mirror of
https://github.com/xcat2/xNBA.git
synced 2024-12-14 23:31:39 +00:00
659 lines
28 KiB
Plaintext
659 lines
28 KiB
Plaintext
# You many now use double quotes around pathnames, in case
|
|
# your pathname includes spaces.
|
|
|
|
#=======================================================================
|
|
# CONFIG_INTERFACE
|
|
#
|
|
# The configuration interface is a series of menus or dialog boxes that
|
|
# allows you to change all the settings that control Bochs's behavior.
|
|
# There are two choices of configuration interface: a text mode version
|
|
# called "textconfig" and a graphical version called "wx". The text
|
|
# mode version uses stdin/stdout and is always compiled in. The graphical
|
|
# version is only available when you use "--with-wx" on the configure
|
|
# command. If you do not write a config_interface line, Bochs will
|
|
# choose a default for you.
|
|
#
|
|
# NOTE: if you use the "wx" configuration interface, you must also use
|
|
# the "wx" display library.
|
|
#=======================================================================
|
|
#config_interface: textconfig
|
|
#config_interface: wx
|
|
|
|
#=======================================================================
|
|
# DISPLAY_LIBRARY
|
|
#
|
|
# The display library is the code that displays the Bochs VGA screen. Bochs
|
|
# has a selection of about 10 different display library implementations for
|
|
# different platforms. If you run configure with multiple --with-* options,
|
|
# the display_library command lets you choose which one you want to run with.
|
|
# If you do not write a display_library line, Bochs will choose a default for
|
|
# you.
|
|
#
|
|
# The choices are:
|
|
# x use X windows interface, cross platform
|
|
# win32 use native win32 libraries
|
|
# carbon use Carbon library (for MacOS X)
|
|
# beos use native BeOS libraries
|
|
# macintosh use MacOS pre-10
|
|
# amigaos use native AmigaOS libraries
|
|
# sdl use SDL library, cross platform
|
|
# svga use SVGALIB library for Linux, allows graphics without X11
|
|
# term text only, uses curses/ncurses library, cross platform
|
|
# rfb provides an interface to AT&T's VNC viewer, cross platform
|
|
# wx use wxWindows library, cross platform
|
|
# nogui no display at all
|
|
#
|
|
# NOTE: if you use the "wx" configuration interface, you must also use
|
|
# the "wx" display library.
|
|
#=======================================================================
|
|
#display_library: amigaos
|
|
#display_library: beos
|
|
#display_library: carbon
|
|
#display_library: macintosh
|
|
#display_library: nogui
|
|
#display_library: rfb
|
|
#display_library: sdl
|
|
#display_library: term
|
|
#display_library: win32
|
|
#display_library: wx
|
|
#display_library: x
|
|
|
|
#=======================================================================
|
|
# ROMIMAGE:
|
|
# You now need to load a ROM BIOS into F0000-FFFFF. I've wiped
|
|
# out most of the BIOS hooks, and replace them with real BIOS
|
|
# support. Normally, you can use a precompiled BIOS in the bios/
|
|
# directory, named BIOS-bochs-latest.
|
|
#=======================================================================
|
|
#romimage: bios/BIOS-bochs-970717a
|
|
#romimage: file=bios/BIOS-bochs-latest, address=0xf0000
|
|
romimage: file=$BXSHARE/BIOS-bochs-latest, address=0xf0000
|
|
#romimage: file=bios/BIOS-bochs-2-processors, address=0xf0000
|
|
#romimage: file=bios/BIOS-bochs-4-processors, address=0xf0000
|
|
#romimage: file=bios/rombios.bin, address=0xf0000
|
|
|
|
#=======================================================================
|
|
# MEGS
|
|
# set this to the default number of Megabytes of memory you want
|
|
# to emulate. You may also pass the '-megs xyz' option to bochs
|
|
#
|
|
# The default is 32MB, most OS's won't need more than that.
|
|
#=======================================================================
|
|
#megs: 256
|
|
#megs: 128
|
|
#megs: 64
|
|
megs: 32
|
|
#megs: 16
|
|
#megs: 8
|
|
|
|
#=======================================================================
|
|
# OPTROMIMAGE[1-4]:
|
|
# You may now load up to 4 optional ROM images. Be sure to use a
|
|
# read-only area, typically between C8000 and EFFFF. These optional
|
|
# ROM images should not overwrite the rombios (located at
|
|
# F0000-FFFFF) and the videobios (located at C0000-C7FFF).
|
|
# Those ROM images will be initialized by the bios if they contain
|
|
# the right signature (0x55AA).
|
|
# It can also be a convenient way to upload some arbitary code/data
|
|
# in the simulation, that can be retrieved by the boot loader
|
|
#=======================================================================
|
|
#optromimage1: file=optionalrom.bin, address=0xd0000
|
|
#optromimage2: file=optionalrom.bin, address=0xd1000
|
|
#optromimage3: file=optionalrom.bin, address=0xd2000
|
|
#optromimage4: file=optionalrom.bin, address=0xd3000
|
|
#optromimage1: file=../../src/bin/ne.zrom, address=0xd0000
|
|
optromimage1: file=../../src/bin/pnic.zrom, address=0xd0000
|
|
|
|
#=======================================================================
|
|
# VGAROMIMAGE
|
|
# You now need to load a VGA ROM BIOS into C0000.
|
|
#=======================================================================
|
|
#vgaromimage: bios/VGABIOS-lgpl-latest
|
|
#vgaromimage: bios/VGABIOS-elpin-2.40
|
|
vgaromimage: $BXSHARE/VGABIOS-elpin-2.40
|
|
|
|
#=======================================================================
|
|
# FLOPPYA:
|
|
# Point this to pathname of floppy image file or device
|
|
# This should be of a bootable floppy(image/device) if you're
|
|
# booting from 'a'.
|
|
#
|
|
# You can set the initial status of the media to 'ejected' or 'inserted'.
|
|
# floppya: 2_88=path, status=ejected (2.88M 3.5" floppy)
|
|
# floppya: 1_44=path, status=inserted (1.44M 3.5" floppy)
|
|
# floppya: 1_2=path, status=ejected (1.2M 5.25" floppy)
|
|
# floppya: 720k=path, status=inserted (720K 3.5" floppy)
|
|
# floppya: 360k=path, status=inserted (360K 5.25" floppy)
|
|
#
|
|
# The path should be the name of a disk image file. On unix, you can use
|
|
# a raw device name such as /dev/fd0 on Linux. On WinNT and Win2k, use
|
|
# drive letters such as a: or b: as the path. Raw floppy access is not
|
|
# supported on Windows 95 and 98.
|
|
#=======================================================================
|
|
floppya: 1_44=/dev/fd0, status=inserted
|
|
#floppya: file=../1.44, status=inserted
|
|
#floppya: 1_44=/dev/fd0H1440, status=inserted
|
|
#floppya: 1_2=../1_2, status=inserted
|
|
#floppya: 1_44=a:, status=inserted
|
|
#floppya: 1_44=a.img, status=inserted
|
|
|
|
#=======================================================================
|
|
# FLOPPYB:
|
|
# See FLOPPYA above for syntax
|
|
#=======================================================================
|
|
#floppyb: 1_44=b:, status=inserted
|
|
floppyb: 1_44=b.img, status=inserted
|
|
|
|
#=======================================================================
|
|
# ATA0, ATA1, ATA2, ATA3
|
|
# ATA controller for hard disks and cdroms
|
|
#
|
|
# ata[0-3]: enabled=[0|1], ioaddr1=addr, ioaddr2=addr, irq=number
|
|
#
|
|
# These options enables up to 4 ata channels. For each channel
|
|
# the two base io address and the irq must be specified.
|
|
#
|
|
# ata0 is enabled by default, with ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
|
|
#
|
|
# Examples:
|
|
# ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
|
|
# ata1: enabled=1, ioaddr1=0x170, ioaddr2=0x370, irq=15
|
|
# ata2: enabled=1, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
|
|
# ata3: enabled=1, ioaddr1=0x168, ioaddr2=0x368, irq=9
|
|
#=======================================================================
|
|
ata0: enabled=1, ioaddr1=0x1f0, ioaddr2=0x3f0, irq=14
|
|
ata1: enabled=0, ioaddr1=0x170, ioaddr2=0x370, irq=15
|
|
ata2: enabled=0, ioaddr1=0x1e8, ioaddr2=0x3e8, irq=11
|
|
ata3: enabled=0, ioaddr1=0x168, ioaddr2=0x368, irq=9
|
|
|
|
#=======================================================================
|
|
# ATA[0-3]-MASTER, ATA[0-3]-SLAVE
|
|
#
|
|
# This defines the type and characteristics of all attached ata devices:
|
|
# type= type of attached device [disk|cdrom]
|
|
# path= path of the image
|
|
# cylinders= only valid for disks
|
|
# heads= only valid for disks
|
|
# spt= only valid for disks
|
|
# status= only valid for cdroms [inserted|ejected]
|
|
# biosdetect= type of biosdetection [none|auto], only for disks on ata0 [cmos]
|
|
# translation=type of transation of the bios, only for disks [none|lba|large|rechs|auto]
|
|
# model= string returned by identify device command
|
|
#
|
|
# Point this at a hard disk image file, cdrom iso file, or physical cdrom
|
|
# device. To create a hard disk image, try running bximage. It will help you
|
|
# choose the size and then suggest a line that works with it.
|
|
#
|
|
# In UNIX it may be possible to use a raw device as a Bochs hard disk,
|
|
# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
|
|
#
|
|
# In windows, the drive letter + colon notation should be used for cdroms.
|
|
# Depending on versions of windows and drivers, you may only be able to
|
|
# access the "first" cdrom in the system. On MacOSX, use path="drive"
|
|
# to access the physical drive.
|
|
#
|
|
# The path, cylinders, heads, and spt are mandatory for type=disk
|
|
# The path is mandatory for type=cdrom
|
|
#
|
|
# Default values are:
|
|
# biosdetect=auto, translation=auto, model="Generic 1234"
|
|
#
|
|
# The biosdetect option has currently no effect on the bios
|
|
#
|
|
# Examples:
|
|
# ata0-master: type=disk, path=10M.sample, cylinders=306, heads=4, spt=17
|
|
# ata0-slave: type=disk, path=20M.sample, cylinders=615, heads=4, spt=17
|
|
# ata1-master: type=disk, path=30M.sample, cylinders=615, heads=6, spt=17
|
|
# ata1-slave: type=disk, path=46M.sample, cylinders=940, heads=6, spt=17
|
|
# ata2-master: type=disk, path=62M.sample, cylinders=940, heads=8, spt=17
|
|
# ata2-slave: type=disk, path=112M.sample, cylinders=900, heads=15, spt=17
|
|
# ata3-master: type=disk, path=483M.sample, cylinders=1024, heads=15, spt=63
|
|
# ata3-slave: type=cdrom, path=iso.sample, status=inserted
|
|
#=======================================================================
|
|
#ata0-master: type=disk, path="30M.sample", cylinders=615, heads=6, spt=17
|
|
#ata0-slave: type=cdrom, path=D:, status=inserted
|
|
#ata0-slave: type=cdrom, path=/dev/cdrom, status=inserted
|
|
#ata0-slave: type=cdrom, path="drive", status=inserted
|
|
|
|
#=======================================================================
|
|
#
|
|
# The DISKC option is deprecated. Use ATA* options instead.
|
|
#
|
|
# DISKC: file=, cyl=, heads=, spt=
|
|
# Point this at a hard disk image file. To create
|
|
# a hard disk image, try running bximage. It will help you choose the
|
|
# size and then suggest a diskc line that works with it.
|
|
#
|
|
# In UNIX it may be possible to use a raw device as a Bochs hard disk,
|
|
# but WE DON'T RECOMMEND IT. In Windows there is no easy way.
|
|
#
|
|
# Examples:
|
|
# diskc: file=10M.sample, cyl=306, heads=4, spt=17
|
|
# diskc: file=20M.sample, cyl=615, heads=4, spt=17
|
|
# diskc: file=30M.sample, cyl=615, heads=6, spt=17
|
|
# diskc: file=46M.sample, cyl=940, heads=6, spt=17
|
|
# diskc: file=62M.sample, cyl=940, heads=8, spt=17
|
|
# diskc: file=112M.sample, cyl=900, heads=15, spt=17
|
|
# diskc: file=483M.sample, cyl=1024, heads=15, spt=63
|
|
#=======================================================================
|
|
#diskc: file="30M.sample", cyl=615, heads=6, spt=17
|
|
|
|
#=======================================================================
|
|
#
|
|
# The DISKD option is deprecated. Use ATA* options instead.
|
|
#
|
|
# DISKD:
|
|
# See DISKC above for syntax
|
|
#
|
|
# NOTE: diskd and cdromd must not be used together!
|
|
#=======================================================================
|
|
#diskd: file="diskd.img", cyl=615, heads=6, spt=17
|
|
|
|
#=======================================================================
|
|
#
|
|
# The CDROMD option is deprecated. Use ATA* options instead.
|
|
#
|
|
# CDROMD:
|
|
#
|
|
# cdromd: dev=/dev/cdrom, status=inserted
|
|
# cdromd: dev=/dev/cdrom, status=ejected
|
|
# cdromd: dev=e:, status=ejected
|
|
#
|
|
# In windows, the drive letter + colon notation should be used for cdroms.
|
|
# Depending on versions of windows and drivers, you may only be able to
|
|
# access the "first" cdrom in the system. On MacOSX, use path="drive"
|
|
# to access the physical drive.
|
|
#
|
|
# NOTE: diskd and cdromd must not be used together!
|
|
#=======================================================================
|
|
#cdromd: dev=D:, status=inserted
|
|
#cdromd: dev=/dev/cdrom, status=inserted
|
|
#cdromd: dev="drive", status=inserted
|
|
|
|
#=======================================================================
|
|
# NEWHARDDRIVESUPPORT: enabled=[0|1]
|
|
# As of cvs version on 5/17/2001, newharddrivesupport is on by default.
|
|
#=======================================================================
|
|
#newharddrivesupport: enabled=1
|
|
|
|
#=======================================================================
|
|
# BOOT:
|
|
# This defines your boot drive.
|
|
# You can either boot from 'floppy', 'disk' or 'cdrom'
|
|
# legacy 'a' and 'c' are also supported
|
|
# Examples:
|
|
# boot: floppy
|
|
# boot: disk
|
|
# boot: cdrom
|
|
# boot: c
|
|
# boot: a
|
|
#=======================================================================
|
|
#boot: floppy
|
|
#boot: disk
|
|
|
|
#=======================================================================
|
|
# FLOPPY_BOOTSIG_CHECK: disabled=[0|1]
|
|
# Enables or disables the 0xaa55 signature check on boot floppies
|
|
# Defaults to disabled=0
|
|
# Examples:
|
|
# floppy_bootsig_check: disabled=0
|
|
# floppy_bootsig_check: disabled=1
|
|
#=======================================================================
|
|
#floppy_bootsig_check: disabled=1
|
|
floppy_bootsig_check: disabled=0
|
|
|
|
#=======================================================================
|
|
# LOG:
|
|
# Give the path of the log file you'd like Bochs debug and misc. verbage
|
|
# to be written to. If you really don't want it, make it /dev/null. :^(
|
|
#
|
|
# Examples:
|
|
# log: ./bochs.out
|
|
# log: /dev/tty
|
|
#=======================================================================
|
|
#log: /dev/null
|
|
log: bochsout.txt
|
|
|
|
#=======================================================================
|
|
# LOGPREFIX:
|
|
# This handles the format of the string prepended to each log line.
|
|
# You may use those special tokens :
|
|
# %t : 11 decimal digits timer tick
|
|
# %i : 8 hexadecimal digits of cpu0 current eip
|
|
# %e : 1 character event type ('i'nfo, 'd'ebug, 'p'anic, 'e'rror)
|
|
# %d : 5 characters string of the device, between brackets
|
|
#
|
|
# Default : %t%e%d
|
|
# Examples:
|
|
# logprefix: %t-%e-@%i-%d
|
|
# logprefix: %i%e%d
|
|
#=======================================================================
|
|
#logprefix: %t%e%d
|
|
|
|
#=======================================================================
|
|
# LOG CONTROLS
|
|
#
|
|
# Bochs now has four severity levels for event logging.
|
|
# panic: cannot proceed. If you choose to continue after a panic,
|
|
# don't be surprised if you get strange behavior or crashes.
|
|
# error: something went wrong, but it is probably safe to continue the
|
|
# simulation.
|
|
# info: interesting or useful messages.
|
|
# debug: messages useful only when debugging the code. This may
|
|
# spit out thousands per second.
|
|
#
|
|
# For events of each level, you can choose to crash, report, or ignore.
|
|
# TODO: allow choice based on the facility: e.g. crash on panics from
|
|
# everything except the cdrom, and only report those.
|
|
#
|
|
# If you are experiencing many panics, it can be helpful to change
|
|
# the panic action to report instead of fatal. However, be aware
|
|
# that anything executed after a panic is uncharted territory and can
|
|
# cause bochs to become unstable. The panic is a "graceful exit," so
|
|
# if you disable it you may get a spectacular disaster instead.
|
|
#=======================================================================
|
|
panic: action=ask
|
|
error: action=report
|
|
info: action=report
|
|
debug: action=ignore
|
|
|
|
#=======================================================================
|
|
# DEBUGGER_LOG:
|
|
# Give the path of the log file you'd like Bochs to log debugger output.
|
|
# If you really don't want it, make it /dev/null or '-'. :^(
|
|
#
|
|
# Examples:
|
|
# debugger_log: ./debugger.out
|
|
#=======================================================================
|
|
#debugger_log: /dev/null
|
|
#debugger_log: debugger.out
|
|
debugger_log: -
|
|
|
|
#=======================================================================
|
|
# com1:
|
|
# This defines a serial (COM) port. You can specify a device to use as com1.
|
|
# This can be a real serial line, or a pty. To use a pty (under X/Unix),
|
|
# create two windows (xterms, usually). One of them will run bochs, and the
|
|
# other will act as com1. Find out the tty the com1 window using the `tty'
|
|
# command, and use that as the `dev' parameter. Then do `sleep 1000000' in
|
|
# the com1 window to keep the shell from messing with things, and run bochs in
|
|
# the other window. Serial I/O to com1 (port 0x3f8) will all go to the other
|
|
# window.
|
|
#=======================================================================
|
|
#com1: enabled=1, dev=/dev/ttyp9
|
|
#com1: enabled=1, dev=/tmp/serial.log
|
|
|
|
|
|
#=======================================================================
|
|
# PARPORT1:
|
|
# This defines a parallel (printer) port. When turned on and an output file is
|
|
# defined the emulated printer port sends characters printed by the guest OS
|
|
# into the output file. On some platforms a device filename can be used to
|
|
# send the data to the real parallel port (e.g. "/dev/lp0" on Linux, "lpt1" on
|
|
# win32 platforms).
|
|
#
|
|
# Examples:
|
|
# parport1: enabled=1, file="parport.out"
|
|
# parport1: enabled=1, file="/dev/lp0"
|
|
# parport1: enabled=0
|
|
#=======================================================================
|
|
parport1: enabled=1, file="parport.out"
|
|
|
|
#=======================================================================
|
|
# SB16:
|
|
# This defines the SB16 sound emulation. It can have several of the
|
|
# following properties.
|
|
# All properties are in the format sb16: property=value
|
|
# midi: The filename is where the midi data is sent. This can be a
|
|
# device or just a file if you want to record the midi data.
|
|
# midimode:
|
|
# 0=no data
|
|
# 1=output to device (system dependent. midi denotes the device driver)
|
|
# 2=SMF file output, including headers
|
|
# 3=output the midi data stream to the file (no midi headers and no
|
|
# delta times, just command and data bytes)
|
|
# wave: This is the device/file where wave output is stored
|
|
# wavemode:
|
|
# 0=no data
|
|
# 1=output to device (system dependent. wave denotes the device driver)
|
|
# 2=VOC file output, incl. headers
|
|
# 3=output the raw wave stream to the file
|
|
# log: The file to write the sb16 emulator messages to.
|
|
# loglevel:
|
|
# 0=no log
|
|
# 1=only midi program and bank changes
|
|
# 2=severe errors
|
|
# 3=all errors
|
|
# 4=all errors plus all port accesses
|
|
# 5=all errors and port accesses plus a lot of extra info
|
|
# dmatimer:
|
|
# microseconds per second for a DMA cycle. Make it smaller to fix
|
|
# non-continous sound. 750000 is usually a good value. This needs a
|
|
# reasonably correct setting for IPS.
|
|
#
|
|
# For an example look at the next line:
|
|
#=======================================================================
|
|
|
|
#sb16: midimode=1, midi=/dev/midi00, wavemode=1, wave=/dev/dsp, loglevel=2, log=sb16.log, dmatimer=600000
|
|
|
|
#=======================================================================
|
|
# VGA_UPDATE_INTERVAL:
|
|
# Video memory is scanned for updates and screen updated every so many
|
|
# virtual seconds. The default is 300000, about 3Hz. This is generally
|
|
# plenty. Keep in mind that you must tweak the 'ips:' directive
|
|
# to be as close to the number of emulated instructions-per-second
|
|
# your workstation can do, for this to be accurate.
|
|
#
|
|
# Examples:
|
|
# vga_update_interval: 250000
|
|
#=======================================================================
|
|
vga_update_interval: 300000
|
|
|
|
# using for Winstone '98 tests
|
|
#vga_update_interval: 100000
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_SERIAL_DELAY:
|
|
# Approximate time in microseconds that it takes one character to
|
|
# be transfered from the keyboard to controller over the serial path.
|
|
# Examples:
|
|
# keyboard_serial_delay: 200
|
|
#=======================================================================
|
|
keyboard_serial_delay: 250
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_PASTE_DELAY:
|
|
# Approximate time in microseconds between attempts to paste
|
|
# characters to the keyboard controller. This leaves time for the
|
|
# guest os to deal with the flow of characters. The ideal setting
|
|
# depends on how your operating system processes characters. The
|
|
# default of 100000 usec (.1 seconds) was chosen because it works
|
|
# consistently in Windows.
|
|
#
|
|
# If your OS is losing characters during a paste, increase the paste
|
|
# delay until it stops losing characters.
|
|
#
|
|
# Examples:
|
|
# keyboard_paste_delay: 100000
|
|
#=======================================================================
|
|
keyboard_paste_delay: 100000
|
|
|
|
#=======================================================================
|
|
# FLOPPY_COMMAND_DELAY:
|
|
# Time in microseconds to wait before completing some floppy commands
|
|
# such as read/write/seek/etc, which normally have a delay associated.
|
|
# I had this hardwired to 50,000 before.
|
|
#
|
|
# Examples:
|
|
# floppy_command_delay: 50000
|
|
#=======================================================================
|
|
floppy_command_delay: 500
|
|
|
|
#=======================================================================
|
|
# IPS:
|
|
# Emulated Instructions Per Second. This is the number of IPS that bochs
|
|
# is capable of running on your machine. Read the note in config.h
|
|
# on how to find this. Make sure to recompile after.
|
|
#
|
|
# IPS is used to calibrate many time-dependent events within the bochs
|
|
# simulation. For example, changing IPS affects the frequency of VGA
|
|
# updates, the duration of time before a key starts to autorepeat, and
|
|
# the measurement of BogoMips and other benchmarks.
|
|
#
|
|
# Examples:
|
|
# Machine Mips
|
|
# ________________________________________________________________
|
|
# 650Mhz Athlon K-7 with Linux 2.4.4/egcs-2.91.66 2 to 2.5 Mips
|
|
# 400Mhz Pentium II with Linux 2.0.36/egcs-1.0.3 1 to 1.8 Mips
|
|
# 166Mhz 64bit Sparc with Solaris 2.x approx 0.75 Mips
|
|
# 200Mhz Pentium with Linux 2.x approx 0.5 Mips
|
|
#
|
|
#=======================================================================
|
|
ips: 1000000
|
|
|
|
#=======================================================================
|
|
# PIT:
|
|
# The PIT is the programmable interval timer. It has an option that tries to
|
|
# keep the PIT in sync with real time. This feature is still experimental,
|
|
# but it may be useful if you want to prevent Bochs from running too fast, for
|
|
# example a DOS video game. Be aware that with the realtime pit option, your
|
|
# simulation will not be repeatable; this can a problem if you are debugging.
|
|
#=======================================================================
|
|
#pit: realtime=1
|
|
|
|
#=======================================================================
|
|
# mouse: Not used in any of the GUI specific modules, but the option
|
|
# bx_options.mouse_enabled is set to this value. The idea,
|
|
# is that the GUI code should not generate mouse events when
|
|
# not enabled. The hardware emualation itself is not disabled
|
|
# by this. This is to facilitate deterministic runs of bochs.
|
|
#
|
|
# Examples:
|
|
# mouse: enabled=1
|
|
# mouse: enabled=0
|
|
#
|
|
# I wouldn't recommend enabling the mouse by default, unless you have a
|
|
# really good reason to do so.
|
|
#=======================================================================
|
|
mouse: enabled=0
|
|
|
|
#=======================================================================
|
|
# private_colormap: Request that the GUI create and use it's own
|
|
# non-shared colormap. This colormap will be used
|
|
# when in the bochs window. If not enabled, a
|
|
# shared colormap scheme may be used. Not implemented
|
|
# on all GUI's.
|
|
#
|
|
# Examples:
|
|
# private_colormap: enabled=1
|
|
# private_colormap: enabled=0
|
|
#=======================================================================
|
|
private_colormap: enabled=0
|
|
|
|
#=======================================================================
|
|
# fullscreen: ONLY IMPLEMENTED ON AMIGA
|
|
# Request that Bochs occupy the entire screen instead of a
|
|
# window.
|
|
#
|
|
# Examples:
|
|
# fullscreen: enabled=0
|
|
# fullscreen: enabled=1
|
|
#=======================================================================
|
|
fullscreen: enabled=0
|
|
screenmode: name="sample"
|
|
|
|
#=======================================================================
|
|
# ne2k: NE2000 compatible ethernet adapter
|
|
#
|
|
# Examples:
|
|
# ne2k: ioaddr=IOADDR, irq=IRQ, mac=MACADDR, ethmod=MODULE, ethdev=DEVICE, script=SCRIPT
|
|
#
|
|
# ioaddr, irq: You probably won't need to change ioaddr and irq, unless there
|
|
# are IRQ conflicts.
|
|
#
|
|
# mac: The MAC address MUST NOT match the address of any machine on the net.
|
|
# Also, the first byte must be an even number (bit 0 set means a multicast
|
|
# address), and you cannot use ff:ff:ff:ff:ff:ff because that's the broadcast
|
|
# address. For the ethertap module, you must use fe:fd:00:00:00:01. There may
|
|
# be other restrictions too. To be safe, just use the b0:c4... address.
|
|
#
|
|
# ethdev: The ethdev value is the name of the network interface on your host
|
|
# platform. On UNIX machines, you can get the name by running ifconfig. On
|
|
# Windows machines, you must run niclist to get the name of the ethdev.
|
|
# Niclist source code is in misc/niclist.c and it is included in Windows
|
|
# binary releases.
|
|
#
|
|
# script: The script value is optionnal, and is the name of a script that
|
|
# is executed after bochs initialize the network interface. You can use
|
|
# this script to configure this network interface, or enable masquerading.
|
|
# This is mainly useful for the tun/tap devices that only exist during
|
|
# Bochs execution. The network interface name is supplied to the script
|
|
# as first parameter
|
|
#=======================================================================
|
|
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=fbsd, ethdev=xl0
|
|
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:00, ethmod=linux, ethdev=eth0
|
|
# ne2k: ioaddr=0x280, irq=9, mac=b0:c4:20:00:00:01, ethmod=win32, ethdev=MYCARD
|
|
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tap, ethdev=tap0
|
|
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0, script=./ifup.tun
|
|
# ne2k: ioaddr=0x280, irq=9, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun0
|
|
|
|
# Pseudo NIC adaptor. The way bochs is structured at the moment means
|
|
# that you need to enable ne2k support in order to compile in any of
|
|
# the networking code.
|
|
pnic: ioaddr=0xdc00, irq=11, mac=fe:fd:00:00:00:01, ethmod=tuntap, ethdev=tun1, script=./ifup.tun
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_MAPPING:
|
|
# This enables a remap of a physical localized keyboard to a
|
|
# virtualized us keyboard, as the PC architecture expects.
|
|
# If enabled, the keymap file must be specified.
|
|
#
|
|
# Examples:
|
|
# keyboard_mapping: enabled=1, map=gui/keymaps/x11-pc-de.map
|
|
#=======================================================================
|
|
keyboard_mapping: enabled=0, map=
|
|
|
|
#=======================================================================
|
|
# KEYBOARD_TYPE:
|
|
# Type of keyboard return by a "identify keyboard" command to the
|
|
# keyboard controler. It must be one of "xt", "at" or "mf".
|
|
# Defaults to "mf". It should be ok for almost everybody. A known
|
|
# exception is french macs, that do have a "at"-like keyboard.
|
|
#
|
|
# Examples:
|
|
# keyboard_type: mf
|
|
#=======================================================================
|
|
#keyboard_type: mf
|
|
|
|
#=======================================================================
|
|
# USER_SHORTCUT:
|
|
# This defines the keyboard shortcut to be sent when you press the "user"
|
|
# button in the headerbar. The shortcut string can be a combination of
|
|
# these key names: "alt", "ctrl", "del", "esc", "f1", "f4", "tab", "win".
|
|
# Up to 3 keys can be pressed at a time.
|
|
#
|
|
# Example:
|
|
# user_shortcut: keys=ctrlaltdel
|
|
#=======================================================================
|
|
user_shortcut: keys=ctrlaltdel
|
|
|
|
#=======================================================================
|
|
# other stuff
|
|
#=======================================================================
|
|
magic_break: enabled=1
|
|
|
|
#load32bitOSImage: os=nullkernel, path=../kernel.img, iolog=../vga_io.log
|
|
#load32bitOSImage: os=linux, path=../linux.img, iolog=../vga_io.log, initrd=../initrd.img
|
|
i440fxsupport: enabled=1
|
|
#time0: 938581955
|
|
|
|
#=======================================================================
|
|
# for Macintosh, use the style of pathnames in the following
|
|
# examples.
|
|
#
|
|
# vgaromimage: :bios:VGABIOS-elpin-2.20
|
|
# romimage: file=:bios:BIOS-bochs-981222a, address=0xf0000
|
|
# floppya: 1_44=[fd:], status=inserted
|
|
#=======================================================================
|
|
|