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300 lines
11 KiB
C
300 lines
11 KiB
C
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/** @file
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*
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* PXE UDP API
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*
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*/
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#include "pxe.h"
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/*
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* Copyright (C) 2004 Michael Brown <mbrown@fensystems.co.uk>.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/**
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* UDP OPEN (#PXENV_UDP_OPEN)
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*
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* @v udp_open Pointer to a struct s_PXENV_UDP_OPEN
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* @v s_PXENV_UDP_OPEN::src_ip IP address of this station, or 0.0.0.0
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* @ret PXENV_EXIT_SUCCESS Always
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* @ret s_PXENV_UDP_OPEN::Status PXE status code
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* @err PXENV_STATUS_UNDI_INVALID_STATE NIC could not be initialised
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*
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* Prepares the PXE stack for communication using pxenv_udp_write()
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* and pxenv_udp_read(). The IP address supplied in
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* s_PXENV_UDP_OPEN::src_ip will be recorded and used as the local
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* station's IP address for all further communication, including
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* communication by means other than pxenv_udp_write() and
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* pxenv_udp_read(). (If s_PXENV_UDP_OPEN::src_ip is 0.0.0.0, the
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* local station's IP address will remain unchanged.)
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*
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* You can have multiple UDP connections open simultaneously (and
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* even open concurrently with TFTP connections), provided that
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*
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* - they all have the same local IP address, and
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*
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* - you take the multiple connections into account when calling
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* pxenv_udp_read().
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*
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* You can call pxenv_udp_open() in real mode, 16-bit protected mode
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* with a 16-bit stack segment, 16-bit protected mode with a 32-bit
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* stack segment, or V86 mode. The pxe::StatusCallout field may be
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* zero even in protected mode.
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*
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*/
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PXENV_EXIT_t pxenv_udp_open ( struct s_PXENV_UDP_OPEN *udp_open ) {
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DBG ( "PXENV_UDP_OPEN" );
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ENSURE_READY ( udp_open );
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if ( udp_open->src_ip &&
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udp_open->src_ip != arptable[ARP_CLIENT].ipaddr.s_addr ) {
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/* Overwrite our IP address */
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DBG ( " with new IP %@", udp_open->src_ip );
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arptable[ARP_CLIENT].ipaddr.s_addr = udp_open->src_ip;
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}
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udp_open->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
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}
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/**
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* UDP CLOSE (#PXENV_UDP_CLOSE)
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*
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* @v udp_close Pointer to a struct s_PXENV_UDP_CLOSE
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* @ret PXENV_EXIT_SUCCESS Always
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* @ret s_PXENV_UDP_CLOSE::Status PXE status code
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* @err None
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*
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* Closes a UDP "connection" opened with pxenv_udp_open(). Since UDP
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* is a connectionless protocol, this is a no-op.
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*
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* You can call pxenv_udp_close() even if there is another active UDP
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* or TFTP connection, since it has no effect on anything.
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*
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* You can call pxenv_udp_close() in real mode, 16-bit protected mode
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* with a 16-bit stack segment, 16-bit protected mode with a 32-bit
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* stack segment, or V86 mode. The pxe::StatusCallout field may be
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* zero even in protected mode.
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*
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*/
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PXENV_EXIT_t pxenv_udp_close ( struct s_PXENV_UDP_CLOSE *udp_close __unused ) {
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DBG ( "PXENV_UDP_CLOSE" );
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udp_close->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
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}
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/**
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* UDP WRITE (#PXENV_UDP_WRITE)
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*
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* @v udp_write Pointer to a struct s_PXENV_UDP_WRITE
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* @v s_PXENV_UDP_WRITE::ip Destination IP address
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* @v s_PXENV_UDP_WRITE::gw Gateway IP address, or 0.0.0.0
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* @v s_PXENV_UDP_WRITE::src_port Source UDP port, or 0
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* @v s_PXENV_UDP_WRITE::dst_port Destination UDP port
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* @v s_PXENV_UDP_WRITE::buffer_size Length of the UDP payload
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* @v s_PXENV_UDP_WRITE::buffer Address of the UDP payload
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* @ret PXENV_EXIT_SUCCESS Packet was transmitted successfully
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* @ret PXENV_EXIT_FAILURE Packet could not be transmitter
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* @ret s_PXENV_UDP_WRITE::Status PXE status code
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* @err PXENV_STATUS_UNDI_INVALID_STATE NIC could not be initialised
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* @err PXENV_STATUS_OUT_OF_RESOURCES Packet was too large to transmit
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* @err other Any error from pxenv_undi_transmit()
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*
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* Transmits a single UDP packet. A valid IP and UDP header will be
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* prepended to the payload in s_PXENV_UDP_WRITE::buffer; the buffer
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* should not contain precomputed IP and UDP headers, nor should it
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* contain space allocated for these headers. The first byte of the
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* buffer will be transmitted as the first byte following the UDP
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* header.
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*
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* If s_PXENV_UDP_WRITE::gw is 0.0.0.0, normal IP routing will take
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* place (using, for example, the default gateway IP address returned
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* by the DHCP server).
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*
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* If s_PXENV_UDP_WRITE::src_port is 0, port 2069 will be used.
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*
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* It is not necessary to call pxenv_udp_open() before using
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* pxenv_udp_write(), unless you want to change the local station's IP
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* address. pxenv_udp_write() can be called even if there is another
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* active UDP or TFTP connection,.
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*
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* You can call pxenv_udp_write() in real mode, 16-bit protected mode
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* with a 16-bit stack segment, 16-bit protected mode with a 32-bit
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* stack segment, or V86 mode. The pxe::StatusCallout field may be
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* zero even in protected mode.
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*
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* @bug s_PXENV_UDP_WRITE::gw is ignored; the default routing table is
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* always used.
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*
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*/
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PXENV_EXIT_t pxenv_udp_write ( struct s_PXENV_UDP_WRITE *udp_write ) {
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uint16_t src_port;
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uint16_t dst_port;
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struct udppacket *packet = (struct udppacket *)nic.packet;
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int packet_size;
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DBG ( "PXENV_UDP_WRITE" );
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ENSURE_READY ( udp_write );
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/* PXE spec says source port is 2069 if not specified */
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src_port = ntohs(udp_write->src_port);
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if ( src_port == 0 ) src_port = 2069;
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dst_port = ntohs(udp_write->dst_port);
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DBG ( " %d->%@:%d (%d)", src_port, udp_write->ip, dst_port,
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udp_write->buffer_size );
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/* FIXME: we ignore the gateway specified, since we're
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* confident of being able to do our own routing. We should
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* probably allow for multiple gateways.
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*/
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/* Copy payload to packet buffer */
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packet_size = ( (void*)&packet->payload - (void*)packet )
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+ udp_write->buffer_size;
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if ( packet_size > ETH_FRAME_LEN ) {
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udp_write->Status = PXENV_STATUS_OUT_OF_RESOURCES;
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return PXENV_EXIT_FAILURE;
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}
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memcpy ( &packet->payload, SEGOFF16_TO_PTR(udp_write->buffer),
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udp_write->buffer_size );
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/* Transmit packet */
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if ( ! udp_transmit ( udp_write->ip, src_port, dst_port,
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packet_size, packet ) ) {
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udp_write->Status = errno;
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return PXENV_EXIT_FAILURE;
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}
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udp_write->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
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}
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/* Utility function for pxenv_udp_read() */
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static int await_pxe_udp ( int ival __unused, void *ptr,
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unsigned short ptype __unused,
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struct iphdr *ip, struct udphdr *udp,
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struct tcphdr *tcp __unused ) {
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t_PXENV_UDP_READ *udp_read = (t_PXENV_UDP_READ*)ptr;
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uint16_t d_port;
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size_t size;
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/* Ignore non-UDP packets */
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if ( !udp ) {
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DBG ( " non-UDP" );
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return 0;
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}
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/* Check dest_ip */
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if ( udp_read->dest_ip && ( udp_read->dest_ip != ip->dest.s_addr ) ) {
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DBG ( " wrong dest IP (got %@, wanted %@)",
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ip->dest.s_addr, udp_read->dest_ip );
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return 0;
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}
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/* Check dest_port */
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d_port = ntohs ( udp_read->d_port );
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if ( d_port && ( d_port != ntohs(udp->dest) ) ) {
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DBG ( " wrong dest port (got %d, wanted %d)",
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ntohs(udp->dest), d_port );
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return 0;
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}
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/* Copy packet to buffer and fill in information */
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udp_read->src_ip = ip->src.s_addr;
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udp_read->s_port = udp->src; /* Both in network order */
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size = ntohs(udp->len) - sizeof(*udp);
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/* Workaround: NTLDR expects us to fill these in, even though
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* PXESPEC clearly defines them as input parameters.
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*/
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udp_read->dest_ip = ip->dest.s_addr;
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udp_read->d_port = udp->dest;
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DBG ( " %@:%d->%@:%d (%d)",
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udp_read->src_ip, ntohs(udp_read->s_port),
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udp_read->dest_ip, ntohs(udp_read->d_port), size );
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if ( udp_read->buffer_size < size ) {
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/* PXESPEC: what error code should we actually return? */
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DBG ( " buffer too small (%d)", udp_read->buffer_size );
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udp_read->Status = PXENV_STATUS_OUT_OF_RESOURCES;
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return 0;
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}
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memcpy ( SEGOFF16_TO_PTR ( udp_read->buffer ), &udp->payload, size );
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udp_read->buffer_size = size;
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return 1;
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}
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/**
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* UDP READ (#PXENV_UDP_READ)
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*
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* @v udp_read Pointer to a struct s_PXENV_UDP_READ
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* @v s_PXENV_UDP_READ::dest_ip Destination IP address, or 0.0.0.0
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* @v s_PXENV_UDP_READ::d_port Destination UDP port, or 0
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* @v s_PXENV_UDP_READ::buffer_size Size of the UDP payload buffer
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* @v s_PXENV_UDP_READ::buffer Address of the UDP payload buffer
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* @ret PXENV_EXIT_SUCCESS A packet has been received
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* @ret PXENV_EXIT_FAILURE No packet has been received
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* @ret s_PXENV_UDP_READ::Status PXE status code
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* @ret s_PXENV_UDP_READ::src_ip Source IP address
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* @ret s_PXEND_UDP_READ::dest_ip Destination IP address
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* @ret s_PXENV_UDP_READ::s_port Source UDP port
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* @ret s_PXENV_UDP_READ::d_port Destination UDP port
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* @ret s_PXENV_UDP_READ::buffer_size Length of UDP payload
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* @err PXENV_STATUS_UNDI_INVALID_STATE NIC could not be initialised
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* @err PXENV_STATUS_OUT_OF_RESOURCES Buffer was too small for payload
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* @err PXENV_STATUS_FAILURE No packet was ready to read
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*
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* Receive a single UDP packet. This is a non-blocking call; if no
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* packet is ready to read, the call will return instantly with
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* s_PXENV_UDP_READ::Status==PXENV_STATUS_FAILURE.
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*
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* If s_PXENV_UDP_READ::dest_ip is 0.0.0.0, UDP packets addressed to
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* any IP address will be accepted and may be returned.
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*
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* If s_PXENV_UDP_READ::d_port is 0, UDP packets addressed to any UDP
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* port will be accepted and may be returned.
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*
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* It is not necessary to call pxenv_udp_open() before using
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* pxenv_udp_read(). pxenv_udp_read() can be called even if there is
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* another active UDP or TFTP connection, but be aware that you might
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* then receive (or cause to be lost) a packet belonging to another
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* connection.
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*
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* You can call pxenv_udp_read() in real mode, 16-bit protected mode
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* with a 16-bit stack segment, 16-bit protected mode with a 32-bit
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* stack segment, or V86 mode. The pxe::StatusCallout field may be
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* zero even in protected mode.
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*
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* @note The PXE specification (version 2.1) does not state that we
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* should fill in s_PXENV_UDP_READ::dest_ip and
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* s_PXENV_UDP_READ::d_port, but Microsoft Windows' NTLDR program
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* expects us to do so, and will fail if we don't.
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*
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*/
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PXENV_EXIT_t pxenv_udp_read ( struct s_PXENV_UDP_READ *udp_read ) {
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DBG ( "PXENV_UDP_READ" );
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ENSURE_READY ( udp_read );
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/* Use await_reply with a timeout of zero */
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/* Allow await_reply to change Status if necessary */
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udp_read->Status = PXENV_STATUS_FAILURE;
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if ( ! await_reply ( await_pxe_udp, 0, udp_read, 0 ) ) {
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return PXENV_EXIT_FAILURE;
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}
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udp_read->Status = PXENV_STATUS_SUCCESS;
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return PXENV_EXIT_SUCCESS;
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}
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