mirror of
https://github.com/xcat2/xNBA.git
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bac97eb979
take ownership of the packet, rather than doing so only if they return success. This breaks semantic compatibility with Linux's hard_start_xmit() method, but means that we don't have to worry so much about error cases. Split mechanism of processing received packets (net_rx_process()) out from policy (net_step()), preparatory to putting net_step() in a separate object.
258 lines
5.5 KiB
C
258 lines
5.5 KiB
C
#include <string.h>
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#include <stdint.h>
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#include <byteswap.h>
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#include <vsprintf.h>
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#include <gpxe/in.h>
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#include <ip.h>
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#include <gpxe/if_ether.h>
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#include <gpxe/pkbuff.h>
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#include <gpxe/netdevice.h>
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#include "../proto/uip/uip.h"
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/** @file
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*
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* IPv4 protocol
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*
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* The gPXE IP stack is currently implemented on top of the uIP
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* protocol stack. This file provides wrappers around uIP so that
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* higher-level protocol implementations do not need to talk directly
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* to uIP (which has a somewhat baroque API).
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*
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*/
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/** An IPv4 routing table entry */
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struct ipv4_route {
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/** Network address */
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struct in_addr network;
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/** Subnet mask */
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struct in_addr netmask;
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/** Gateway address */
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struct in_addr gateway;
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/** Gateway device */
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struct in_addr gatewaydev;
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};
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enum {
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STATIC_SINGLE_NETDEV_ROUTE = 0,
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DEFAULT_ROUTE,
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NUM_ROUTES
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};
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/** IPv4 routing table */
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static struct ipv4_route routing_table[NUM_ROUTES];
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#define routing_table_end ( routing_table + NUM_ROUTES )
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#if 0
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/**
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* Set IP address
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*
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*/
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void set_ipaddr ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_sethostaddr ( u.uip_address );
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}
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/**
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* Set netmask
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*
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*/
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void set_netmask ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_setnetmask ( u.uip_address );
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}
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/**
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* Set default gateway
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*
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*/
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void set_gateway ( struct in_addr address ) {
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union {
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struct in_addr address;
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uint16_t uip_address[2];
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} u;
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u.address = address;
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uip_setdraddr ( u.uip_address );
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}
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/**
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* Run the TCP/IP stack
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*
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* Call this function in a loop in order to allow TCP/IP processing to
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* take place. This call takes the stack through a single iteration;
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* it will typically be used in a loop such as
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*
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* @code
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*
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* struct tcp_connection *my_connection;
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* ...
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* tcp_connect ( my_connection );
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* while ( ! my_connection->finished ) {
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* run_tcpip();
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* }
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*
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* @endcode
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*
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* where @c my_connection->finished is set by one of the connection's
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* #tcp_operations methods to indicate completion.
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*/
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void run_tcpip ( void ) {
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void *data;
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size_t len;
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uint16_t type;
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int i;
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if ( netdev_poll ( 1, &data, &len ) ) {
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/* We have data */
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memcpy ( uip_buf, data, len );
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uip_len = len;
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type = ntohs ( *( ( uint16_t * ) ( uip_buf + 12 ) ) );
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if ( type == UIP_ETHTYPE_ARP ) {
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uip_arp_arpin();
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} else {
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uip_arp_ipin();
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uip_input();
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}
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if ( uip_len > 0 )
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uip_transmit();
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} else {
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for ( i = 0 ; i < UIP_CONNS ; i++ ) {
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uip_periodic ( i );
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if ( uip_len > 0 )
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uip_transmit();
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}
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}
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}
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#endif
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/**
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* Process incoming IP packets
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*
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* @v pkb Packet buffer
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* @ret rc Return status code
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*
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* This handles IP packets by handing them off to the uIP protocol
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* stack.
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*/
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static int ipv4_rx ( struct pk_buff *pkb ) {
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/* Transfer to uIP buffer. Horrendously space-inefficient,
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* but will do as a proof-of-concept for now.
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*/
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uip_len = pkb_len ( pkb );
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memcpy ( uip_buf, pkb->data, uip_len );
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/* Hand to uIP for processing */
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uip_input ();
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if ( uip_len > 0 ) {
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pkb_empty ( pkb );
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pkb_put ( pkb, uip_len );
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memcpy ( pkb->data, uip_buf, uip_len );
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net_transmit ( pkb );
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} else {
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free_pkb ( pkb );
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}
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return 0;
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}
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/**
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* Perform IP layer routing
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*
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* @v pkb Packet buffer
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* @ret source Network-layer source address
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* @ret dest Network-layer destination address
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* @ret rc Return status code
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*/
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static int ipv4_route ( const struct pk_buff *pkb,
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struct net_header *nethdr ) {
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struct iphdr *iphdr = pkb->data;
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struct in_addr *source = ( struct in_addr * ) nethdr->source_net_addr;
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struct in_addr *dest = ( struct in_addr * ) nethdr->dest_net_addr;
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struct ipv4_route *route;
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/* Route IP packet according to routing table */
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source->s_addr = INADDR_NONE;
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dest->s_addr = iphdr->dest.s_addr;
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for ( route = routing_table ; route < routing_table_end ; route++ ) {
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if ( ( dest->s_addr & route->netmask.s_addr )
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== route->network.s_addr ) {
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source->s_addr = route->gatewaydev.s_addr;
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if ( route->gateway.s_addr )
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dest->s_addr = route->gateway.s_addr;
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break;
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}
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}
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/* Set broadcast and multicast flags as applicable */
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nethdr->flags = 0;
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if ( dest->s_addr == htonl ( INADDR_BROADCAST ) ) {
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nethdr->flags = PKT_FL_BROADCAST;
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} else if ( IN_MULTICAST ( dest->s_addr ) ) {
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nethdr->flags = PKT_FL_MULTICAST;
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}
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return 0;
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}
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/**
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* Transcribe IP address
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*
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* @v net_addr IP address
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* @ret string IP address in dotted-quad notation
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*
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*/
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static const char * ipv4_ntoa ( const void *net_addr ) {
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static char buf[16]; /* "xxx.xxx.xxx.xxx" */
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uint8_t *ip_addr = net_addr;
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sprintf ( buf, "%d.%d.%d.%d", ip_addr[0], ip_addr[1], ip_addr[2],
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ip_addr[3] );
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return buf;
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}
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/** IPv4 protocol */
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struct net_protocol ipv4_protocol = {
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.name = "IP",
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.net_proto = htons ( ETH_P_IP ),
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.net_addr_len = sizeof ( struct in_addr ),
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.rx_process = ipv4_rx,
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.route = ipv4_route,
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.ntoa = ipv4_ntoa,
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};
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NET_PROTOCOL ( ipv4_protocol );
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/** IPv4 address for the static single net device */
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struct net_address static_single_ipv4_address = {
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.net_protocol = &ipv4_protocol,
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#warning "Remove this static-IP hack"
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.net_addr = { 0x0a, 0xfe, 0xfe, 0x01 },
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};
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STATIC_SINGLE_NETDEV_ADDRESS ( static_single_ipv4_address );
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#warning "Remove this static-IP hack"
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static struct ipv4_route routing_table[NUM_ROUTES] = {
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{ { htonl ( 0x0afefe00 ) }, { htonl ( 0xfffffffc ) },
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{ htonl ( 0x00000000 ) }, { htonl ( 0x0afefe01 ) } },
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{ { htonl ( 0x00000000 ) }, { htonl ( 0x00000000 ) },
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{ htonl ( 0x0afefe02 ) }, { htonl ( 0x0afefe01 ) } },
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};
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