Workaround for issue 2046783.

Apparently the problem is caused by the fact that A2dpAudioStreamOut::standby() calls a2dp_stop() after the headset has been powered down.
The workaround consists in indicating to A2DP audio hardware that a close request is pending and that stanby() must be bypassed.
This commit is contained in:
Eric Laurent 2009-08-12 05:55:36 -07:00
parent a5c28285ed
commit 1903ddedde

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