-Add update flag support and source for Windows deployment

git-svn-id: https://svn.code.sf.net/p/xcat/code/xcat-core/trunk@2101 8638fb3e-16cb-4fca-ae20-7b5d299a9bcd
This commit is contained in:
jbjohnso 2008-09-08 21:03:38 +00:00
parent 5a4cb12978
commit 310bf858a4
19 changed files with 522 additions and 0 deletions

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@ -8,6 +8,7 @@ then
cd `dirname $0`
echo '.svn' > /tmp/xcat-excludes
echo 'upflag' >> /tmp/xcat-excludes
tar -X /tmp/xcat-excludes -cf /opt/freeware/src/packages/SOURCES/postscripts.tar postscripts LICENSE.html
gzip -f /opt/freeware/src/packages/SOURCES/postscripts.tar

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@ -0,0 +1,26 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "upflag", "upflag\upflag.vcproj", "{465C9528-34DA-400A-8D4E-82263BE95BBC}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Debug|Win32.ActiveCfg = Debug|Win32
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Debug|Win32.Build.0 = Debug|Win32
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Debug|x64.ActiveCfg = Debug|x64
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Debug|x64.Build.0 = Debug|x64
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Release|Win32.ActiveCfg = Release|Win32
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Release|Win32.Build.0 = Release|Win32
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Release|x64.ActiveCfg = Release|x64
{465C9528-34DA-400A-8D4E-82263BE95BBC}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
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Manifest resource last updated at 15:51:24.03 on Fri 06/20/2008

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@ -0,0 +1,126 @@
#include "winsock2.h"
#include "windows.h"
#include "stdio.h"
void Usage()
{
printf("upflag Ver 0.0.0.1\n");
printf("\nusage: upflag [hostname][port_number][test_to_send]\n");
printf("\nExamples:");
printf("\nupflag some_hostname 5000 ready");
printf("\nupflag some_hostname 5000 \"I am ready\"");
printf("\nupflag 192.168.0.1 5000 ready\n\n");
}
int SendMsg(SOCKET conn_socket, TCHAR *szMsg)
{
TCHAR szIncomingMsg[255];
szMsg[lstrlen(szMsg)]= '\n\0';
recv(conn_socket, szIncomingMsg, sizeof(szIncomingMsg),0);
printf("\nrecv %s Len: %d ", szIncomingMsg, (int)strlen(szIncomingMsg));
if(strstr(strlwr(szIncomingMsg), "ready") == NULL)
return 1;
send(conn_socket, (const char *)szMsg, (int)strlen((const char *)szMsg), 0);
lstrcpy(szIncomingMsg, "");
recv(conn_socket, szIncomingMsg, sizeof(szIncomingMsg),0);
printf("\nsend %s Len: %d ", szMsg, strlen((const char *)szMsg));
printf("\nrecv %s Len: %d ", szIncomingMsg, (int)strlen(szIncomingMsg));
if(strstr(strlwr(szIncomingMsg), "done") != NULL)
return 0;
else
return 1;
}
int main(int argc, TCHAR* argv[])
{
SOCKET conn_socket;
struct hostent *hp;
unsigned int addr;
struct sockaddr_in sa;
WSADATA wsaData;
int iPort;
if((argc < 2) || (lstrcmpi(argv[1] ,"/?") == 0) || (lstrcmpi(argv[1] ,"-?") == 0))
{
Usage();
return 1;
}
if(argc == 1)
{
Usage();
}
if (WSAStartup(0x0101,&wsaData) == SOCKET_ERROR)
{
WSACleanup();
printf("WSAStartup failed with error %d\n",WSAGetLastError());
return 1;
}
if((hp = gethostbyname((LPCSTR)argv[1])) == NULL)
{
addr = inet_addr((LPCSTR)argv[1]);
hp = gethostbyaddr((LPCSTR)&addr,4,AF_INET);
}
memset((LPSTR)&sa,0, sizeof(sa));
memcpy((TCHAR*)&sa.sin_addr, hp->h_addr_list[0] , hp->h_length);
iPort = atoi((LPCSTR)argv[2]);
//sa.sin_addr = hp->h_addr_list[0];
sa.sin_family = PF_INET;
sa.sin_port = htons((u_short)iPort);
conn_socket = socket(AF_INET, SOCK_STREAM, 0);
printf("\nConnecting... ");
int z = connect(conn_socket, (struct sockaddr*)&sa, sizeof(sa));
if(z == SOCKET_ERROR)
{
z = connect(conn_socket, (struct sockaddr*)&sa, sizeof(sa));
if(z == SOCKET_ERROR)
{
printf("\nUnable to connect to host.");
printf("\nWSAStartup failed with error %d\n",WSAGetLastError());
return 1;
}
else
{
printf("connection was successfull.\n");
}
}
else
{
printf("connection was successfull.\n");
}
if(SendMsg(conn_socket, argv[3]) == 0)
{
WSACleanup();
return 0;
}
else
{
WSACleanup();
return 1;
}
}

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