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[shell] Add "shell" command
The "shell" command allows a script to enter an interactive shell, which is potentially useful for troubleshooting. Signed-off-by: Michael Brown <mcb30@ipxe.org>
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@ -74,14 +74,57 @@ struct command help_command __command = {
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* Start command shell
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*
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*/
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void shell ( void ) {
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int shell ( void ) {
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char *line;
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int rc = 0;
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do {
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line = readline ( shell_prompt );
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if ( line ) {
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system ( line );
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rc = system ( line );
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free ( line );
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}
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} while ( shell_exit == 0 );
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shell_exit = 0;
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return rc;
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}
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/** "shell" options */
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struct shell_options {};
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/** "shell" option list */
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static struct option_descriptor shell_opts[] = {};
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/** "shell" command descriptor */
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static struct command_descriptor shell_cmd =
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COMMAND_DESC ( struct shell_options, shell_opts, 0, 0,
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"", "" );
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/**
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* "shell" command
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*
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* @v argc Argument count
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* @v argv Argument list
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* @ret rc Return status code
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*/
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static int shell_exec ( int argc, char **argv ) {
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struct shell_options opts;
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int rc;
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/* Parse options */
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if ( ( rc = parse_options ( argc, argv, &shell_cmd, &opts ) ) != 0 )
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return rc;
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/* Start shell */
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if ( ( rc = shell() ) != 0 )
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return rc;
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return 0;
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}
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/** "shell" command */
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struct command shell_command __command = {
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.name = "shell",
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.exec = shell_exec,
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};
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@ -9,6 +9,6 @@
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FILE_LICENCE ( GPL2_OR_LATER );
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extern void shell ( void );
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extern int shell ( void );
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#endif /* _IPXE_SHELL_H */
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