111 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * SpanDSP - a series of DSP components for telephony
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|  *
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|  * ec_disable_detector.h - A detector which should eventually meet the
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|  *                         G.164/G.165 requirements for detecting the
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|  *                         2100Hz echo cancellor disable tone.
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|  *
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|  * Written by Steve Underwood <steveu@coppice.org>
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|  *
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|  * Copyright (C) 2001 Steve Underwood
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|  *
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|  * All rights reserved.
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|  *
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|  * This program is free software; you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation; either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software
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|  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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|  *
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|  */
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| 
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| #include "dsp_biquad.h"
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| 
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| struct ec_disable_detector_state {
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| 	struct biquad2_state notch;
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| 	int notch_level;
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| 	int channel_level;
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| 	int tone_present;
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| 	int tone_cycle_duration;
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| 	int good_cycles;
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| 	int hit;
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| };
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| 
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| 
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| #define FALSE 0
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| #define TRUE (!FALSE)
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| 
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| static inline void
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| echo_can_disable_detector_init(struct ec_disable_detector_state *det)
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| {
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|     /* Elliptic notch */
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|     /* This is actually centred at 2095Hz, but gets the balance we want, due
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|        to the asymmetric walls of the notch */
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| 	biquad2_init(&det->notch,
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| 		(int32_t) (-0.7600000*32768.0),
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| 		(int32_t) (-0.1183852*32768.0),
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| 		(int32_t) (-0.5104039*32768.0),
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| 		(int32_t) (0.1567596*32768.0),
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| 		(int32_t) (1.0000000*32768.0));
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| 
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| 	det->channel_level = 0;
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| 	det->notch_level = 0;
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| 	det->tone_present = FALSE;
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| 	det->tone_cycle_duration = 0;
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| 	det->good_cycles = 0;
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| 	det->hit = 0;
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| }
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| /*- End of function --------------------------------------------------------*/
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| 
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| static inline int
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| echo_can_disable_detector_update(struct ec_disable_detector_state *det,
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| int16_t amp)
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| {
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| 	int16_t notched;
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| 
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| 	notched = biquad2(&det->notch, amp);
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| 	/* Estimate the overall energy in the channel, and the energy in
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| 	   the notch (i.e. overall channel energy - tone energy => noise).
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| 	   Use abs instead of multiply for speed (is it really faster?).
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| 	   Damp the overall energy a little more for a stable result.
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| 	   Damp the notch energy a little less, so we don't damp out the
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| 	   blip every time the phase reverses */
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| 	det->channel_level += ((abs(amp) - det->channel_level) >> 5);
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| 	det->notch_level += ((abs(notched) - det->notch_level) >> 4);
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| 	if (det->channel_level > 280) {
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| 		/* There is adequate energy in the channel.
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| 		 Is it mostly at 2100Hz? */
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| 		if (det->notch_level*6 < det->channel_level) {
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| 			/* The notch says yes, so we have the tone. */
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| 			if (!det->tone_present) {
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| 				/* Do we get a kick every 450+-25ms? */
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| 				if (det->tone_cycle_duration >= 425*8
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| 					&& det->tone_cycle_duration <= 475*8) {
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| 					det->good_cycles++;
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| 					if (det->good_cycles > 2)
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| 						det->hit = TRUE;
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| 				}
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| 				det->tone_cycle_duration = 0;
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| 			}
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| 			det->tone_present = TRUE;
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| 		} else
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| 			det->tone_present = FALSE;
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| 		det->tone_cycle_duration++;
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| 	} else {
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| 		det->tone_present = FALSE;
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| 		det->tone_cycle_duration = 0;
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| 		det->good_cycles = 0;
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| 	}
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| 	return det->hit;
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| }
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| /*- End of function --------------------------------------------------------*/
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| /*- End of file ------------------------------------------------------------*/
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