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Allow for multiple debug levels
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@ -40,17 +40,30 @@ __asm__ ( ".equ\t" OBJECT_SYMBOL_STR ", 0" );
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/*
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* If debug_OBJECT is set to a true value, the macro DBG(...) will
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* expand to printf(...) when compiling OBJECT, and the symbol
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* WITH_DEBUG_MESSAGES will be inserted into the object file.
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* DEBUG_LEVEL will be inserted into the object file.
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*
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*/
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#define DEBUG_SYMBOL _H2 ( debug_, OBJECT )
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#if DEBUG_SYMBOL
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#include "console.h"
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#define DBG(...) printf ( __VA_ARGS__ )
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#define DEBUG_SYMBOL_STR _XSTR ( DEBUG_SYMBOL )
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__asm__ ( ".equ\tWITH_DEBUG_MESSAGES, 0" );
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#else
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#define DBG(...)
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__asm__ ( ".equ\tDEBUG_LEVEL, " DEBUG_SYMBOL_STR );
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#endif
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#define DBG_PRINT(...) printf ( __VA_ARGS__ )
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#define DBG_DISCARD(...)
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#define DBG DBG_DISCARD
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#define DBG2 DBG_DISCARD
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#if DEBUG_SYMBOL >= 1
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#undef DBG
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#define DBG DBG_PRINT
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#endif
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#if DEBUG_SYMBOL >= 2
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#undef DBG2
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#define DBG2 DBG_PRINT
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#endif
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#define PACKED __attribute__((packed))
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