minui: graphics: add interface for framebuffer blank/unblank
Change-Id: I5c3ee61cbf6fadae50f10b9f2e73caceaa5048a7 Signed-off-by: Dima Zavin <dima@android.com>
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@ -14,6 +14,7 @@
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* limitations under the License.
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*/
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#include <stdbool.h>
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#include <stdlib.h>
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#include <unistd.h>
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@ -364,3 +365,12 @@ gr_pixel *gr_fb_data(void)
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{
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return (unsigned short *) gr_mem_surface.data;
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}
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void gr_fb_blank(bool blank)
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{
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int ret;
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ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
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if (ret < 0)
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perror("ioctl(): blank");
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}
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@ -17,6 +17,8 @@
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#ifndef _MINUI_H_
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#define _MINUI_H_
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#include <stdbool.h>
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typedef void* gr_surface;
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typedef unsigned short gr_pixel;
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@ -27,6 +29,7 @@ int gr_fb_width(void);
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int gr_fb_height(void);
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gr_pixel *gr_fb_data(void);
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void gr_flip(void);
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void gr_fb_blank(bool blank);
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void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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void gr_fill(int x, int y, int w, int h);
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