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xNBA/src/include/compiler.h
2005-05-19 19:00:21 +00:00

213 lines
4.9 KiB
C

#ifndef COMPILER_H
#define COMPILER_H
/*
* Doxygen can't cope with some of the more esoteric areas of C, so we
* make its life simpler.
*
*/
#ifdef DOXYGEN
#define __attribute__(x)
#endif
/** @file
*
* Global compiler definitions.
*
* This file is implicitly included by every @c .c file in Etherboot.
* It defines global macros such as DBG() and ASSERT().
*
* We arrange for each object to export the symbol @c obj_OBJECT
* (where @c OBJECT is the object name, e.g. @c rtl8139) as a global
* symbol, so that the linker can drag in selected object files from
* the library using <tt> -u obj_OBJECT </tt>.
*
*/
/* Not quite sure why cpp requires two levels of macro call in order
* to actually expand OBJECT...
*/
#undef _H1
#define _H1( x, y ) x ## y
#undef _H2
#define _H2( x, y ) _H1 ( x, y )
#define PREFIX_OBJECT(prefix) _H2 ( prefix, OBJECT )
#define OBJECT_SYMBOL PREFIX_OBJECT(obj_)
#undef _STR
#define _STR(s) #s
#undef _XSTR
#define _XSTR(s) _STR(s)
#define OBJECT_SYMBOL_STR _XSTR ( OBJECT_SYMBOL )
#ifdef ASSEMBLY
.globl OBJECT_SYMBOL
.equ OBJECT_SYMBOL, 0
#else /* ASSEMBLY */
__asm__ ( ".globl\t" OBJECT_SYMBOL_STR );
__asm__ ( ".equ\t" OBJECT_SYMBOL_STR ", 0" );
/**
* Drag in an object by object name.
*
* Macro to allow objects to explicitly drag in other objects by
* object name. Used by config.c.
*
*/
#define REQUIRE_OBJECT(object) \
__asm__ ( ".equ\tneed_" #object ", obj_" #object );
/** @def DBG
*
* Print a debugging message.
*
* The debug level is set at build time by specifying the @c DEBUG=
* parameter on the @c make command line. For example, to enable
* debugging for the PCI bus functions (in pci.c) in a @c .dsk image
* for the @c rtl8139 card, you could use the command line
*
* @code
*
* make bin/rtl8139.dsk DEBUG=pci
*
* @endcode
*
* This will enable the debugging statements (DBG()) in pci.c. If
* debugging is not enabled, DBG() statements will be ignored.
*
* You can enable debugging in several objects simultaneously by
* separating them with commas, as in
*
* @code
*
* make bin/rtl8139.dsk DEBUG=pci,buffer,heap
*
* @endcode
*
* You can increase the debugging level for an object by specifying it
* with @c :N, where @c N is the level, as in
*
* @code
*
* make bin/rtl8139.dsk DEBUG=pci,buffer:2,heap
*
* @endcode
*
* which would enable debugging for the PCI, buffer-handling and
* heap-allocation code, with the buffer-handling code at level 2.
*
*/
/** @def DBG2
*
* Print a level 2 debugging message.
*
* As for DBG(). DBG2() takes effect only when the debugging level is
* 2 or greater.
*
*/
/*
* If debug_OBJECT is set to a true value, the macro DBG(...) will
* expand to printf(...) when compiling OBJECT, and the symbol
* DEBUG_LEVEL will be inserted into the object file.
*
*/
#define DEBUG_SYMBOL PREFIX_OBJECT(debug_)
#if DEBUG_SYMBOL
#include "console.h"
#define DEBUG_SYMBOL_STR _XSTR ( DEBUG_SYMBOL )
__asm__ ( ".equ\tDEBUG_LEVEL, " DEBUG_SYMBOL_STR );
#endif
#define DBG_PRINT(...) printf ( __VA_ARGS__ )
#define DBG_DISCARD(...)
#define DBG DBG_DISCARD
#define DBG2 DBG_DISCARD
#if DEBUG_SYMBOL >= 1
#undef DBG
#define DBG DBG_PRINT
#endif
#if DEBUG_SYMBOL >= 2
#undef DBG2
#define DBG2 DBG_PRINT
#endif
/**
* Assert a condition.
*
* If the condition is not true, a debug message will be printed.
* Assertions only take effect if the debug level is non-zero (see
* DBG()).
*
*/
#define ASSERT(x)
#if DEBUG_SYMBOL >= 1
#undef ASSERT
#define ASSERT(x) \
do { \
if ( ! (x) ) { \
DBG ( "ASSERT(%s) failed at %s line %d [%s]\n", #x, \
__FILE__, __LINE__, __FUNCTION__ ); \
} \
} while (0)
#endif
/** Declare a data structure as packed. */
#define PACKED __attribute__ (( packed ))
/**
* Declare a variable or data structure as unused.
*
* Note that using @c __unused on a static global variable (such as a
* table structure as mentioned in tables.h) is necessary in order to
* inhibit compiler warnings.
*
*/
#define __unused __attribute__ (( unused ))
/**
* Declare a function as used.
*
* Necessary only if the function is called only from assembler code.
* You cannot use this attribute for static global variables; use @c
* __unused instead.
*
*/
#define __used __attribute__ (( used ))
/** Declare a data structure to be aligned with 16-byte alignment */
#define __aligned __attribute__ (( aligned ( 16 ) ))
/**
* Shared data.
*
* To save space in the binary when multiple-driver images are
* compiled, uninitialised data areas can be shared between drivers.
* This will typically be used to share statically-allocated receive
* and transmit buffers between drivers.
*
* Use as e.g.
*
* @code
*
* struct {
* char rx_buf[NUM_RX_BUF][RX_BUF_SIZE];
* char tx_buf[TX_BUF_SIZE];
* } my_static_data __shared;
*
* @endcode
*
*/
#define __shared __asm__ ( "_shared_bss" )
#endif /* ASSEMBLY */
#endif /* COMPILER_H */