hardware/qcom/display: Fix overcounting frames with CALC_FPS
With a recent change, debug.gr.calcfps was enabled, frames were being overcounted. This change fixes it. CRs-fixed: 350335 (cherry picked from commit e8ea630b6b629403ad713b8cb3d912c4d54e7699) Change-Id: I863072f3311c584edd30f7be74a3ab8122f05f01
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@ -1669,9 +1669,9 @@ static int hwc_set(hwc_composer_device_t *dev,
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EGLBoolean sucess = eglSwapBuffers((EGLDisplay)dpy, (EGLSurface)sur);
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if (!sucess) {
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ret = HWC_EGL_ERROR;
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} else {
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CALC_FPS();
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}
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} else {
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CALC_FPS();
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}
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// Unlock the previously locked buffer, since the overlay has completed reading the buffer
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