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xNBA/src/net/ipv4.c

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#include <string.h>
#include <stdint.h>
#include <byteswap.h>
#include <vsprintf.h>
#include <gpxe/in.h>
#include <ip.h>
#include <gpxe/if_ether.h>
#include <gpxe/pkbuff.h>
#include <gpxe/netdevice.h>
#include "uip/uip.h"
/** @file
*
* IPv4 protocol
*
* The gPXE IP stack is currently implemented on top of the uIP
* protocol stack. This file provides wrappers around uIP so that
* higher-level protocol implementations do not need to talk directly
* to uIP (which has a somewhat baroque API).
*
*/
/** An IPv4 routing table entry */
struct ipv4_route {
/** Network address */
struct in_addr network;
/** Subnet mask */
struct in_addr netmask;
/** Gateway address */
struct in_addr gateway;
/** Gateway device */
struct in_addr gatewaydev;
};
enum {
STATIC_SINGLE_NETDEV_ROUTE = 0,
DEFAULT_ROUTE,
NUM_ROUTES
};
/** IPv4 routing table */
static struct ipv4_route routing_table[NUM_ROUTES];
#define routing_table_end ( routing_table + NUM_ROUTES )
#if 0
/**
* Set IP address
*
*/
void set_ipaddr ( struct in_addr address ) {
union {
struct in_addr address;
uint16_t uip_address[2];
} u;
u.address = address;
uip_sethostaddr ( u.uip_address );
}
/**
* Set netmask
*
*/
void set_netmask ( struct in_addr address ) {
union {
struct in_addr address;
uint16_t uip_address[2];
} u;
u.address = address;
uip_setnetmask ( u.uip_address );
}
/**
* Set default gateway
*
*/
void set_gateway ( struct in_addr address ) {
union {
struct in_addr address;
uint16_t uip_address[2];
} u;
u.address = address;
uip_setdraddr ( u.uip_address );
}
/**
* Run the TCP/IP stack
*
* Call this function in a loop in order to allow TCP/IP processing to
* take place. This call takes the stack through a single iteration;
* it will typically be used in a loop such as
*
* @code
*
* struct tcp_connection *my_connection;
* ...
* tcp_connect ( my_connection );
* while ( ! my_connection->finished ) {
* run_tcpip();
* }
*
* @endcode
*
* where @c my_connection->finished is set by one of the connection's
* #tcp_operations methods to indicate completion.
*/
void run_tcpip ( void ) {
void *data;
size_t len;
uint16_t type;
int i;
if ( netdev_poll ( 1, &data, &len ) ) {
/* We have data */
memcpy ( uip_buf, data, len );
uip_len = len;
type = ntohs ( *( ( uint16_t * ) ( uip_buf + 12 ) ) );
if ( type == UIP_ETHTYPE_ARP ) {
uip_arp_arpin();
} else {
uip_arp_ipin();
uip_input();
}
if ( uip_len > 0 )
uip_transmit();
} else {
for ( i = 0 ; i < UIP_CONNS ; i++ ) {
uip_periodic ( i );
if ( uip_len > 0 )
uip_transmit();
}
}
}
#endif
/**
* Process incoming IP packets
*
* @v pkb Packet buffer
* @ret rc Return status code
*
* This handles IP packets by handing them off to the uIP protocol
* stack.
*/
static int ipv4_rx ( struct pk_buff *pkb ) {
/* Transfer to uIP buffer. Horrendously space-inefficient,
* but will do as a proof-of-concept for now.
*/
uip_len = pkb_len ( pkb );
memcpy ( uip_buf, pkb->data, uip_len );
/* Hand to uIP for processing */
uip_input ();
if ( uip_len > 0 ) {
pkb_empty ( pkb );
pkb_put ( pkb, uip_len );
memcpy ( pkb->data, uip_buf, uip_len );
net_transmit ( pkb );
} else {
free_pkb ( pkb );
}
return 0;
}
/**
* Perform IP layer routing
*
* @v pkb Packet buffer
* @ret source Network-layer source address
* @ret dest Network-layer destination address
* @ret rc Return status code
*/
static int ipv4_route ( const struct pk_buff *pkb,
struct net_header *nethdr ) {
struct iphdr *iphdr = pkb->data;
struct in_addr *source = ( struct in_addr * ) nethdr->source_net_addr;
struct in_addr *dest = ( struct in_addr * ) nethdr->dest_net_addr;
struct ipv4_route *route;
/* Route IP packet according to routing table */
source->s_addr = INADDR_NONE;
dest->s_addr = iphdr->dest.s_addr;
for ( route = routing_table ; route < routing_table_end ; route++ ) {
if ( ( dest->s_addr & route->netmask.s_addr )
== route->network.s_addr ) {
source->s_addr = route->gatewaydev.s_addr;
if ( route->gateway.s_addr )
dest->s_addr = route->gateway.s_addr;
break;
}
}
/* Set broadcast and multicast flags as applicable */
nethdr->flags = 0;
if ( dest->s_addr == htonl ( INADDR_BROADCAST ) ) {
nethdr->flags = PKT_FL_BROADCAST;
} else if ( IN_MULTICAST ( dest->s_addr ) ) {
nethdr->flags = PKT_FL_MULTICAST;
}
return 0;
}
/**
* Transcribe IP address
*
* @v net_addr IP address
* @ret string IP address in dotted-quad notation
*
*/
static const char * ipv4_ntoa ( const void *net_addr ) {
static char buf[16]; /* "xxx.xxx.xxx.xxx" */
uint8_t *ip_addr = net_addr;
sprintf ( buf, "%d.%d.%d.%d", ip_addr[0], ip_addr[1], ip_addr[2],
ip_addr[3] );
return buf;
}
/** IPv4 protocol */
struct net_protocol ipv4_protocol = {
.name = "IP",
.net_proto = htons ( ETH_P_IP ),
.net_addr_len = sizeof ( struct in_addr ),
.rx_process = ipv4_rx,
.route = ipv4_route,
.ntoa = ipv4_ntoa,
};
NET_PROTOCOL ( ipv4_protocol );
/** IPv4 address for the static single net device */
struct net_address static_single_ipv4_address = {
.net_protocol = &ipv4_protocol,
#warning "Remove this static-IP hack"
.net_addr = { 0x0a, 0xfe, 0xfe, 0x01 },
};
STATIC_SINGLE_NETDEV_ADDRESS ( static_single_ipv4_address );
#warning "Remove this static-IP hack"
static struct ipv4_route routing_table[NUM_ROUTES] = {
{ { htonl ( 0x0afefe00 ) }, { htonl ( 0xfffffffc ) },
{ htonl ( 0x00000000 ) }, { htonl ( 0x0afefe01 ) } },
{ { htonl ( 0x00000000 ) }, { htonl ( 0x00000000 ) },
{ htonl ( 0x0afefe02 ) }, { htonl ( 0x0afefe01 ) } },
};