hardware/qcom/display: removing tiling debug messages

CRs-fixed: 343820
(cherry picked from commit 7ab561734ded4b52d5772584cc1369c7e3bedafa)

Conflicts:

	libtilerenderer/tilerenderer.cpp

Change-Id: Iafcd4035119bbb62a3ebcc5744279571fe9317ac
This commit is contained in:
Rajulu Ponnada 2012-03-05 18:35:42 -08:00 committed by Andrew Sutherland
parent 1d20d0c9d4
commit 67459c6467

View File

@ -71,9 +71,7 @@ void TileRenderer::startTileRendering(OpenGLRenderer* renderer,
}
//clear off all errors before tiling, if any
while ((status = glGetError()) != GL_NO_ERROR) {
LOGE("glStartTilingQCOM: 0x%x", status);
}
while ((status = glGetError()) != GL_NO_ERROR);
if (preserve)
glStartTilingQCOM(l, t, w, h, GL_COLOR_BUFFER_BIT0_QCOM);
@ -83,8 +81,6 @@ void TileRenderer::startTileRendering(OpenGLRenderer* renderer,
status = glGetError();
if (status == GL_NO_ERROR)
mIsTiled = true;
else
LOGE("glStartTilingQCOM: 0x%x", status);
}
void TileRenderer::endTileRendering(OpenGLRenderer*) {
@ -94,9 +90,7 @@ void TileRenderer::endTileRendering(OpenGLRenderer*) {
glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM);
mIsTiled = false;
GLenum status = GL_NO_ERROR;
while ((status = glGetError()) != GL_NO_ERROR) {
LOGE("glEndTilingQCOM: 0x%x", status);
}
while ((status = glGetError()) != GL_NO_ERROR);
}
}; // namespace uirenderer