android_hardware_qcom_display/libtilerenderer/tilerenderer.h

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/*
* Copyright (C) 2010 The Android Open Source Project
* Copyright (c) 2011, Code Aurora Forum. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_TILE_RENDERER_H
#define ANDROID_TILE_RENDERER_H
#include <utils/Singleton.h>
namespace android {
namespace uirenderer {
class OpenGLRenderer;
class TileRenderer: public Singleton<TileRenderer> {
public:
TileRenderer();
~TileRenderer();
void startTileRendering(OpenGLRenderer* renderer, int left, int top, int right, int bottom);
void endTileRendering(OpenGLRenderer*);
private:
bool mIsTiled;
};
}; // namespace uirenderer
}; // namespace android
#endif