45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 1995-2004 Russell King
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 *
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 * Delay routines, using a pre-computed "loops_per_second" value.
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 */
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#ifndef __ASM_ARM_DELAY_H
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#define __ASM_ARM_DELAY_H
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#include <asm/param.h>	/* HZ */
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extern void __delay(int loops);
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/*
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 * This function intentionally does not exist; if you see references to
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 * it, it means that you're calling udelay() with an out of range value.
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 *
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 * With currently imposed limits, this means that we support a max delay
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 * of 2000us. Further limits: HZ<=1000 and bogomips<=3355
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 */
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extern void __bad_udelay(void);
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/*
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 * division by multiplication: you don't have to worry about
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 * loss of precision.
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 *
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 * Use only for very small delays ( < 1 msec).  Should probably use a
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 * lookup table, really, as the multiplications take much too long with
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 * short delays.  This is a "reasonable" implementation, though (and the
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 * first constant multiplications gets optimized away if the delay is
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 * a constant)
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 */
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extern void __udelay(unsigned long usecs);
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extern void __const_udelay(unsigned long);
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#define MAX_UDELAY_MS 2
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#define udelay(n)							\
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	(__builtin_constant_p(n) ?					\
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	  ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() :		\
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			__const_udelay((n) * ((2199023U*HZ)>>11))) :	\
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	  __udelay(n))
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#endif /* defined(_ARM_DELAY_H) */
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