177 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef __UINPUT_H_
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#define __UINPUT_H_
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/*
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 *  User level driver support for input subsystem
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 *
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 * Heavily based on evdev.c by Vojtech Pavlik
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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 *
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 * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
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 *
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 * Changes/Revisions:
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 *	0.3	24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
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 *		- update ff support for the changes in kernel interface
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 *		- add UINPUT_VERSION
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 *	0.2	16/10/2004 (Micah Dowty <micah@navi.cx>)
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 *		- added force feedback support
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 *             - added UI_SET_PHYS
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 *	0.1	20/06/2002
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 *		- first public version
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 */
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#include <linux/input.h>
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#define UINPUT_VERSION		3
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#ifdef __KERNEL__
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#define UINPUT_MINOR		223
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#define UINPUT_NAME		"uinput"
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#define UINPUT_BUFFER_SIZE	16
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#define UINPUT_NUM_REQUESTS	16
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enum uinput_state { UIST_NEW_DEVICE, UIST_SETUP_COMPLETE, UIST_CREATED };
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struct uinput_request {
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	int			id;
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	int			code;	/* UI_FF_UPLOAD, UI_FF_ERASE */
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	int			retval;
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	struct completion	done;
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	union {
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		int		effect_id;
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		struct {
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			struct ff_effect *effect;
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			struct ff_effect *old;
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		} upload;
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	} u;
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};
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struct uinput_device {
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	struct input_dev	*dev;
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	struct mutex		mutex;
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	enum uinput_state	state;
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	wait_queue_head_t	waitq;
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	unsigned char		ready;
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	unsigned char		head;
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	unsigned char		tail;
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	struct input_event	buff[UINPUT_BUFFER_SIZE];
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	int			ff_effects_max;
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	struct uinput_request	*requests[UINPUT_NUM_REQUESTS];
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	wait_queue_head_t	requests_waitq;
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	spinlock_t		requests_lock;
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};
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#endif	/* __KERNEL__ */
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struct uinput_ff_upload {
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	int			request_id;
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	int			retval;
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	struct ff_effect	effect;
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	struct ff_effect	old;
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};
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struct uinput_ff_erase {
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	int			request_id;
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	int			retval;
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	int			effect_id;
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};
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/* ioctl */
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#define UINPUT_IOCTL_BASE	'U'
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#define UI_DEV_CREATE		_IO(UINPUT_IOCTL_BASE, 1)
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#define UI_DEV_DESTROY		_IO(UINPUT_IOCTL_BASE, 2)
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#define UI_SET_EVBIT		_IOW(UINPUT_IOCTL_BASE, 100, int)
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#define UI_SET_KEYBIT		_IOW(UINPUT_IOCTL_BASE, 101, int)
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#define UI_SET_RELBIT		_IOW(UINPUT_IOCTL_BASE, 102, int)
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#define UI_SET_ABSBIT		_IOW(UINPUT_IOCTL_BASE, 103, int)
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#define UI_SET_MSCBIT		_IOW(UINPUT_IOCTL_BASE, 104, int)
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#define UI_SET_LEDBIT		_IOW(UINPUT_IOCTL_BASE, 105, int)
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#define UI_SET_SNDBIT		_IOW(UINPUT_IOCTL_BASE, 106, int)
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#define UI_SET_FFBIT		_IOW(UINPUT_IOCTL_BASE, 107, int)
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#define UI_SET_PHYS		_IOW(UINPUT_IOCTL_BASE, 108, char*)
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#define UI_SET_SWBIT		_IOW(UINPUT_IOCTL_BASE, 109, int)
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#define UI_BEGIN_FF_UPLOAD	_IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
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#define UI_END_FF_UPLOAD	_IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
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#define UI_BEGIN_FF_ERASE	_IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
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#define UI_END_FF_ERASE		_IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
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/*
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 * To write a force-feedback-capable driver, the upload_effect
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 * and erase_effect callbacks in input_dev must be implemented.
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 * The uinput driver will generate a fake input event when one of
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 * these callbacks are invoked. The userspace code then uses
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 * ioctls to retrieve additional parameters and send the return code.
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 * The callback blocks until this return code is sent.
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 *
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 * The described callback mechanism is only used if ff_effects_max
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 * is set.
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 *
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 * To implement upload_effect():
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 *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
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 *      A request ID will be given in 'value'.
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 *   2. Allocate a uinput_ff_upload struct, fill in request_id with
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 *      the 'value' from the EV_UINPUT event.
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 *   3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
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 *      uinput_ff_upload struct. It will be filled in with the
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 *      ff_effects passed to upload_effect().
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 *   4. Perform the effect upload, and place a return code back into
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        the uinput_ff_upload struct.
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 *   5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
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 *      uinput_ff_upload_effect struct. This will complete execution
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 *      of our upload_effect() handler.
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 *
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 * To implement erase_effect():
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 *   1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
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 *      A request ID will be given in 'value'.
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 *   2. Allocate a uinput_ff_erase struct, fill in request_id with
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 *      the 'value' from the EV_UINPUT event.
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 *   3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
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 *      uinput_ff_erase struct. It will be filled in with the
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 *      effect ID passed to erase_effect().
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 *   4. Perform the effect erasure, and place a return code back
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 *      into the uinput_ff_erase struct.
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 *   5. Issue a UI_END_FF_ERASE ioctl, also giving it the
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 *      uinput_ff_erase_effect struct. This will complete execution
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 *      of our erase_effect() handler.
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 */
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/*
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 * This is the new event type, used only by uinput.
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 * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
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 * is the unique request ID. This number was picked
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 * arbitrarily, above EV_MAX (since the input system
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 * never sees it) but in the range of a 16-bit int.
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 */
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#define EV_UINPUT		0x0101
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#define UI_FF_UPLOAD		1
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#define UI_FF_ERASE		2
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#define UINPUT_MAX_NAME_SIZE	80
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struct uinput_user_dev {
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	char name[UINPUT_MAX_NAME_SIZE];
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	struct input_id id;
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        int ff_effects_max;
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        int absmax[ABS_MAX + 1];
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        int absmin[ABS_MAX + 1];
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        int absfuzz[ABS_MAX + 1];
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        int absflat[ABS_MAX + 1];
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};
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#endif	/* __UINPUT_H_ */
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