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https://github.com/xcat2/xNBA.git
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Network API now allows for multiple network devices (although the
implementation allows for only one, and does so without compromising on the efficiency of static allocation). Link-layer protocols are cleanly separated from the device drivers. Network-layer protocols are cleanly separated from individual network devices. Link-layer and network-layer protocols are cleanly separated from each other.
This commit is contained in:
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fdc2ee79db
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28
src/include/gpxe/ethernet.h
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28
src/include/gpxe/ethernet.h
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#ifndef _GPXE_ETHERNET_H
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#define _GPXE_ETHERNET_H
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/** @file
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*
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* Ethernet protocol
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*
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*/
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#include <stdint.h>
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#include <gpxe/netdevice.h>
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extern struct ll_protocol ethernet_protocol;
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/**
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* Allocate Ethernet device
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*
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* @v priv_size Size of driver private data
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* @ret netdev Network device, or NULL
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*/
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#define alloc_etherdev( priv_size ) ( { \
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struct net_device *netdev; \
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netdev = alloc_netdev ( priv_size ); \
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if ( netdev ) \
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netdev->ll_protocol = ðernet_protocol; \
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netdev; } )
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#endif /* _GPXE_ETHERNET_H */
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226
src/net/ipv4.c
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src/net/ipv4.c
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#include <string.h>
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#include <stdint.h>
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#include <byteswap.h>
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#include <gpxe/in.h>
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#include <ip.h>
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#include <gpxe/if_ether.h>
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#include <gpxe/pkbuff.h>
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#include <gpxe/netdevice.h>
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#include "../proto/uip/uip.h"
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/** @file
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*
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* IPv4 protocol
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*
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* The gPXE IP stack is currently implemented on top of the uIP
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* protocol stack. This file provides wrappers around uIP so that
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* higher-level protocol implementations do not need to talk directly
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* to uIP (which has a somewhat baroque API).
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*
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*/
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/** An IPv4 routing table entry */
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struct ipv4_route {
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/** Network address */
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struct in_addr network;
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/** Subnet mask */
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struct in_addr netmask;
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/** Gateway address */
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struct in_addr gateway;
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/** Gateway device */
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struct in_addr gatewaydev;
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};
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enum {
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STATIC_SINGLE_NETDEV_ROUTE = 0,
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DEFAULT_ROUTE,
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NUM_ROUTES
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};
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/** IPv4 routing table */
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static struct ipv4_route routing_table[NUM_ROUTES];
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#define routing_table_end ( routing_table + NUM_ROUTES )
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#if 0
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/**
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* Set IP address
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*
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*/
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void set_ipaddr ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_sethostaddr ( u.uip_address );
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}
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/**
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* Set netmask
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*
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*/
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void set_netmask ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_setnetmask ( u.uip_address );
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}
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/**
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* Set default gateway
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*
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*/
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void set_gateway ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_setdraddr ( u.uip_address );
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}
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/**
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* Run the TCP/IP stack
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*
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* Call this function in a loop in order to allow TCP/IP processing to
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* take place. This call takes the stack through a single iteration;
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* it will typically be used in a loop such as
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*
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* @code
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*
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* struct tcp_connection *my_connection;
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* ...
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* tcp_connect ( my_connection );
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* while ( ! my_connection->finished ) {
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* run_tcpip();
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* }
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*
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* @endcode
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*
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* where @c my_connection->finished is set by one of the connection's
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* #tcp_operations methods to indicate completion.
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*/
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void run_tcpip ( void ) {
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void *data;
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size_t len;
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uint16_t type;
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int i;
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if ( netdev_poll ( 1, &data, &len ) ) {
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/* We have data */
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memcpy ( uip_buf, data, len );
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uip_len = len;
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type = ntohs ( *( ( uint16_t * ) ( uip_buf + 12 ) ) );
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if ( type == UIP_ETHTYPE_ARP ) {
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uip_arp_arpin();
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} else {
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uip_arp_ipin();
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uip_input();
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}
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if ( uip_len > 0 )
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uip_transmit();
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} else {
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for ( i = 0 ; i < UIP_CONNS ; i++ ) {
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uip_periodic ( i );
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if ( uip_len > 0 )
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uip_transmit();
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}
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}
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}
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#endif
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/**
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* Process incoming IP packets
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*
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* @v pkb Packet buffer
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* @ret rc Return status code
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*
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* This handles IP packets by handing them off to the uIP protocol
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* stack.
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*/
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static int ipv4_rx ( struct pk_buff *pkb ) {
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/* Transfer to uIP buffer. Horrendously space-inefficient,
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* but will do as a proof-of-concept for now.
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*/
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memcpy ( uip_buf, pkb->data, pkb_len ( pkb ) );
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/* Hand to uIP for processing */
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uip_input ();
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if ( uip_len > 0 ) {
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pkb_empty ( pkb );
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pkb_put ( pkb, uip_len );
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memcpy ( pkb->data, uip_buf, uip_len );
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if ( net_transmit ( pkb ) != 0 )
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free_pkb ( pkb );
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} else {
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free_pkb ( pkb );
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}
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return 0;
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}
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/**
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* Perform IP layer routing
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*
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* @v pkb Packet buffer
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* @ret source Network-layer source address
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* @ret dest Network-layer destination address
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* @ret rc Return status code
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*/
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static int ipv4_route ( const struct pk_buff *pkb,
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struct net_header *nethdr ) {
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struct iphdr *iphdr = pkb->data;
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struct in_addr *source = ( struct in_addr * ) nethdr->source_net_addr;
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struct in_addr *dest = ( struct in_addr * ) nethdr->dest_net_addr;
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struct ipv4_route *route;
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/* Route IP packet according to routing table */
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source->s_addr = INADDR_NONE;
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dest->s_addr = iphdr->dest.s_addr;
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for ( route = routing_table ; route < routing_table_end ; route++ ) {
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if ( ( dest->s_addr & route->netmask.s_addr )
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== route->network.s_addr ) {
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source->s_addr = route->gatewaydev.s_addr;
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if ( route->gateway.s_addr )
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dest->s_addr = route->gateway.s_addr;
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break;
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}
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}
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/* Set broadcast and multicast flags as applicable */
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nethdr->dest_flags = 0;
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if ( dest->s_addr == htonl ( INADDR_BROADCAST ) ) {
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nethdr->dest_flags = NETADDR_FL_BROADCAST;
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} else if ( IN_MULTICAST ( dest->s_addr ) ) {
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nethdr->dest_flags = NETADDR_FL_MULTICAST;
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}
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return 0;
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}
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/** IPv4 protocol */
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struct net_protocol ipv4_protocol = {
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.net_proto = ETH_P_IP,
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.net_addr_len = sizeof ( struct in_addr ),
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.rx = ipv4_rx,
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.route = ipv4_route,
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};
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NET_PROTOCOL ( ipv4_protocol );
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/** IPv4 address for the static single net device */
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struct net_address static_single_ipv4_address = {
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.net_protocol = &ipv4_protocol,
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};
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STATIC_SINGLE_NETDEV_ADDRESS ( static_single_ipv4_address );
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65
src/net/pkbuff.c
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65
src/net/pkbuff.c
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/*
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* Copyright (C) 2006 Michael Brown <mbrown@fensystems.co.uk>.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <stdint.h>
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#include <gpxe/malloc.h>
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#include <gpxe/pkbuff.h>
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/** @file
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*
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* Packet buffers
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*
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*/
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/**
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* Allocate packet buffer
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*
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* @v len Required length of buffer
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* @ret pkb Packet buffer, or NULL if none available
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*
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* The packet buffer will be aligned as per gmalloc().
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*/
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struct pk_buff * alloc_pkb ( size_t len ) {
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struct pk_buff *pkb = NULL;
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void *data;
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/* Align buffer length */
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len = ( len + __alignof__ ( *pkb ) - 1 ) & ~ __alignof__ ( *pkb );
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/* Allocate memory for buffer plus descriptor */
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data = gmalloc ( len + sizeof ( *pkb ) );
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if ( ! data )
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return NULL;
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pkb = ( struct pk_buff * ) ( data + len );
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pkb->head = pkb->data = pkb->tail = data;
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pkb->end = pkb;
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return pkb;
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}
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/**
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* Free packet buffer
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*
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* @v pkb Packet buffer
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*/
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void free_pkb ( struct pk_buff *pkb ) {
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if ( pkb ) {
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gfree ( pkb->head,
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( pkb->end - pkb->head ) + sizeof ( *pkb ) );
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}
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}
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137
src/proto/ip.c
137
src/proto/ip.c
@ -1,137 +0,0 @@
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#include <string.h>
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#include <stdint.h>
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#include <byteswap.h>
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#include <gpxe/in.h>
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#include <gpxe/ip.h>
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#include "uip/uip.h"
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#include "uip/uip_arp.h"
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/** @file
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*
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* IP protocol
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*
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* The gPXE IP stack is currently implemented on top of the uIP
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* protocol stack. This file provides wrappers around uIP so that
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* higher-level protocol implementations do not need to talk directly
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* to uIP (which has a somewhat baroque API).
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*
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*/
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/**
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* Set IP address
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*
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*/
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void set_ipaddr ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_sethostaddr ( u.uip_address );
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}
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/**
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* Set netmask
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*
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*/
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void set_netmask ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_setnetmask ( u.uip_address );
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}
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/**
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* Set default gateway
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*
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*/
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void set_gateway ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_setdraddr ( u.uip_address );
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}
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/**
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* Initialise TCP/IP stack
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*
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*/
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void init_tcpip ( void ) {
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uip_init();
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uip_arp_init();
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}
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#define UIP_HLEN ( 40 + UIP_LLH_LEN )
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/**
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* Transmit TCP data
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*
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* This is a wrapper around netdev_transmit(). It gathers up the
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* packet produced by uIP, and then passes it to netdev_transmit() as
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* a single buffer.
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*/
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static void uip_transmit ( void ) {
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uip_arp_out();
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if ( uip_len > UIP_HLEN ) {
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memcpy ( uip_buf + UIP_HLEN, ( void * ) uip_appdata,
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uip_len - UIP_HLEN );
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}
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netdev_transmit ( uip_buf, uip_len );
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uip_len = 0;
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}
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/**
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* Run the TCP/IP stack
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*
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* Call this function in a loop in order to allow TCP/IP processing to
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* take place. This call takes the stack through a single iteration;
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* it will typically be used in a loop such as
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*
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* @code
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*
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* struct tcp_connection *my_connection;
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* ...
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* tcp_connect ( my_connection );
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* while ( ! my_connection->finished ) {
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* run_tcpip();
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* }
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*
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* @endcode
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*
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* where @c my_connection->finished is set by one of the connection's
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* #tcp_operations methods to indicate completion.
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*/
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void run_tcpip ( void ) {
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void *data;
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size_t len;
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uint16_t type;
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int i;
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if ( netdev_poll ( 1, &data, &len ) ) {
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/* We have data */
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memcpy ( uip_buf, data, len );
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uip_len = len;
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type = ntohs ( *( ( uint16_t * ) ( uip_buf + 12 ) ) );
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if ( type == UIP_ETHTYPE_ARP ) {
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uip_arp_arpin();
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} else {
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uip_arp_ipin();
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uip_input();
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}
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if ( uip_len > 0 )
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uip_transmit();
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} else {
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for ( i = 0 ; i < UIP_CONNS ; i++ ) {
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uip_periodic ( i );
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if ( uip_len > 0 )
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uip_transmit();
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}
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}
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}
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