#include #include #include #include #include #include #include /** @file * * Transport-network layer interface * * This file contains functions and utilities for the * TCP/IP transport-network layer interface */ /** Registered network-layer protocols that support TCP/IP */ static struct tcpip_net_protocol tcpip_net_protocols[0] __table_start ( tcpip_net_protocols ); static struct tcpip_net_protocol tcpip_net_protocols_end[0] __table_end ( tcpip_net_protocols ); /** Registered transport-layer protocols that support TCP/IP */ static struct tcpip_protocol tcpip_protocols[0]__table_start ( tcpip_protocols ); static struct tcpip_protocol tcpip_protocols_end[0] __table_end ( tcpip_protocols ); /** Process a received TCP/IP packet * * @v pkb Packet buffer * @v tcpip_proto Transport-layer protocol number * @v st_src Partially-filled source address * @v st_dest Partially-filled destination address * @v pshdr_csum Pseudo-header checksum * @ret rc Return status code * * This function expects a transport-layer segment from the network * layer. The network layer should fill in as much as it can of the * source and destination addresses (i.e. it should fill in the * address family and the network-layer addresses, but leave the ports * and the rest of the structures as zero). */ int tcpip_rx ( struct pk_buff *pkb, uint8_t tcpip_proto, struct sockaddr_tcpip *st_src, struct sockaddr_tcpip *st_dest, uint16_t pshdr_csum ) { struct tcpip_protocol *tcpip; /* Hand off packet to the appropriate transport-layer protocol */ for ( tcpip = tcpip_protocols; tcpip < tcpip_protocols_end; tcpip++ ) { if ( tcpip->tcpip_proto == tcpip_proto ) { DBG ( "TCP/IP received %s packet\n", tcpip->name ); return tcpip->rx ( pkb, st_src, st_dest, pshdr_csum ); } } DBG ( "Unrecognised TCP/IP protocol %d\n", tcpip_proto ); free_pkb ( pkb ); return -EPROTONOSUPPORT; } /** Transmit a TCP/IP packet * * @v pkb Packet buffer * @v tcpip_protocol Transport-layer protocol * @v st_dest Destination address * @v trans_csum Transport-layer checksum to complete, or NULL * @ret rc Return status code */ int tcpip_tx ( struct pk_buff *pkb, struct tcpip_protocol *tcpip_protocol, struct sockaddr_tcpip *st_dest, uint16_t *trans_csum ) { struct tcpip_net_protocol *tcpip_net; /* Hand off packet to the appropriate network-layer protocol */ for ( tcpip_net = tcpip_net_protocols ; tcpip_net < tcpip_net_protocols_end ; tcpip_net++ ) { if ( tcpip_net->sa_family == st_dest->st_family ) { DBG ( "TCP/IP sending %s packet\n", tcpip_net->name ); return tcpip_net->tx ( pkb, tcpip_protocol, st_dest, trans_csum ); } } DBG ( "Unrecognised TCP/IP address family %d\n", st_dest->st_family ); free_pkb ( pkb ); return -EAFNOSUPPORT; } /** * Calculate continued TCP/IP checkum * * @v partial Checksum of already-summed data, in network byte order * @v data Data buffer * @v len Length of data buffer * @ret cksum Updated checksum, in network byte order * * Calculates a TCP/IP-style 16-bit checksum over the data block. The * checksum is returned in network byte order. * * This function may be used to add new data to an existing checksum. * The function assumes that both the old data and the new data start * on even byte offsets; if this is not the case then you will need to * byte-swap either the input partial checksum, the output checksum, * or both. Deciding which to swap is left as an exercise for the * interested reader. */ uint16_t tcpip_continue_chksum ( uint16_t partial, const void *data, size_t len ) { unsigned int cksum = ( ( ~partial ) & 0xffff ); unsigned int value; unsigned int i; for ( i = 0 ; i < len ; i++ ) { value = * ( ( uint8_t * ) data + i ); if ( i & 1 ) { /* Odd bytes: swap on little-endian systems */ value = be16_to_cpu ( value ); } else { /* Even bytes: swap on big-endian systems */ value = le16_to_cpu ( value ); } cksum += value; if ( cksum > 0xffff ) cksum -= 0xffff; } return ( ~cksum ); } /** * Calculate TCP/IP checkum * * @v data Data buffer * @v len Length of data buffer * @ret cksum Checksum, in network byte order * * Calculates a TCP/IP-style 16-bit checksum over the data block. The * checksum is returned in network byte order. */ uint16_t tcpip_chksum ( const void *data, size_t len ) { return tcpip_continue_chksum ( TCPIP_EMPTY_CSUM, data, len ); }