_STATUS_UDP_CLOSED;
return PXENV_EXIT_FAILURE;
}
/* Construct destination socket address */
memset ( &dest, 0, sizeof ( dest ) );
dest.sin.sin_family = AF_INET;
dest.sin.sin_addr.s_addr = pxenv_udp_write->ip;
dest.sin.sin_port = pxenv_udp_write->dst_port;
/* Set local (source) port. PXE spec says source port is 2069
* if not specified. Really, this ought to be set at UDP open
* time but hey, we didn't design this API.
*/
if ( ! pxenv_udp_write->src_port )
pxenv_udp_write->src_port = htons ( 2069 );
udp_bind ( &pxe_udp.udp, pxenv_udp_write->src_port );
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/* FIXME: we ignore the gateway specified, since we're
* confident of being able to do our own routing. We should
* probably allow for multiple gateways.
*/
/* Transmit packet */
if ( udp_senddata ( &pxe_udp.udp ) != 0 ) {
pxenv_udp_write->Status = PXENV_STATUS_UNDI_TRANSMIT_ERROR;
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return PXENV_EXIT_FAILURE;
}
pxenv_udp_write->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
}
/**
* UDP READ
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*
* @v pxenv_udp_read Pointer to a struct s_PXENV_UDP_READ
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* @v s_PXENV_UDP_READ::dest_ip Destination IP address, or 0.0.0.0
* @v s_PXENV_UDP_READ::d_port Destination UDP port, or 0
* @v s_PXENV_UDP_READ::buffer_size Size of the UDP payload buffer
* @v s_PXENV_UDP_READ::buffer Address of the UDP payload buffer
* @ret #PXENV_EXIT_SUCCESS A packet has been received
* @ret #PXENV_EXIT_FAILURE No packet has been received
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* @ret s_PXENV_UDP_READ::Status PXE status code
* @ret s_PXENV_UDP_READ::src_ip Source IP address
* @ret s_PXENV_UDP_READ::dest_ip Destination IP address
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* @ret s_PXENV_UDP_READ::s_port Source UDP port
* @ret s_PXENV_UDP_READ::d_port Destination UDP port
* @ret s_PXENV_UDP_READ::buffer_size Length of UDP payload
* @err #PXENV_STATUS_UDP_CLOSED UDP connection is not open
* @err #PXENV_STATUS_FAILURE No packet was ready to read
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*
* Receive a single UDP packet. This is a non-blocking call; if no
* packet is ready to read, the call will return instantly with
* s_PXENV_UDP_READ::Status==PXENV_STATUS_FAILURE.
*
* If s_PXENV_UDP_READ::dest_ip is 0.0.0.0, UDP packets addressed to
* any IP address will be accepted and may be returned to the caller.
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*
* If s_PXENV_UDP_READ::d_port is 0, UDP packets addressed to any UDP
* port will be accepted and may be returned to the caller.
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*
* You must have opened a UDP connection with pxenv_udp_open() before
* calling pxenv_udp_read().
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*
* On x86, you must set the s_PXE::StatusCallout field to a nonzero
* value before calling this function in protected mode. You cannot
* call this function with a 32-bit stack segment. (See the relevant
* @ref pxe_x86_pmode16 "implementation note" for more details.)
*
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* @note The PXE specification (version 2.1) does not state that we
* should fill in s_PXENV_UDP_READ::dest_ip and
* s_PXENV_UDP_READ::d_port, but Microsoft Windows' NTLDR program
* expects us to do so, and will fail if we don't.
*
*/
PXENV_EXIT_t pxenv_udp_read ( struct s_PXENV_UDP_READ *pxenv_udp_read ) {
struct in_addr dest_ip = { .s_addr = pxenv_udp_read->dest_ip };
uint16_t d_port = pxenv_udp_read->d_port;
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DBG ( "PXENV_UDP_READ" );
/* Check connection is open */
if ( ! pxe_udp.open ) {
pxenv_udp_read->Status = PXENV_STATUS_UDP_CLOSED;
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return PXENV_EXIT_FAILURE;
}
/* Bind promiscuously; we will do our own filtering */
udp_bind_promisc ( &pxe_udp.udp );
/* Try receiving a packet */
pxe_udp.pxenv_udp_read = pxenv_udp_read;
step();
if ( pxe_udp.pxenv_udp_read ) {
/* No packet received */
pxe_udp.pxenv_udp_read = NULL;
goto no_packet;
}
/* Filter on destination address and/or port */
if ( dest_ip.s_addr && ( dest_ip.s_addr != pxenv_udp_read->dest_ip ) )
goto no_packet;
if ( d_port && ( d_port != pxenv_udp_read->d_port ) )
goto no_packet;
pxenv_udp_read->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
no_packet:
pxenv_udp_read->Status = PXENV_STATUS_FAILURE;
return PXENV_EXIT_FAILURE;
}