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Fix prototype of sleep() and move it to unistd.h
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@ -75,12 +75,13 @@ int32_t random(void)
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/**************************************************************************
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SLEEP
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**************************************************************************/
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void sleep(int secs)
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unsigned int sleep(unsigned int secs)
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{
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unsigned long tmo;
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for (tmo = currticks()+secs*TICKS_PER_SEC; currticks() < tmo; ) {
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}
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return 0;
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}
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/**************************************************************************
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@ -89,7 +90,7 @@ INTERRUPTIBLE SLEEP
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void interruptible_sleep(int secs)
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{
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printf("<sleep>\n");
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return sleep(secs);
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sleep(secs);
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}
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/**************************************************************************
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@ -9,6 +9,7 @@
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#include "compiler.h"
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#include "stddef.h"
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#include "stdint.h"
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#include <unistd.h>
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/*
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@ -220,7 +221,6 @@ extern int load_block P((unsigned char *, unsigned int, unsigned int, int ));
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/* misc.c */
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extern void twiddle P((void));
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extern void sleep P((int secs));
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extern void interruptible_sleep P((int secs));
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extern int strcasecmp P((const char *a, const char *b));
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extern char *substr P((const char *a, const char *b));
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@ -4,6 +4,7 @@
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#include <stddef.h>
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#include <stdarg.h>
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extern unsigned int sleep ( unsigned int seconds );
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extern int execv ( const char *command, char * const argv[] );
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/**
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