#ifndef COMPILER_H #define COMPILER_H /* * Doxygen can't cope with some of the more esoteric areas of C, so we * make its life simpler. * */ #ifdef DOXYGEN #define __attribute__(x) #endif /* * We export the symbol obj_OBJECT (OBJECT is defined on command-line) * as a global symbol, so that the linker can drag in selected object * files from the library using -u obj_OBJECT. * * Not quite sure why cpp requires two levels of macro call in order * to actually expand OBJECT... */ #undef _H1 #define _H1( x, y ) x ## y #undef _H2 #define _H2( x, y ) _H1 ( x, y ) #define PREFIX_OBJECT(prefix) _H2 ( prefix, OBJECT ) #define OBJECT_SYMBOL PREFIX_OBJECT(obj_) #undef _STR #define _STR(s) #s #undef _XSTR #define _XSTR(s) _STR(s) #define OBJECT_SYMBOL_STR _XSTR ( OBJECT_SYMBOL ) #ifdef ASSEMBLY .globl OBJECT_SYMBOL .equ OBJECT_SYMBOL, 0 #else /* ASSEMBLY */ __asm__ ( ".globl\t" OBJECT_SYMBOL_STR ); __asm__ ( ".equ\t" OBJECT_SYMBOL_STR ", 0" ); /* * Macro to allow objects to explicitly drag in other objects by * object name. Used by config.c. * */ #define REQUIRE_OBJECT(object) \ __asm__ ( ".equ\tneed_" #object ", obj_" #object ); /* * If debug_OBJECT is set to a true value, the macro DBG(...) will * expand to printf(...) when compiling OBJECT, and the symbol * DEBUG_LEVEL will be inserted into the object file. * */ #define DEBUG_SYMBOL PREFIX_OBJECT(debug_) #if DEBUG_SYMBOL #include "console.h" #define DEBUG_SYMBOL_STR _XSTR ( DEBUG_SYMBOL ) __asm__ ( ".equ\tDEBUG_LEVEL, " DEBUG_SYMBOL_STR ); #endif #define DBG_PRINT(...) printf ( __VA_ARGS__ ) #define DBG_DISCARD(...) #define DBG DBG_DISCARD #define DBG2 DBG_DISCARD #if DEBUG_SYMBOL >= 1 #undef DBG #define DBG DBG_PRINT #endif #if DEBUG_SYMBOL >= 2 #undef DBG2 #define DBG2 DBG_PRINT #endif /* * ASSERT() macros * */ #define ASSERT(x) #if DEBUG_SYMBOL >= 1 #undef ASSERT #define ASSERT(x) \ do { \ if ( ! (x) ) { \ DBG ( "ASSERT(%s) failed at %s line %d [%s]\n", #x, \ __FILE__, __LINE__, __FUNCTION__ ); \ } \ } while (0) #endif /* * Commonly-used attributes. * * Note that __used can be used only for functions. If you have a * static variable declaration that you want to force to be included, * use __unused. * */ #define PACKED __attribute__ (( packed )) #define __unused __attribute__ (( unused )) #define __used __attribute__ (( used )) #define __aligned __attribute__ (( aligned ( 16 ) )) /* * To save space in the binary when multiple-driver images are * compiled, uninitialised data areas can be shared between drivers. * This will typically be used to share statically-allocated receive * and transmit buffers between drivers. * * Use as e.g. * * struct { * char rx_buf[NUM_RX_BUF][RX_BUF_SIZE]; * char tx_buf[TX_BUF_SIZE]; * } my_static_data __shared; * */ #define __shared __asm__ ( "_shared_bss" ) #endif /* ASSEMBLY */ #endif /* COMPILER_H */