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Definition of a (hopefully) generic stream API

This commit is contained in:
Michael Brown 2007-01-30 12:16:36 +00:00
parent 395c76e94d
commit ddf3b56d47

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src/include/gpxe/stream.h Normal file
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#ifndef _GPXE_STREAM_H
#define _GPXE_STREAM_H
/** @file
*
* Stream API
*/
#include <stdint.h>
#include <gpxe/socket.h>
struct stream_application;
struct stream_connection;
/** Stream applicatin-layer operations */
struct stream_application_operations {
/**
* Connection established
*
* @v app Stream application
*/
void ( * connected ) ( struct stream_application *app );
/**
* Connection closed
*
* @v app Stream application
* @v rc Error code, if any
*
* This is called when the connection is closed for any
* reason, including timeouts or aborts. The error code
* contains the negative error number, if the closure is due
* to an error, or zero for a normal close.
*
* When closed() is called, the application no longer has a
* valid stream connection. Note that connected() may not
* have been called before closed(), if the close is due to an
* error during connection setup.
*/
void ( * closed ) ( struct stream_application *app, int rc );
/**
* Transmit data
*
* @v app Stream application
* @v data Temporary data buffer
* @v len Length of temporary data buffer
*
* The application should transmit whatever it currently wants
* to send using stream_send(). If retransmissions are
* required, senddata() will be called again and the
* application must regenerate the data. The easiest way to
* implement this is to ensure that senddata() never changes
* the application's state.
*
* The application may use the temporary data buffer to
* construct the data to be sent. Note that merely filling
* the buffer will do nothing; the application must call
* stream_send() in order to actually transmit the data. Use
* of the buffer is not compulsory; the application may call
* stream_send() on any block of data.
*/
void ( * senddata ) ( struct stream_application *app,
void *data, size_t len );
/**
* Transmitted data acknowledged
*
* @v app Stream application
* @v len Length of acknowledged data
*
* @c len is guaranteed to not exceed the outstanding amount
* of unacknowledged data.
*/
void ( * acked ) ( struct stream_application *app, size_t len );
/**
* Receive new data
*
* @v app Stream application
* @v data Data
* @v len Length of data
*/
void ( * newdata ) ( struct stream_application *app,
void *data, size_t len );
};
/** Stream connection-layer operations */
struct stream_connection_operations {
/**
* Bind to local address
*
* @v conn Stream connection
* @v local Local address
* @ret rc Return status code
*/
int ( * bind ) ( struct stream_connection *conn,
struct sockaddr *local );
/**
* Connect to remote address
*
* @v conn Stream connection
* @v peer Remote address
* @ret rc Return status code
*
* This initiates the connection. If the connection succeeds,
* the application's connected() method will be called. If
* the connection fails (e.g. due to a timeout), the
* application's closed() method will be called with an
* appropriate error code.
*/
int ( * connect ) ( struct stream_connection *conn,
struct sockaddr *peer );
/**
* Close connection
*
* @v conn Stream connection
*/
void ( * close ) ( struct stream_connection *conn );
/**
* Send data via connection
*
* @v conn Stream connection
* @v data Data to send
* @v len Length of data
* @ret rc Return status code
*
* This method should be called only in the context of an
* application's senddata() method.
*/
int ( * send ) ( struct stream_connection *conn,
void *data, size_t len );
/**
* Notify connection that data is available to send
*
* @v conn Stream connection
* @ret rc Return status code
*
* This will cause the connection to call the application's
* senddata() method. It should be called when the
* application acquires new data to send as a result of
* something external to the data stream (e.g. when iSCSI is
* asked to issue a new command on an otherwise-idle
* connection). Most applications will not need to call this
* method.
*/
int ( * kick ) ( struct stream_connection *conn );
};
/** A stream application */
struct stream_application {
/** Stream connection, if any
*
* This will be NULL if the stream does not currently have a
* valid connection.
*/
struct stream_connection *conn;
/** Stream application-layer operations */
struct stream_application_operations *op;
};
/** A stream connection */
struct stream_connection {
/** Stream application, if any
*
* This will be NULL if the stream does not currently have a
* valid application.
*/
struct stream_application *app;
/** Stream connection-layer operations */
struct stream_connection_operations *op;
};
extern void stream_connected ( struct stream_connection *conn );
extern void stream_closed ( struct stream_connection *conn, int rc );
extern void stream_senddata ( struct stream_connection *conn,
void *data, size_t len );
extern void stream_acked ( struct stream_connection *conn, size_t len );
extern void stream_newdata ( struct stream_connection *conn,
void *data, size_t len );
extern int stream_bind ( struct stream_application *app,
struct sockaddr *local );
extern int stream_connect ( struct stream_application *app,
struct sockaddr *peer );
extern void stream_close ( struct stream_application *app );
extern int stream_send ( struct stream_application *app,
void *data, size_t len );
extern int stream_kick ( struct stream_application *app );
#endif /* _GPXE_STREAM_H */