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			686 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| Overview of the V4L2 driver framework
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| =====================================
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| 
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| This text documents the various structures provided by the V4L2 framework and
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| their relationships.
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| 
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| 
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| Introduction
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| ------------
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| 
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| The V4L2 drivers tend to be very complex due to the complexity of the
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| hardware: most devices have multiple ICs, export multiple device nodes in
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| /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
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| (IR) devices.
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| 
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| Especially the fact that V4L2 drivers have to setup supporting ICs to
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| do audio/video muxing/encoding/decoding makes it more complex than most.
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| Usually these ICs are connected to the main bridge driver through one or
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| more I2C busses, but other busses can also be used. Such devices are
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| called 'sub-devices'.
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| 
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| For a long time the framework was limited to the video_device struct for
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| creating V4L device nodes and video_buf for handling the video buffers
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| (note that this document does not discuss the video_buf framework).
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| 
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| This meant that all drivers had to do the setup of device instances and
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| connecting to sub-devices themselves. Some of this is quite complicated
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| to do right and many drivers never did do it correctly.
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| 
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| There is also a lot of common code that could never be refactored due to
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| the lack of a framework.
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| 
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| So this framework sets up the basic building blocks that all drivers
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| need and this same framework should make it much easier to refactor
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| common code into utility functions shared by all drivers.
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| 
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| 
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| Structure of a driver
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| ---------------------
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| 
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| All drivers have the following structure:
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| 
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| 1) A struct for each device instance containing the device state.
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| 
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| 2) A way of initializing and commanding sub-devices (if any).
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| 
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| 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX, /dev/radioX and
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|    /dev/vtxX) and keeping track of device-node specific data.
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| 
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| 4) Filehandle-specific structs containing per-filehandle data;
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| 
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| 5) video buffer handling.
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| 
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| This is a rough schematic of how it all relates:
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| 
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|     device instances
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|       |
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|       +-sub-device instances
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|       |
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|       \-V4L2 device nodes
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| 	  |
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| 	  \-filehandle instances
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| 
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| 
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| Structure of the framework
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| --------------------------
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| 
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| The framework closely resembles the driver structure: it has a v4l2_device
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| struct for the device instance data, a v4l2_subdev struct to refer to
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| sub-device instances, the video_device struct stores V4L2 device node data
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| and in the future a v4l2_fh struct will keep track of filehandle instances
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| (this is not yet implemented).
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| 
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| 
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| struct v4l2_device
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| ------------------
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| 
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| Each device instance is represented by a struct v4l2_device (v4l2-device.h).
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| Very simple devices can just allocate this struct, but most of the time you
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| would embed this struct inside a larger struct.
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| 
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| You must register the device instance:
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| 
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| 	v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
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| 
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| Registration will initialize the v4l2_device struct and link dev->driver_data
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| to v4l2_dev. If v4l2_dev->name is empty then it will be set to a value derived
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| from dev (driver name followed by the bus_id, to be precise). If you set it
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| up before calling v4l2_device_register then it will be untouched. If dev is
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| NULL, then you *must* setup v4l2_dev->name before calling v4l2_device_register.
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| 
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| You can use v4l2_device_set_name() to set the name based on a driver name and
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| a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
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| etc. If the name ends with a digit, then it will insert a dash: cx18-0,
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| cx18-1, etc. This function returns the instance number.
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| 
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| The first 'dev' argument is normally the struct device pointer of a pci_dev,
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| usb_interface or platform_device. It is rare for dev to be NULL, but it happens
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| with ISA devices or when one device creates multiple PCI devices, thus making
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| it impossible to associate v4l2_dev with a particular parent.
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| 
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| You can also supply a notify() callback that can be called by sub-devices to
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| notify you of events. Whether you need to set this depends on the sub-device.
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| Any notifications a sub-device supports must be defined in a header in
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| include/media/<subdevice>.h.
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| 
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| You unregister with:
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| 
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| 	v4l2_device_unregister(struct v4l2_device *v4l2_dev);
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| 
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| Unregistering will also automatically unregister all subdevs from the device.
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| 
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| If you have a hotpluggable device (e.g. a USB device), then when a disconnect
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| happens the parent device becomes invalid. Since v4l2_device has a pointer to
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| that parent device it has to be cleared as well to mark that the parent is
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| gone. To do this call:
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| 
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| 	v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
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| 
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| This does *not* unregister the subdevs, so you still need to call the
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| v4l2_device_unregister() function for that. If your driver is not hotpluggable,
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| then there is no need to call v4l2_device_disconnect().
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| 
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| Sometimes you need to iterate over all devices registered by a specific
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| driver. This is usually the case if multiple device drivers use the same
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| hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
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| hardware. The same is true for alsa drivers for example.
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| 
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| You can iterate over all registered devices as follows:
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| 
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| static int callback(struct device *dev, void *p)
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| {
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| 	struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
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| 
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| 	/* test if this device was inited */
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| 	if (v4l2_dev == NULL)
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| 		return 0;
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| 	...
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| 	return 0;
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| }
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| 
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| int iterate(void *p)
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| {
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| 	struct device_driver *drv;
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| 	int err;
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| 
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| 	/* Find driver 'ivtv' on the PCI bus.
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| 	   pci_bus_type is a global. For USB busses use usb_bus_type. */
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| 	drv = driver_find("ivtv", &pci_bus_type);
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| 	/* iterate over all ivtv device instances */
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| 	err = driver_for_each_device(drv, NULL, p, callback);
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| 	put_driver(drv);
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| 	return err;
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| }
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| 
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| Sometimes you need to keep a running counter of the device instance. This is
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| commonly used to map a device instance to an index of a module option array.
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| 
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| The recommended approach is as follows:
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| 
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| static atomic_t drv_instance = ATOMIC_INIT(0);
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| 
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| static int __devinit drv_probe(struct pci_dev *pdev,
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| 				const struct pci_device_id *pci_id)
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| {
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| 	...
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| 	state->instance = atomic_inc_return(&drv_instance) - 1;
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| }
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| 
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| 
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| struct v4l2_subdev
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| ------------------
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| 
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| Many drivers need to communicate with sub-devices. These devices can do all
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| sort of tasks, but most commonly they handle audio and/or video muxing,
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| encoding or decoding. For webcams common sub-devices are sensors and camera
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| controllers.
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| 
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| Usually these are I2C devices, but not necessarily. In order to provide the
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| driver with a consistent interface to these sub-devices the v4l2_subdev struct
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| (v4l2-subdev.h) was created.
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| 
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| Each sub-device driver must have a v4l2_subdev struct. This struct can be
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| stand-alone for simple sub-devices or it might be embedded in a larger struct
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| if more state information needs to be stored. Usually there is a low-level
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| device struct (e.g. i2c_client) that contains the device data as setup
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| by the kernel. It is recommended to store that pointer in the private
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| data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
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| from a v4l2_subdev to the actual low-level bus-specific device data.
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| 
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| You also need a way to go from the low-level struct to v4l2_subdev. For the
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| common i2c_client struct the i2c_set_clientdata() call is used to store a
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| v4l2_subdev pointer, for other busses you may have to use other methods.
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| 
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| From the bridge driver perspective you load the sub-device module and somehow
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| obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
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| i2c_get_clientdata(). For other busses something similar needs to be done.
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| Helper functions exists for sub-devices on an I2C bus that do most of this
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| tricky work for you.
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| 
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| Each v4l2_subdev contains function pointers that sub-device drivers can
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| implement (or leave NULL if it is not applicable). Since sub-devices can do
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| so many different things and you do not want to end up with a huge ops struct
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| of which only a handful of ops are commonly implemented, the function pointers
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| are sorted according to category and each category has its own ops struct.
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| 
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| The top-level ops struct contains pointers to the category ops structs, which
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| may be NULL if the subdev driver does not support anything from that category.
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| 
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| It looks like this:
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| 
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| struct v4l2_subdev_core_ops {
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| 	int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
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| 	int (*log_status)(struct v4l2_subdev *sd);
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| 	int (*init)(struct v4l2_subdev *sd, u32 val);
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| 	...
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| };
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| 
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| struct v4l2_subdev_tuner_ops {
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| 	...
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| };
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| 
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| struct v4l2_subdev_audio_ops {
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| 	...
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| };
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| 
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| struct v4l2_subdev_video_ops {
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| 	...
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| };
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| 
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| struct v4l2_subdev_ops {
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| 	const struct v4l2_subdev_core_ops  *core;
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| 	const struct v4l2_subdev_tuner_ops *tuner;
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| 	const struct v4l2_subdev_audio_ops *audio;
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| 	const struct v4l2_subdev_video_ops *video;
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| };
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| 
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| The core ops are common to all subdevs, the other categories are implemented
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| depending on the sub-device. E.g. a video device is unlikely to support the
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| audio ops and vice versa.
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| 
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| This setup limits the number of function pointers while still making it easy
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| to add new ops and categories.
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| 
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| A sub-device driver initializes the v4l2_subdev struct using:
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| 
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| 	v4l2_subdev_init(sd, &ops);
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| 
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| Afterwards you need to initialize subdev->name with a unique name and set the
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| module owner. This is done for you if you use the i2c helper functions.
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| 
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| A device (bridge) driver needs to register the v4l2_subdev with the
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| v4l2_device:
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| 
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| 	int err = v4l2_device_register_subdev(v4l2_dev, sd);
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| 
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| This can fail if the subdev module disappeared before it could be registered.
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| After this function was called successfully the subdev->dev field points to
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| the v4l2_device.
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| 
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| You can unregister a sub-device using:
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| 
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| 	v4l2_device_unregister_subdev(sd);
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| 
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| Afterwards the subdev module can be unloaded and sd->dev == NULL.
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| 
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| You can call an ops function either directly:
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| 
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| 	err = sd->ops->core->g_chip_ident(sd, &chip);
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| 
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| but it is better and easier to use this macro:
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| 
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| 	err = v4l2_subdev_call(sd, core, g_chip_ident, &chip);
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| 
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| The macro will to the right NULL pointer checks and returns -ENODEV if subdev
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| is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
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| NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
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| 
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| It is also possible to call all or a subset of the sub-devices:
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| 
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| 	v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip);
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| 
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| Any subdev that does not support this ops is skipped and error results are
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| ignored. If you want to check for errors use this:
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| 
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| 	err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip);
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| 
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| Any error except -ENOIOCTLCMD will exit the loop with that error. If no
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| errors (except -ENOIOCTLCMD) occured, then 0 is returned.
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| 
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| The second argument to both calls is a group ID. If 0, then all subdevs are
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| called. If non-zero, then only those whose group ID match that value will
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| be called. Before a bridge driver registers a subdev it can set sd->grp_id
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| to whatever value it wants (it's 0 by default). This value is owned by the
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| bridge driver and the sub-device driver will never modify or use it.
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| 
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| The group ID gives the bridge driver more control how callbacks are called.
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| For example, there may be multiple audio chips on a board, each capable of
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| changing the volume. But usually only one will actually be used when the
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| user want to change the volume. You can set the group ID for that subdev to
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| e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
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| v4l2_device_call_all(). That ensures that it will only go to the subdev
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| that needs it.
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| 
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| If the sub-device needs to notify its v4l2_device parent of an event, then
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| it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
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| whether there is a notify() callback defined and returns -ENODEV if not.
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| Otherwise the result of the notify() call is returned.
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| 
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| The advantage of using v4l2_subdev is that it is a generic struct and does
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| not contain any knowledge about the underlying hardware. So a driver might
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| contain several subdevs that use an I2C bus, but also a subdev that is
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| controlled through GPIO pins. This distinction is only relevant when setting
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| up the device, but once the subdev is registered it is completely transparent.
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| 
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| 
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| I2C sub-device drivers
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| ----------------------
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| 
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| Since these drivers are so common, special helper functions are available to
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| ease the use of these drivers (v4l2-common.h).
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| 
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| The recommended method of adding v4l2_subdev support to an I2C driver is to
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| embed the v4l2_subdev struct into the state struct that is created for each
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| I2C device instance. Very simple devices have no state struct and in that case
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| you can just create a v4l2_subdev directly.
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| 
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| A typical state struct would look like this (where 'chipname' is replaced by
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| the name of the chip):
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| 
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| struct chipname_state {
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| 	struct v4l2_subdev sd;
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| 	...  /* additional state fields */
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| };
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| 
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| Initialize the v4l2_subdev struct as follows:
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| 
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| 	v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
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| 
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| This function will fill in all the fields of v4l2_subdev and ensure that the
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| v4l2_subdev and i2c_client both point to one another.
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| 
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| You should also add a helper inline function to go from a v4l2_subdev pointer
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| to a chipname_state struct:
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| 
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| static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
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| {
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| 	return container_of(sd, struct chipname_state, sd);
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| }
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| 
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| Use this to go from the v4l2_subdev struct to the i2c_client struct:
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| 
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| 	struct i2c_client *client = v4l2_get_subdevdata(sd);
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| 
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| And this to go from an i2c_client to a v4l2_subdev struct:
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| 
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| 	struct v4l2_subdev *sd = i2c_get_clientdata(client);
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| 
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| Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
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| is called. This will unregister the sub-device from the bridge driver. It is
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| safe to call this even if the sub-device was never registered.
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| 
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| You need to do this because when the bridge driver destroys the i2c adapter
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| the remove() callbacks are called of the i2c devices on that adapter.
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| After that the corresponding v4l2_subdev structures are invalid, so they
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| have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
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| from the remove() callback ensures that this is always done correctly.
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| 
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| 
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| The bridge driver also has some helper functions it can use:
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| 
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| struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
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| 	       "module_foo", "chipid", 0x36, NULL);
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| 
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| This loads the given module (can be NULL if no module needs to be loaded) and
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| calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
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| If all goes well, then it registers the subdev with the v4l2_device.
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| 
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| You can also use the last argument of v4l2_i2c_new_subdev() to pass an array
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| of possible I2C addresses that it should probe. These probe addresses are
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| only used if the previous argument is 0. A non-zero argument means that you
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| know the exact i2c address so in that case no probing will take place.
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| 
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| Both functions return NULL if something went wrong.
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| 
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| Note that the chipid you pass to v4l2_i2c_new_subdev() is usually
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| the same as the module name. It allows you to specify a chip variant, e.g.
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| "saa7114" or "saa7115". In general though the i2c driver autodetects this.
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| The use of chipid is something that needs to be looked at more closely at a
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| later date. It differs between i2c drivers and as such can be confusing.
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| To see which chip variants are supported you can look in the i2c driver code
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| for the i2c_device_id table. This lists all the possibilities.
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| 
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| There are two more helper functions:
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| 
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| v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data
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| arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not
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| 0 then that will be used (non-probing variant), otherwise the probed_addrs
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| are probed.
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| 
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| For example: this will probe for address 0x10:
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| 
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| struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter,
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| 	       "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10));
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| 
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| v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed
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| to the i2c driver and replaces the irq, platform_data and addr arguments.
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| 
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| If the subdev supports the s_config core ops, then that op is called with
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| the irq and platform_data arguments after the subdev was setup. The older
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| v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with
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| irq set to 0 and platform_data set to NULL.
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| 
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| struct video_device
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| -------------------
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| 
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| The actual device nodes in the /dev directory are created using the
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| video_device struct (v4l2-dev.h). This struct can either be allocated
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| dynamically or embedded in a larger struct.
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| 
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| To allocate it dynamically use:
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| 
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| 	struct video_device *vdev = video_device_alloc();
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| 
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| 	if (vdev == NULL)
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| 		return -ENOMEM;
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| 
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| 	vdev->release = video_device_release;
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| 
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| If you embed it in a larger struct, then you must set the release()
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| callback to your own function:
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| 
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| 	struct video_device *vdev = &my_vdev->vdev;
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| 
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| 	vdev->release = my_vdev_release;
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| 
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| The release callback must be set and it is called when the last user
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| of the video device exits.
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| 
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| The default video_device_release() callback just calls kfree to free the
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| allocated memory.
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| 
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| You should also set these fields:
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| 
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| - v4l2_dev: set to the v4l2_device parent device.
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| - name: set to something descriptive and unique.
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| - fops: set to the v4l2_file_operations struct.
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| - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
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|   (highly recommended to use this and it might become compulsory in the
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|   future!), then set this to your v4l2_ioctl_ops struct.
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| - parent: you only set this if v4l2_device was registered with NULL as
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|   the parent device struct. This only happens in cases where one hardware
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|   device has multiple PCI devices that all share the same v4l2_device core.
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| 
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|   The cx88 driver is an example of this: one core v4l2_device struct, but
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|   it is used by both an raw video PCI device (cx8800) and a MPEG PCI device
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|   (cx8802). Since the v4l2_device cannot be associated with a particular
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|   PCI device it is setup without a parent device. But when the struct
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|   video_device is setup you do know which parent PCI device to use.
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| 
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| If you use v4l2_ioctl_ops, then you should set either .unlocked_ioctl or
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| .ioctl to video_ioctl2 in your v4l2_file_operations struct.
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| 
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| The v4l2_file_operations struct is a subset of file_operations. The main
 | |
| difference is that the inode argument is omitted since it is never used.
 | |
| 
 | |
| 
 | |
| video_device registration
 | |
| -------------------------
 | |
| 
 | |
| Next you register the video device: this will create the character device
 | |
| for you.
 | |
| 
 | |
| 	err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
 | |
| 	if (err) {
 | |
| 		video_device_release(vdev); /* or kfree(my_vdev); */
 | |
| 		return err;
 | |
| 	}
 | |
| 
 | |
| Which device is registered depends on the type argument. The following
 | |
| types exist:
 | |
| 
 | |
| VFL_TYPE_GRABBER: videoX for video input/output devices
 | |
| VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
 | |
| VFL_TYPE_RADIO: radioX for radio tuners
 | |
| VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use)
 | |
| 
 | |
| The last argument gives you a certain amount of control over the device
 | |
| device node number used (i.e. the X in videoX). Normally you will pass -1
 | |
| to let the v4l2 framework pick the first free number. But sometimes users
 | |
| want to select a specific node number. It is common that drivers allow
 | |
| the user to select a specific device node number through a driver module
 | |
| option. That number is then passed to this function and video_register_device
 | |
| will attempt to select that device node number. If that number was already
 | |
| in use, then the next free device node number will be selected and it
 | |
| will send a warning to the kernel log.
 | |
| 
 | |
| Another use-case is if a driver creates many devices. In that case it can
 | |
| be useful to place different video devices in separate ranges. For example,
 | |
| video capture devices start at 0, video output devices start at 16.
 | |
| So you can use the last argument to specify a minimum device node number
 | |
| and the v4l2 framework will try to pick the first free number that is equal
 | |
| or higher to what you passed. If that fails, then it will just pick the
 | |
| first free number.
 | |
| 
 | |
| Since in this case you do not care about a warning about not being able
 | |
| to select the specified device node number, you can call the function
 | |
| video_register_device_no_warn() instead.
 | |
| 
 | |
| Whenever a device node is created some attributes are also created for you.
 | |
| If you look in /sys/class/video4linux you see the devices. Go into e.g.
 | |
| video0 and you will see 'name' and 'index' attributes. The 'name' attribute
 | |
| is the 'name' field of the video_device struct.
 | |
| 
 | |
| The 'index' attribute is the index of the device node: for each call to
 | |
| video_register_device() the index is just increased by 1. The first video
 | |
| device node you register always starts with index 0.
 | |
| 
 | |
| Users can setup udev rules that utilize the index attribute to make fancy
 | |
| device names (e.g. 'mpegX' for MPEG video capture device nodes).
 | |
| 
 | |
| After the device was successfully registered, then you can use these fields:
 | |
| 
 | |
| - vfl_type: the device type passed to video_register_device.
 | |
| - minor: the assigned device minor number.
 | |
| - num: the device node number (i.e. the X in videoX).
 | |
| - index: the device index number.
 | |
| 
 | |
| If the registration failed, then you need to call video_device_release()
 | |
| to free the allocated video_device struct, or free your own struct if the
 | |
| video_device was embedded in it. The vdev->release() callback will never
 | |
| be called if the registration failed, nor should you ever attempt to
 | |
| unregister the device if the registration failed.
 | |
| 
 | |
| 
 | |
| video_device cleanup
 | |
| --------------------
 | |
| 
 | |
| When the video device nodes have to be removed, either during the unload
 | |
| of the driver or because the USB device was disconnected, then you should
 | |
| unregister them:
 | |
| 
 | |
| 	video_unregister_device(vdev);
 | |
| 
 | |
| This will remove the device nodes from sysfs (causing udev to remove them
 | |
| from /dev).
 | |
| 
 | |
| After video_unregister_device() returns no new opens can be done.
 | |
| 
 | |
| However, in the case of USB devices some application might still have one
 | |
| of these device nodes open. You should block all new accesses to read,
 | |
| write, poll, etc. except possibly for certain ioctl operations like
 | |
| queueing buffers.
 | |
| 
 | |
| When the last user of the video device node exits, then the vdev->release()
 | |
| callback is called and you can do the final cleanup there.
 | |
| 
 | |
| 
 | |
| video_device helper functions
 | |
| -----------------------------
 | |
| 
 | |
| There are a few useful helper functions:
 | |
| 
 | |
| You can set/get driver private data in the video_device struct using:
 | |
| 
 | |
| void *video_get_drvdata(struct video_device *vdev);
 | |
| void video_set_drvdata(struct video_device *vdev, void *data);
 | |
| 
 | |
| Note that you can safely call video_set_drvdata() before calling
 | |
| video_register_device().
 | |
| 
 | |
| And this function:
 | |
| 
 | |
| struct video_device *video_devdata(struct file *file);
 | |
| 
 | |
| returns the video_device belonging to the file struct.
 | |
| 
 | |
| The final helper function combines video_get_drvdata with
 | |
| video_devdata:
 | |
| 
 | |
| void *video_drvdata(struct file *file);
 | |
| 
 | |
| You can go from a video_device struct to the v4l2_device struct using:
 | |
| 
 | |
| struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
 | |
| 
 | |
| video buffer helper functions
 | |
| -----------------------------
 | |
| 
 | |
| The v4l2 core API provides a standard method for dealing with video
 | |
| buffers. Those methods allow a driver to implement read(), mmap() and
 | |
| overlay() on a consistent way.
 | |
| 
 | |
| There are currently methods for using video buffers on devices that
 | |
| supports DMA with scatter/gather method (videobuf-dma-sg), DMA with
 | |
| linear access (videobuf-dma-contig), and vmalloced buffers, mostly
 | |
| used on USB drivers (videobuf-vmalloc).
 | |
| 
 | |
| Any driver using videobuf should provide operations (callbacks) for
 | |
| four handlers:
 | |
| 
 | |
| ops->buf_setup   - calculates the size of the video buffers and avoid they
 | |
| 		   to waste more than some maximum limit of RAM;
 | |
| ops->buf_prepare - fills the video buffer structs and calls
 | |
| 		   videobuf_iolock() to alloc and prepare mmaped memory;
 | |
| ops->buf_queue   - advices the driver that another buffer were
 | |
| 		   requested (by read() or by QBUF);
 | |
| ops->buf_release - frees any buffer that were allocated.
 | |
| 
 | |
| In order to use it, the driver need to have a code (generally called at
 | |
| interrupt context) that will properly handle the buffer request lists,
 | |
| announcing that a new buffer were filled.
 | |
| 
 | |
| The irq handling code should handle the videobuf task lists, in order
 | |
| to advice videobuf that a new frame were filled, in order to honor to a
 | |
| request. The code is generally like this one:
 | |
| 	if (list_empty(&dma_q->active))
 | |
| 		return;
 | |
| 
 | |
| 	buf = list_entry(dma_q->active.next, struct vbuffer, vb.queue);
 | |
| 
 | |
| 	if (!waitqueue_active(&buf->vb.done))
 | |
| 		return;
 | |
| 
 | |
| 	/* Some logic to handle the buf may be needed here */
 | |
| 
 | |
| 	list_del(&buf->vb.queue);
 | |
| 	do_gettimeofday(&buf->vb.ts);
 | |
| 	wake_up(&buf->vb.done);
 | |
| 
 | |
| Those are the videobuffer functions used on drivers, implemented on
 | |
| videobuf-core:
 | |
| 
 | |
| - Videobuf init functions
 | |
|   videobuf_queue_sg_init()
 | |
|       Initializes the videobuf infrastructure. This function should be
 | |
|       called before any other videobuf function on drivers that uses DMA
 | |
|       Scatter/Gather buffers.
 | |
| 
 | |
|   videobuf_queue_dma_contig_init
 | |
|       Initializes the videobuf infrastructure. This function should be
 | |
|       called before any other videobuf function on drivers that need DMA
 | |
|       contiguous buffers.
 | |
| 
 | |
|   videobuf_queue_vmalloc_init()
 | |
|       Initializes the videobuf infrastructure. This function should be
 | |
|       called before any other videobuf function on USB (and other drivers)
 | |
|       that need a vmalloced type of videobuf.
 | |
| 
 | |
| - videobuf_iolock()
 | |
|   Prepares the videobuf memory for the proper method (read, mmap, overlay).
 | |
| 
 | |
| - videobuf_queue_is_busy()
 | |
|   Checks if a videobuf is streaming.
 | |
| 
 | |
| - videobuf_queue_cancel()
 | |
|   Stops video handling.
 | |
| 
 | |
| - videobuf_mmap_free()
 | |
|   frees mmap buffers.
 | |
| 
 | |
| - videobuf_stop()
 | |
|   Stops video handling, ends mmap and frees mmap and other buffers.
 | |
| 
 | |
| - V4L2 api functions. Those functions correspond to VIDIOC_foo ioctls:
 | |
|    videobuf_reqbufs(), videobuf_querybuf(), videobuf_qbuf(),
 | |
|    videobuf_dqbuf(), videobuf_streamon(), videobuf_streamoff().
 | |
| 
 | |
| - V4L1 api function (corresponds to VIDIOCMBUF ioctl):
 | |
|    videobuf_cgmbuf()
 | |
|       This function is used to provide backward compatibility with V4L1
 | |
|       API.
 | |
| 
 | |
| - Some help functions for read()/poll() operations:
 | |
|    videobuf_read_stream()
 | |
|       For continuous stream read()
 | |
|    videobuf_read_one()
 | |
|       For snapshot read()
 | |
|    videobuf_poll_stream()
 | |
|       polling help function
 | |
| 
 | |
| The better way to understand it is to take a look at vivi driver. One
 | |
| of the main reasons for vivi is to be a videobuf usage example. the
 | |
| vivi_thread_tick() does the task that the IRQ callback would do on PCI
 | |
| drivers (or the irq callback on USB).
 |