Commit Graph

16 Commits

Author SHA1 Message Date
Jeff Boody
6ee9758eb8 libhwcomposer/libqcomui: disable composition bypass for asynchronous mode
The current composition bypass implementation prevents the app frame rate from
being decoupled with vsync. As a result when a graphics application requests
EGL swap interval zero it is still limited by vsync. This change disables
composition bypass if any layers being composited for the frame are in
asynchronous mode.

CRs-Fixed: 335498
(cherry picked from commit 8e1a74ffff6a07ac9ef649347b7ac23be143f2ea)

Change-Id: Ia0b6b14fbc953b04616667a494d98fcca99932f9
2012-03-16 23:30:29 -05:00
Arun Kumar K.R
37c2692006 qcom/display: Add support for WFD
- HDMI has priority over Wifi display, if HDMI is connected during
  Wifi, close the session for Wifi and start one for HDMI.
- the enableHDMIOutput parameter externaltype - HDMI/WIFI/OFF

Change-Id: If2cd9143fc7a953db49f38a6c166f9425ba5266e

Conflicts:

	libqcomui/qcom_ui.cpp
2012-03-16 23:13:28 -05:00
Neti Ravi Kumar
34e2e00e43 libqcomui: Add null check for incoming buffer
Add null check for incoming buffer in updateBufferS3DFormat function.
return invalid value if buffer is NULL

Change-Id: I97c535ae7291ee12648a92bff843c0c500bce4df
(cherry picked from commit e009dff7644d9b0663f3939e48ad1e955b1f76b5)

Conflicts:

	libqcomui/qcom_ui.cpp
2012-03-16 21:24:44 -05:00
Rajulu Ponnada
e17722b895 hardware/qcom/display: Add debug feature to display FPS for both bypass,fb
Change-Id: Ib4991200db9bc64c823c57ed1fba43f836142957
(cherry picked from commit cc57c2f34b936636e9c52dc43689d9386bcd0e35)

Conflicts:

	libgralloc/Android.mk
	libhwcomposer/Android.mk
	libqcomui/Android.mk
2012-03-16 20:51:30 -05:00
Neti Ravi Kumar
c616c48fc5 libqcomui: Do not create EGL image for 420 SP formats in 7x27A
This change is done to reduce the CPU utilization by SurfaceFlinger
thread. This feature may be turned On/Off using a compile time flag

(cherry picked from commit 9691e73556e5c0b66553aa55eb504b9ebb0fd400)

Change-Id: I1cb5b5c8abef135bc520c6e39c6ccf236b2270c3

Conflicts:

	libqcomui/Android.mk
2012-03-16 20:41:12 -05:00
Neti Ravi Kumar
08e0b71c29 libqcomui: Select texture target based on pixel format
Do not choose GL_EXTERNAL_TEXTURE_OES for all formats, instead,
select between GL_EXTERNAL_TEXTURE_OES, and GL_TEXTURE_2D based
on the pixel format.

This change is done to reduce composition times.

Change-Id: I17edd78cdfa051f88ed6bd4e585c7a9b0705aa3a
CRs-fixed: 328074
2012-03-11 01:18:50 -06:00
Harshad Bhutada
23f2ec2103 libqcomui: add function to find if GPU supports a format in hardware
This is a helper function that will return false if the given format is
supported by adreno drivers but not supported in GPU HW. For these
formats, adreno will use software color conversion routines to convert
them to acceptable format by the GPU HW. This may be required if we
want to avoid creating texture for certain formats when not absolutely
necessary. Could be defaulted to return true depending on a compile
time flag.

Change-Id: Idb2200b5ed13bb8c184288d44340ed1aefeaa8df
2012-02-27 01:56:28 -06:00
Naseer Ahmed
5b5bd2418b qcomui: Let the client decide the reallocation size
Always set the size the client wants, even if the
gralloc calculated size is larger

Change-Id: I31231f36ed0752db350d4fe62f8b04c7a84c6155
2012-02-27 01:46:12 -06:00
Naomi Luis
a8e088800a libQcomUI: update isGPUSupportedFormat
update isGPUSupportedFormat to include all the S3D formats and
interlaced content.

Change-Id: I737ae2f282092de97bd1f945fb66bc6e8e3dda49
2012-02-27 01:45:17 -06:00
Neti Ravi Kumar
ada9e68943 Display/libqcomUI:Choosing memset according to pixel format
For 2 bytes per pixel format the width might be not alligned to 4
So for such cases we need to use memset16

Change-Id: I22a6c673439c44447ce33faf2ed0615febd70a28
2011-12-26 16:46:37 -05:00
Neti Ravi Kumar
6db0f47326 Display/libqcomUI:Check for the clip width limit
clip width should not exceed with the render buffer width(fb0)

Change-Id: Ia927dc1e709a259910ae8f9e7d37979306eb3437
2011-12-26 16:46:27 -05:00
Naomi Luis
4438e2f942 libQcomUI: Implement clearRegion for C2D/MDP/CPU composition.
Implement clearRegion for C2D/MDP/CPU composition. This prevents
glClear and therefore the glFinish from being called, thus
improving performance.

Change-Id: I03d9230e03cce11d9fe7e2bd34e4df8328ad2e00
2011-12-26 16:46:02 -05:00
Jeykumar Sankaran
5312f7f48e Display: Add support in libqcomui to check FB update
This change adds support in libqcomui to check if FB is updated
by a composition type

Change-Id: Ic23f24d95166cb9b1a03614f1c0fd562f321a1fd
2011-12-22 21:44:07 -05:00
Naomi Luis
8d7ff87f5c libQcomUI: Add support for qcom specific layer flags.
Add support for updating the qcom specific layer flags. Add support for
getting the per frame HWC flags based on the layer flags.

Change-Id: I5f7759a6a7fae6d4f70dd26f380a9b08e48e9475
2011-12-11 16:19:48 -08:00
Naomi Luis
be32078a40 libQcomUI: Add support for updating the buffer geometry
Add support for updating the buffer geometry without any reallocation
of memory. The buffer geometry is updated in the GraphicBuffer as well
as in the buffer handle.

Change-Id: I3fdb4f6a737277ab63fcbdb42e9c955ea7471760
2011-12-10 21:52:41 -08:00
Naomi Luis
18e73bc5c7 Display: Add libQcomUI
Add libQComUI which is used to perform operations specified by
SurfaceTextures.
The operation currently supported by this library is SET_BUFFER_SIZE
which deallocates and reallocates memory if the size allocated for the
buffer does not match the size requested by the client.

Change-Id: I370b94a91f5acf373f7040742aad7c2e7bb586fe
2011-12-10 21:52:29 -08:00