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mirror of https://github.com/xcat2/xNBA.git synced 2024-12-16 16:21:32 +00:00
xNBA/src/include/curses.h
Dan Lynch e442447f37 - multiple static inline definitions added
- changes made to some constants and macros
- changes made to _curses_screen struct
- identified and removed prototypes for yet more unsupportable functions
2006-06-27 10:38:57 +00:00

797 lines
26 KiB
C

#ifndef CURSES_H
#define CURSES_H
#include <stdint.h>
#include <stdarg.h>
/** @file
*
* MuCurses header file
*
*/
#undef ERR
#define ERR (-1)
#undef FALSE
#define FALSE (0)
#undef OK
#define OK (0)
#undef TRUE
#define TRUE (1)
typedef short bool;
typedef uint32_t chtype;
typedef uint32_t attr_t;
/** Curses SCREEN object */
typedef struct _curses_screen {
void ( *init ) ( struct _curses_screen *scr );
void ( *exit ) ( struct _curses_screen *scr );
/**
* Move cursor to position specified by x,y coords
*
* @v scr screen on which to operate
* @v y Y position
* @v x X position
*/
void ( * movetoyx ) ( struct _curses_screen *scr,
unsigned int y, unsigned int x );
/**
* Write character to current cursor position
*
* @v scr screen on which to operate
* @v c character to be written
*/
void ( * putc ) ( struct _curses_screen *scr, chtype c );
/**
* Pop a character from the keyboard input stream
*
* @v scr screen on which to operate
* @ret c popped character
*/
int ( * getc ) ( struct _curses_screen *scr );
/**
* Checks to see whether a character is waiting in the input stream
*
* @v scr screen on which to operate
* @ret TRUE character waiting in stream
* @ret FALSE no character waiting in stream
*/
bool ( *peek ) ( struct _curses_screen *scr );
} SCREEN;
/** Curses Window struct */
typedef struct _curses_window {
/** screen with which window associates */
SCREEN *scr;
/** window attributes */
attr_t attrs;
/** window origin coordinates */
unsigned int ori_x, ori_y;
/** window cursor position */
unsigned int curs_x, curs_y;
/** window dimensions */
unsigned int width, height;
/** parent window */
struct _curses_window *parent;
/** windows that share the same parent as this one */
//struct list_head siblings;
/** windows der'd or sub'd from this one */
//struct list_head children;
} WINDOW;
extern WINDOW _stdscr;
extern SCREEN _curscr;
extern unsigned short _COLS;
extern unsigned short _LINES;
extern unsigned int _COLOURS;
extern unsigned int _COLOUR_PAIRS;
#define stdscr ( &_stdscr )
#define curscr ( &_curscr )
#define COLS _COLS
#define LINES _LINES
#define COLORS _COLOURS
#define COLOR_PAIRS _COLOUR_PAIRS
#define MUCURSES_BITS( mask, shift ) (( mask ) << (shift))
#define CPAIR_SHIFT 8
#define ATTRS_SHIFT 16
#define A_DEFAULT ( 1UL - 1UL )
#define A_ALTCHARSET MUCURSES_BITS( 1UL, ATTRS_SHIFT + 0 )
#define A_BLINK MUCURSES_BITS( 1UL, ATTRS_SHIFT + 1 )
#define A_BOLD MUCURSES_BITS( 1UL, ATTRS_SHIFT + 2 )
#define A_DIM MUCURSES_BITS( 1UL, ATTRS_SHIFT + 3 )
#define A_INVIS MUCURSES_BITS( 1UL, ATTRS_SHIFT + 4 )
#define A_PROTECT MUCURSES_BITS( 1UL, ATTRS_SHIFT + 5 )
#define A_REVERSE MUCURSES_BITS( 1UL, ATTRS_SHIFT + 6 )
#define A_STANDOUT MUCURSES_BITS( 1UL, ATTRS_SHIFT + 7 )
#define A_UNDERLINE MUCURSES_BITS( 1UL, ATTRS_SHIFT + 8 )
#define WA_ALTCHARSET A_ALTCHARSET
#define WA_BLINK A_BLINK
#define WA_BOLD A_BOLD
#define WA_DIM A_DIM
#define WA_INVIS A_INVIS
#define WA_PROTECT A_PROTECT
#define WA_REVERSE A_REVERSE
#define WA_STANDOUT A_STANDOUT
#define WA_UNDERLINE A_UNDERLINE
#define WA_HORIZONTAL MUCURSES_BITS( 1UL, ATTRS_SHIFT + 9 )
#define WA_VERTICAL MUCURSES_BITS( 1UL, ATTRS_SHIFT + 10 )
#define WA_LEFT MUCURSES_BITS( 1UL, ATTRS_SHIFT + 11 )
#define WA_RIGHT MUCURSES_BITS( 1UL, ATTRS_SHIFT + 12 )
#define WA_LOW MUCURSES_BITS( 1UL, ATTRS_SHIFT + 13 )
#define WA_TOP MUCURSES_BITS( 1UL, ATTRS_SHIFT + 14 )
#define A_ATTRIBUTES ( MUCURSES_BITS( 1UL, ATTRS_SHIFT ) - 1UL )
#define A_CHARTEXT ( MUCURSES_BITS( 1UL, 0 ) - 1UL )
#define A_COLOUR MUCURSES_BITS( ( 1UL << 8 ) - 1UL, CPAIR_SHIFT )
#define A_COLOR A_COLOUR
#define ACS_ULCORNER '+'
#define ACS_LLCORNER '+'
#define ACS_URCORNER '+'
#define ACS_LRCORNER '+'
#define ACS_RTEE '+'
#define ACS_LTEE '+'
#define ACS_BTEE '+'
#define ACS_TTEE '+'
#define ACS_HLINE '-'
#define ACS_VLINE '|'
#define ACS_PLUS '+'
#define ACS_S1 '-'
#define ACS_S9 '_'
#define ACS_DIAMOND '+'
#define ACS_CKBOARD ':'
#define ACS_DEGREE '\''
#define ACS_PLMINUS '#'
#define ACS_BULLET 'o'
#define ACS_LARROW '<'
#define ACS_RARROW '>'
#define ACS_DARROW 'v'
#define ACS_UARROW '^'
#define ACS_BOARD '#'
#define ACS_LANTERN '#'
#define ACS_BLOCK '#'
#define COLOUR_BLACK 0
#define COLOUR_RED 1
#define COLOUR_GREEN 2
#define COLOUR_YELLOW 3
#define COLOUR_BLUE 4
#define COLOUR_MAGENTA 5
#define COLOUR_CYAN 6
#define COLOUR_WHITE 7
#define COLOUR_FG 30
#define COLOUR_BG 40
#define COLOR_FG COLOUR_FG
#define COLOR_BG COLOUR_BG
#define COLOR_BLACK COLOUR_BLACK
#define COLOR_BLUE COLOUR_BLUE
#define COLOR_GREEN COLOUR_GREEN
#define COLOR_CYAN COLOUR_CYAN
#define COLOR_RED COLOUR_RED
#define COLOR_MAGENTA COLOUR_MAGENTA
#define COLOR_YELLOW COLOUR_YELLOW
#define COLOR_WHITE COLOUR_WHITE
/*
* KEY code constants
*/
#define KEY_BREAK 0401 /**< Break key */
#define KEY_DOWN 0402 /**< down-arrow key */
#define KEY_UP 0403 /**< up-arrow key */
#define KEY_LEFT 0404 /**< left-arrow key */
#define KEY_RIGHT 0405 /**< right-arrow key */
#define KEY_HOME 0406 /**< home key */
#define KEY_BACKSPACE 0407 /**< backspace key */
#define KEY_F0 0410 /**< Function keys. Space for 64 */
#define KEY_F(n) (KEY_F0+(n)) /**< Value of function key n */
#define KEY_DL 0510 /**< delete-line key */
#define KEY_IL 0511 /**< insert-line key */
#define KEY_DC 0512 /**< delete-character key */
#define KEY_IC 0513 /**< insert-character key */
#define KEY_EIC 0514 /**< sent by rmir or smir in insert mode */
#define KEY_CLEAR 0515 /**< clear-screen or erase key */
#define KEY_EOS 0516 /**< clear-to-end-of-screen key */
#define KEY_EOL 0517 /**< clear-to-end-of-line key */
#define KEY_SF 0520 /**< scroll-forward key */
#define KEY_SR 0521 /**< scroll-backward key */
#define KEY_NPAGE 0522 /**< next-page key */
#define KEY_PPAGE 0523 /**< previous-page key */
#define KEY_STAB 0524 /**< set-tab key */
#define KEY_CTAB 0525 /**< clear-tab key */
#define KEY_CATAB 0526 /**< clear-all-tabs key */
#define KEY_ENTER 0527 /**< enter/send key */
#define KEY_PRINT 0532 /**< print key */
#define KEY_LL 0533 /**< lower-left key (home down) */
#define KEY_A1 0534 /**< upper left of keypad */
#define KEY_A3 0535 /**< upper right of keypad */
#define KEY_B2 0536 /**< center of keypad */
#define KEY_C1 0537 /**< lower left of keypad */
#define KEY_C3 0540 /**< lower right of keypad */
#define KEY_BTAB 0541 /**< back-tab key */
#define KEY_BEG 0542 /**< begin key */
#define KEY_CANCEL 0543 /**< cancel key */
#define KEY_CLOSE 0544 /**< close key */
#define KEY_COMMAND 0545 /**< command key */
#define KEY_COPY 0546 /**< copy key */
#define KEY_CREATE 0547 /**< create key */
#define KEY_END 0550 /**< end key */
#define KEY_EXIT 0551 /**< exit key */
#define KEY_FIND 0552 /**< find key */
#define KEY_HELP 0553 /**< help key */
#define KEY_MARK 0554 /**< mark key */
#define KEY_MESSAGE 0555 /**< message key */
#define KEY_MOVE 0556 /**< move key */
#define KEY_NEXT 0557 /**< next key */
#define KEY_OPEN 0560 /**< open key */
#define KEY_OPTIONS 0561 /**< options key */
#define KEY_PREVIOUS 0562 /**< previous key */
#define KEY_REDO 0563 /**< redo key */
#define KEY_REFERENCE 0564 /**< reference key */
#define KEY_REFRESH 0565 /**< refresh key */
#define KEY_REPLACE 0566 /**< replace key */
#define KEY_RESTART 0567 /**< restart key */
#define KEY_RESUME 0570 /**< resume key */
#define KEY_SAVE 0571 /**< save key */
#define KEY_SBEG 0572 /**< shifted begin key */
#define KEY_SCANCEL 0573 /**< shifted cancel key */
#define KEY_SCOMMAND 0574 /**< shifted command key */
#define KEY_SCOPY 0575 /**< shifted copy key */
#define KEY_SCREATE 0576 /**< shifted create key */
#define KEY_SDC 0577 /**< shifted delete-character key */
#define KEY_SDL 0600 /**< shifted delete-line key */
#define KEY_SELECT 0601 /**< select key */
#define KEY_SEND 0602 /**< shifted end key */
#define KEY_SEOL 0603 /**< shifted clear-to-end-of-line key */
#define KEY_SEXIT 0604 /**< shifted exit key */
#define KEY_SFIND 0605 /**< shifted find key */
#define KEY_SHELP 0606 /**< shifted help key */
#define KEY_SHOME 0607 /**< shifted home key */
#define KEY_SIC 0610 /**< shifted insert-character key */
#define KEY_SLEFT 0611 /**< shifted left-arrow key */
#define KEY_SMESSAGE 0612 /**< shifted message key */
#define KEY_SMOVE 0613 /**< shifted move key */
#define KEY_SNEXT 0614 /**< shifted next key */
#define KEY_SOPTIONS 0615 /**< shifted options key */
#define KEY_SPREVIOUS 0616 /**< shifted previous key */
#define KEY_SPRINT 0617 /**< shifted print key */
#define KEY_SREDO 0620 /**< shifted redo key */
#define KEY_SREPLACE 0621 /**< shifted replace key */
#define KEY_SRIGHT 0622 /**< shifted right-arrow key */
#define KEY_SRSUME 0623 /**< shifted resume key */
#define KEY_SSAVE 0624 /**< shifted save key */
#define KEY_SSUSPEND 0625 /**< shifted suspend key */
#define KEY_SUNDO 0626 /**< shifted undo key */
#define KEY_SUSPEND 0627 /**< suspend key */
#define KEY_UNDO 0630 /**< undo key */
#define KEY_RESIZE 0632 /**< Terminal resize event */
#define KEY_EVENT 0633 /**< We were interrupted by an event */
#define KEY_MAX 0777 /* Maximum key value is 0633 */
//extern int addch ( const chtype * );
//extern int addchnstr ( const chtype *, int );
//extern int addchstr ( const chtype * );
//extern int addnstr ( const char *, int );
//extern int addstr ( const char * );
//extern int attroff ( int );
//extern int attron ( int );
//extern int attrset ( int );
extern int attr_get ( attr_t *, short *, void * );
extern int attr_off ( attr_t, void * );
extern int attr_on ( attr_t, void * );
extern int attr_set ( attr_t, short, void * );
extern int baudrate ( void );
extern int beep ( void );
//extern void bkgdset ( chtype );
/*extern int border ( chtype, chtype, chtype, chtype, chtype, chtype, chtype,
chtype );*/
extern int box ( WINDOW *, chtype, chtype );
extern bool can_change_colour ( void );
#define can_change_color() can_change_colour()
extern int cbreak ( void );
//extern int clrtobot ( void );
//extern int clrtoeol ( void );
extern int colour_content ( short, short *, short *, short * );
#define color_content( c, r, g, b ) colour_content( (c), (r), (g), (b) )
//extern int colour_set ( short, void * );
//#define color_set( cpno, opts ) colour_set( (cpno), (opts) )
extern int copywin ( const WINDOW *, WINDOW *, int, int, int,
int, int, int, int );
extern int curs_set ( int );
extern int def_prog_mode ( void );
extern int def_shell_mode ( void );
extern int delay_output ( int );
//extern int delch ( void );
//extern int deleteln ( void );
extern void delscreen ( SCREEN * );
extern int delwin ( WINDOW * );
extern WINDOW *derwin ( WINDOW *, int, int, int, int );
//extern int doupdate ( void );
extern WINDOW *dupwin ( WINDOW * );
extern int echo ( void );
extern int echochar ( const chtype );
extern int endwin ( void );
extern char erasechar ( void );
//extern int erase ( void );
extern void filter ( void );
extern int flash ( void );
extern int flushinp ( void );
extern chtype getbkgd ( WINDOW * );
//extern int getch ( void );
//extern int getnstr ( char *, int );
//extern int getstr ( char * );
extern int halfdelay ( int );
extern bool has_colors ( void );
extern bool has_ic ( void );
extern bool has_il ( void );
//extern int hline ( chtype, int );
extern void idcok ( WINDOW *, bool );
extern int idlok ( WINDOW *, bool );
//extern void immedok ( WINDOW *, bool );
//extern chtype inch ( void );
//extern int inchnstr ( chtype *, int );
//extern int inchstr ( chtype * );
extern WINDOW *initscr ( void );
extern int init_colour ( short, short, short, short );
#define init_color ( c, r, g, b ) init_colour ( (c), (r), (g), (b) )
extern int init_pair ( short, short, short );
//extern int innstr ( char *, int );
//extern int insch ( chtype );
//extern int insnstr ( const char *, int );
//extern int insstr ( const char * );
//extern int instr ( char * );
extern int intrflush ( WINDOW *, bool );
extern bool isendwin ( void );
//extern bool is_linetouched ( WINDOW *, int );
//extern bool is_wintouched ( WINDOW * );
extern char *keyname ( int );
extern int keypad ( WINDOW *, bool );
extern char killchar ( void );
extern int leaveok ( WINDOW *, bool );
extern char *longname ( void );
extern int meta ( WINDOW *, bool );
//extern int move ( int, int );
//extern int mvaddch ( int, int, const chtype );
//extern int mvaddchnstr ( int, int, const chtype *, int );
//extern int mvaddchstr ( int, int, const chtype * );
//extern int mvaddnstr ( int, int, const char *, int );
//extern int mvaddstr ( int, int, const char * );
extern int mvcur ( int, int, int, int );
//extern int mvdelch ( int, int );
extern int mvderwin ( WINDOW *, int, int );
//extern int mvgetch ( int, int );
//extern int mvgetnstr ( int, int, char *, int );
//extern int mvgetstr ( int, int, char * );
//extern int mvhline ( int, int, chtype, int );
//extern chtype mvinch ( int, int );
//extern int mvinchnstr ( int, int, chtype *, int );
//extern int mvinchstr ( int, int, chtype * );
//extern int mvinnstr ( int, int, char *, int );
//extern int mvinsch ( int, int, chtype );
//extern int mvinsnstr ( int, int, const char *, int );
//extern int mvinsstr ( int, int, const char * );
//extern int mvinstr ( int, int, char * );
//extern int mvprintw ( int, int, char *, ... );
//extern int mvscanw ( int, int, char *, ... );
//extern int mvvline ( int, int, chtype, int );
//extern int mvwaddch ( WINDOW *, int, int, const chtype );
//extern int mvwaddchnstr ( WINDOW *, int, int, const chtype *, int );
//extern int mvwaddchstr ( WINDOW *, int, int, const chtype * );
//extern int mvwaddnstr ( WINDOW *, int, int, const char *, int );
//extern int mvwaddstr ( WINDOW *, int, int, const char * );
//extern int mvwdelch ( WINDOW *, int, int );
//extern int mvwgetch ( WINDOW *, int, int );
//extern int mvwgetnstr ( WINDOW *, int, int, char *, int );
//extern int mvwgetstr ( WINDOW *, int, int, char * );
//extern int mvwhline ( WINDOW *, int, int, chtype, int );
extern int mvwin ( WINDOW *, int, int );
//extern chtype mvwinch ( WINDOW *, int, int );
//extern int mvwinchnstr ( WINDOW *, int, int, chtype *, int );
//extern int mvwinchstr ( WINDOW *, int, int, chtype * );
//extern int mvwinnstr ( WINDOW *, int, int, char *, int );
//extern int mvwinsch ( WINDOW *, int, int, chtype );
//extern int mvwinsnstr ( WINDOW *, int, int, const char *, int );
//extern int mvwinsstr ( WINDOW *, int, int, const char * );
//extern int mvwinstr ( WINDOW *, int, int, char * );
//extern int mvwprintw ( WINDOW *, int, int, char *, ... );
//extern int mvwscanw ( WINDOW *, int, int, char *, ... );
//extern int mvwvline ( WINDOW *, int, int, chtype, int );
extern int napms ( int );
//extern WINDOW *newpad ( int, int );
extern WINDOW *newwin ( int, int, int, int );
extern int nl ( void );
extern int nocbreak ( void );
extern int nodelay ( WINDOW *, bool );
extern int noecho ( void );
extern int nonl ( void );
extern void noqiflush ( void );
extern int noraw ( void );
extern int notimeout ( WINDOW *, bool );
extern int overlay ( const WINDOW *, WINDOW * );
extern int overwrite ( const WINDOW *, WINDOW * );
extern int pair_content ( short, short *, short * );
extern int PAIR_NUMBER ( int );
//extern int pechochar ( WINDOW *, chtype );
//extern int pnoutrefresh ( WINDOW *, int, int, int, int, int, int );
//extern int prefresh ( WINDOW *, int, int, int, int, int, int );
extern int printw ( char *, ... );
extern int putp ( const char * );
extern void qiflush ( void );
extern int raw ( void );
//extern int redrawwin ( WINDOW * );
//extern int refresh ( void );
extern int reset_prog_mode ( void );
extern int reset_shell_mode ( void );
extern int resetty ( void );
extern int ripoffline ( int, int (*) ( WINDOW *, int) );
extern int savetty ( void );
//extern int scanw ( char *, ... );
//extern int scrl ( int );
//extern int scroll ( WINDOW * );
//extern int scrollok ( WINDOW *, bool );
//extern int setscrreg ( int, int );
extern SCREEN *set_term ( SCREEN * );
extern int setupterm ( char *, int, int * );
extern int slk_attr_off ( const attr_t, void * );
extern int slk_attroff ( const chtype );
extern int slk_attr_on ( const attr_t, void * );
extern int slk_attron ( const chtype );
extern int slk_attr_set ( const attr_t, short, void * );
extern int slk_attrset ( const chtype );
extern int slk_clear ( void );
extern int slk_colour ( short );
#define slk_color( c ) slk_colour( (c) )
extern int slk_init ( int );
extern char *slk_label ( int );
extern int slk_noutrefresh ( void );
//extern int slk_refresh ( void );
extern int slk_restore ( void );
extern int slk_set ( int, const char *, int );
extern int slk_touch ( void );
extern int standend ( void );
extern int standout ( void );
extern int start_colour ( void );
#define start_color() start_colour()
//extern WINDOW *subpad ( WINDOW *, int, int, int, int );
extern WINDOW *subwin ( WINDOW *, int, int, int, int );
extern int syncok ( WINDOW *, bool );
extern chtype termattrs ( void );
extern attr_t term_attrs ( void );
extern char *termname ( void );
extern int tigetflag ( char * );
extern int tigetnum ( char * );
extern char *tigetstr ( char * );
extern void timeout ( int );
//extern int touchline ( WINDOW *, int, int );
//extern int touchwin ( WINDOW * );
extern char *tparm ( char *, long, long, long, long, long, long, long, long,
long );
extern int typeahead ( int );
//extern int ungetch ( int );
//extern int untouchwin ( WINDOW * );
extern void use_env ( bool );
extern int vid_attr ( attr_t, short, void * );
extern int vidattr ( chtype );
extern int vid_puts ( attr_t, short, void *, int ( *) ( int) );
extern int vidputs ( chtype, int ( *) ( int) );
//extern int vline ( chtype, int );
//extern int vwprintw ( WINDOW *, const char *, va_list );
extern int vw_printw ( WINDOW *, const char *, va_list );
//extern int vwscanw ( WINDOW *, char *, va_list );
//extern int vw_scanw ( WINDOW *, char *, va_list );
extern int waddch ( WINDOW *, const chtype );
extern int waddchnstr ( WINDOW *, const chtype *, int );
//extern int waddchstr ( WINDOW *, const chtype * );
extern int waddnstr ( WINDOW *, const char *, int );
//extern int waddstr ( WINDOW *, const char * );
extern int wattroff ( WINDOW *, int );
extern int wattron ( WINDOW *, int );
extern int wattrset ( WINDOW *, int );
extern int wattr_get ( WINDOW *, attr_t *, short *, void * );
extern int wattr_off ( WINDOW *, attr_t, void * );
extern int wattr_on ( WINDOW *, attr_t, void * );
extern int wattr_set ( WINDOW *, attr_t, short, void * );
//extern void wbkgdset ( WINDOW *, chtype );
extern int wborder ( WINDOW *, chtype, chtype, chtype, chtype, chtype, chtype,
chtype, chtype );
extern int wclrtobot ( WINDOW * );
extern int wclrtoeol ( WINDOW * );
extern void wcursyncup ( WINDOW * );
//extern int wcolor_set ( WINDOW *, short, void * );
#define wcolor_set(w,s,v) wcolour_set((w),(s),(v))
extern int wdelch ( WINDOW * );
extern int wdeleteln ( WINDOW * );
extern int wechochar ( WINDOW *, const chtype );
extern int werase ( WINDOW * );
extern int wgetch ( WINDOW * );
extern int wgetnstr ( WINDOW *, char *, int );
//extern int wgetstr ( WINDOW *, char * );
extern int whline ( WINDOW *, chtype, int );
//extern chtype winch ( WINDOW * );
//extern int winchnstr ( WINDOW *, chtype *, int );
//extern int winchstr ( WINDOW *, chtype * );
//extern int winnstr ( WINDOW *, char *, int );
//extern int winsch ( WINDOW *, chtype );
//extern int winsnstr ( WINDOW *, const char *, int );
//extern int winsstr ( WINDOW *, const char * );
//extern int winstr ( WINDOW *, char * );
extern int wmove ( WINDOW *, int, int );
//extern int wnoutrefresh ( WINDOW * );
extern int wprintw ( WINDOW *, const char *, ... );
//extern int wredrawln ( WINDOW *, int, int );
//extern int wrefresh ( WINDOW * );
//extern int wscanw ( WINDOW *, char *, ... );
//extern int wscrl ( WINDOW *, int );
//extern int wsetscrreg ( WINDOW *, int, int );
//extern int wstandend ( WINDOW * );
//extern int wstandout ( WINDOW * );
extern void wsyncup ( WINDOW * );
extern void wsyncdown ( WINDOW * );
extern void wtimeout ( WINDOW *, int );
//extern int wtouchln ( WINDOW *, int, int, int );
extern int wvline ( WINDOW *, chtype, int );
/*
* There is frankly a ridiculous amount of redundancy within the
* curses API - ncurses decided to get around this by using #define
* macros, but I've decided to be type-safe and implement them all as
* static inlines instead...
*/
static inline int addch ( const chtype ch ) {
return waddch( stdscr, ch );
}
static inline int addchnstr ( const chtype *chstr, int n ) {
return waddchnstr ( stdscr, chstr, n );
}
static inline int addchstr ( const chtype *chstr ) {
return waddchnstr ( stdscr, chstr, -1 );
}
static inline int addnstr ( const char *str, int n ) {
return waddnstr ( stdscr, str, n );
}
static inline int addstr ( const char *str ) {
return waddnstr ( stdscr, str, -1 );
}
static inline int attroff ( int attrs ) {
return wattroff ( stdscr, attrs );
}
static inline int attron ( int attrs ) {
return wattron ( stdscr, attrs );
}
static inline int attrset ( int attrs ) {
return wattrset ( stdscr, attrs );
}
static inline void bkgdset ( chtype ch ) {
wattrset ( stdscr, ch );
}
static inline int border ( chtype ls, chtype rs, chtype ts, chtype bs,
chtype tl, chtype tr, chtype bl, chtype br ) {
return wborder ( stdscr, ls, rs, ts, bs, tl, tr, bl, br );
}
static inline int clrtobot ( void ) {
return wclrtobot( stdscr );
}
static inline int clrtoeol ( void ) {
return wclrtoeol( stdscr );
}
static inline int delch ( void ) {
return wdelch ( stdscr );
}
static inline int deleteln ( void ) {
return wdeleteln( stdscr );
}
static inline int erase ( void ) {
return werase ( stdscr );
}
static inline int getch ( void ) {
return wgetch ( stdscr );
}
static inline int getnstr ( char *str, int n ) {
return wgetnstr ( stdscr, str, n );
}
static inline int getstr ( char *str ) {
return wgetnstr ( stdscr, str, -1 );
}
static inline int hline ( chtype ch, int n ) {
return whline ( stdscr, ch, n );
}
static inline int move ( int y, int x ) {
return wmove ( stdscr, y, x );
}
static inline int mvaddch ( int y, int x, const chtype ch ) {
return ( wmove ( stdscr, y, x ) == OK
? waddch( stdscr, ch ) : ERR );
}
static inline int mvaddchnstr ( int y, int x, const chtype *chstr, int n ) {
return ( wmove ( stdscr, y, x ) == OK
? waddchnstr ( stdscr, chstr, n ) : ERR );
}
static inline int mvaddchstr ( int y, int x, const chtype *chstr ) {
return ( wmove ( stdscr, y, x ) == OK
? waddchnstr ( stdscr, chstr, -1 ) : ERR );
}
static inline int mvaddnstr ( int y, int x, const char *str, int n ) {
return ( wmove ( stdscr, y, x ) == OK
? waddnstr ( stdscr, str, n ) : ERR );
}
static inline int mvaddstr ( int y, int x, const char *str ) {
return ( wmove ( stdscr, y, x ) == OK
? waddnstr ( stdscr, str, -1 ) : ERR );
}
static inline int mvdelch ( int y, int x ) {
return ( wmove ( stdscr, y, x ) == OK
? wdelch ( stdscr ) : ERR );
}
static inline int mvgetch ( int y, int x ) {
return ( wmove ( stdscr, y, x ) == OK
? wgetch ( stdscr ) : ERR );
}
static inline int mvgetnstr ( int y, int x, char *str, int n ) {
return ( wmove ( stdscr, y, x ) == OK
? wgetnstr ( stdscr, str, n ) : ERR );
}
static inline int mvgetstr ( int y, int x, char *str ) {
return ( wmove ( stdscr, y, x ) == OK
? wgetnstr ( stdscr, str, -1 ) : ERR );
}
static inline int mvhline ( int y, int x, chtype ch, int n ) {
return ( wmove ( stdscr, y, x ) == OK
? whline ( stdscr, ch, n ) : ERR );
}
// OK, so maybe a few I did with macros...
#define mvprintw( y, x, fmt, ... ) \
( wmove(stdscr,(y),(x)) == OK \
? wprintw(stdscr,(fmt), ## __VA_ARGS__ : ERR )
static inline int mvvline ( int y, int x, chtype ch, int n ) {
return ( wmove ( stdscr, y, x ) == OK
? wvline ( stdscr, ch, n ) : ERR );
}
static inline int mvwaddch ( WINDOW *win, int y, int x, const chtype ch ) {
return ( wmove( win, y, x ) == OK
? waddch ( win, ch ) : ERR );
}
static inline int mvwaddchnstr ( WINDOW *win, int y, int x, const chtype *chstr, int n ) {
return ( wmove ( win, y, x ) == OK
? waddchnstr ( win, chstr, n ) : ERR );
}
static inline int mvwaddchstr ( WINDOW *win, int y, int x, const chtype *chstr ) {
return ( wmove ( win, y, x ) == OK
? waddchnstr ( win, chstr, -1 ) : ERR );
}
static inline int mvwaddnstr ( WINDOW *win, int y, int x, const char *str, int n ) {
return ( wmove ( win, y, x ) == OK
? waddnstr ( win, str, n ) : ERR );
}
static inline int mvwaddstr ( WINDOW *win, int y, int x, const char *str ) {
return ( wmove ( win, y, x ) == OK
? waddnstr ( win, str, -1 ) : ERR );
}
static inline int mvwdelch ( WINDOW *win, int y, int x ) {
return ( wmove ( win, y, x ) == OK
? wdelch ( win ) : ERR );
}
static inline int mvwgetch ( WINDOW *win, int y, int x ) {
return ( wmove ( win, y, x ) == OK
? wgetch ( win ) : ERR );
}
static inline int mvwgetnstr ( WINDOW *win, int y, int x, char *str, int n ) {
return ( wmove ( win, y, x ) == OK
? wgetnstr ( win, str, n ) : ERR );
}
static inline int mvwgetstr ( WINDOW *win, int y, int x, char *str ) {
return ( wmove ( win, y, x ) == OK
? wgetnstr ( win, str, -1 ) : ERR );
}
static inline int mvwhline ( WINDOW *win, int y, int x, chtype ch, int n ) {
return ( wmove ( win, y, x ) == OK
? whline ( win, ch, n ) : ERR );
}
#define mvwprintw( win, y, x, fmt, ... ) \
( wmove((win),(y),(x)) == OK \
? wprintw((win),(fmt), ## __VA_ARGS__) : ERR )
static inline int mvwvline ( WINDOW *win, int y, int x, chtype ch, int n ) {
return ( wmove ( win, y, x ) == OK
? wvline ( win, ch, n ) : ERR );
}
#define printw( fmt, ... ) wprintw(stdscr,(fmt), ## __VA_ARGS__ )
static inline int slk_refresh ( void ) {
if ( slk_clear() == OK )
return slk_restore();
else
return ERR;
}
#define standend() wstandend( stdscr )
#define standout() wstandout( stdscr )
static inline int vline ( chtype ch, int n ) {
return wvline ( stdscr, ch, n );
}
// marked for removal
static inline int vwprintw ( WINDOW *win, const char *fmt, va_list varglist ) {
return vw_printw ( win, fmt, varglist );
}
static inline int waddchstr ( WINDOW *win, const chtype *chstr ) {
return waddchnstr ( win, chstr, -1 );
}
static inline int waddstr ( WINDOW *win, const char *str ) {
return waddnstr ( win, str, -1 );
}
static inline int wbkgdset ( WINDOW *win, chtype ch ) {
return wattrset( win, ch );
}
static inline int wgetstr ( WINDOW *win, char *str ) {
return wgetnstr ( win, str, -1 );
}
static inline int wstandend ( WINDOW *win ) {
return wattrset ( win, A_DEFAULT );
}
static inline int wstandout ( WINDOW *win ) {
return wattrset ( win, A_STANDOUT );
}
#endif /* CURSES_H */