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Doxygenation

This commit is contained in:
Michael Brown 2005-05-20 10:24:11 +00:00
parent 7a4b45d3b0
commit bf32da87f0
2 changed files with 138 additions and 36 deletions

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@ -1,31 +1,24 @@
/*
* Central console switch. Various console devices can be selected
* via the build options CONSOLE_FIRMWARE, CONSOLE_SERIAL etc.
* config.c picks up on these definitions and drags in the relevant
* objects. The linker compiles the console_drivers table for us; we
* simply delegate to each console_driver that we find in the table.
*
* Doing it this way allows for changing CONSOLE_XXX without
* rebuilding anything other than config.o. This is extremely useful
* for rom-o-matic.
*/
#include "stddef.h"
#include "console.h"
/* FIXME: we need a cleaner way to pick up cpu_nap(). It makes a
* real-mode call, and so we don't want to use it with LinuxBIOS.
*/
/** @file */
#include "bios.h"
static struct console_driver console_drivers[0] __table_start ( console );
static struct console_driver console_drivers_end[0] __table_end ( console );
/*****************************************************************************
* putchar : write a single character to each console
*****************************************************************************
/**
* Write a single character to each console device.
*
* @v character Character to be written
* @ret None
* @err None
*
* The character is written out to all enabled console devices, using
* each device's console_driver::putchar() method.
*
*/
void putchar ( int character ) {
struct console_driver *console;
@ -40,10 +33,18 @@ void putchar ( int character ) {
}
}
/*****************************************************************************
* has_input : check to see if any input is available on any console,
* and return a pointer to the console device if so
*****************************************************************************
/**
* Check to see if any input is available on any console.
*
* @v None
* @ret console Console device that has input available, if any.
* @ret NULL No console device has input available.
* @err None
*
* All enabled console devices are checked once for available input
* using each device's console_driver::iskey() method. The first
* console device that has available input will be returned, if any.
*
*/
static struct console_driver * has_input ( void ) {
struct console_driver *console;
@ -58,13 +59,30 @@ static struct console_driver * has_input ( void ) {
return NULL;
}
/*****************************************************************************
* getchar : read a single character from any console
/**
* Read a single character from any console.
*
* @v None
* @ret character Character read from a console.
* @err None
*
* A character will be read from the first enabled console device that
* has input available using that console's console_driver::getchar()
* method. If no console has input available to be read, this method
* will block. To perform a non-blocking read, use something like
*
* @code
*
* int key = iskey() ? getchar() : -1;
*
* @endcode
*
* The character read will not be echoed back to any console.
*
* @bug We need a cleaner way to pick up cpu_nap(). It makes a
* real-mode call, and so we don't want to use it with LinuxBIOS.
*
* NOTE : this function does not echo the character, and it does block
*****************************************************************************
*/
int getchar ( void ) {
struct console_driver *console;
int character = 256;
@ -92,11 +110,20 @@ int getchar ( void ) {
return character;
}
/*****************************************************************************
* iskey : check to see if any input is available on any console
*****************************************************************************
/** Check for available input on any console.
*
* @v None
* @ret True Input is available on a console
* @ret False Input is not available on any console
* @err None
*
* All enabled console devices are checked once for available input
* using each device's console_driver::iskey() method. If any console
* device has input available, this call will return True. If this
* call returns True, you can then safely call getchar() without
* blocking.
*
*/
int iskey ( void ) {
return has_input() ? 1 : 0;
}

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@ -5,19 +5,94 @@
#include "vsprintf.h"
#include "tables.h"
/*
* Consoles that cannot be used before their INIT_FN() has completed
* should set disabled = 1 initially. This allows other console
* devices to still be used to print out early debugging messages.
/** @file
*
* User interaction.
*
* Various console devices can be selected via the build options
* CONSOLE_FIRMWARE, CONSOLE_SERIAL etc. The console functions
* putchar(), getchar() and iskey() delegate to the individual console
* drivers.
*
*/
/**
* A console driver
*
* Defines the functions that implement a particular console type.
* Must be made part of the console drivers table by using
* #__console_driver.
*
* @note Consoles that cannot be used before their INIT_FN() has
* completed should set #disabled=1 initially. This allows other
* console devices to still be used to print out early debugging
* messages.
*
*/
struct console_driver {
/** Console is disabled.
*
* The console's putchar(), getchar() and iskey() methods will
* not be called while #disabled==1. Typically the
* console's initialisation functions (called via INIT_FN())
* will set #disabled=0 upon completion.
*
*/
int disabled;
/** Write a character to the console.
*
* @v character Character to be written
* @ret None
* @err None
*
*/
void ( *putchar ) ( int character );
/** Read a character from the console.
*
* @v None
* @ret character Character read
* @err None
*
* If no character is available to be read, this method will
* block. The character read should not be echoed back to the
* console.
*
*/
int ( *getchar ) ( void );
/** Check for available input.
*
* @v None
* @ret True Input is available
* @ret False Input is not available
* @err None
*
* This should return True if a subsequent call to getchar()
* will not block.
*
*/
int ( *iskey ) ( void );
};
/**
* Mark a <tt> struct console_driver </tt> as being part of the
* console drivers table.
*
* Use as e.g.
*
* @code
*
* struct console_driver my_console __console_driver = {
* .putchar = my_putchar,
* .getchar = my_getchar,
* .iskey = my_iskey,
* };
*
* @endcode
*
*/
#define __console_driver __table ( console, 01 )
/* Function prototypes */