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Switch from calloc() to malloc()+memset() to match the practices used
almost everywhere else.
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48fe701716
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@ -178,9 +178,12 @@ struct pk_buff * netdev_rx_dequeue ( struct net_device *netdev ) {
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*/
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struct net_device * alloc_netdev ( size_t priv_size ) {
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struct net_device *netdev;
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size_t total_len;
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netdev = calloc ( 1, sizeof ( *netdev ) + priv_size );
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total_len = ( sizeof ( *netdev ) + priv_size );
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netdev = malloc ( total_len );
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if ( netdev ) {
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memset ( netdev, 0, total_len );
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INIT_LIST_HEAD ( &netdev->references );
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INIT_LIST_HEAD ( &netdev->tx_queue );
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INIT_LIST_HEAD ( &netdev->rx_queue );
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@ -149,9 +149,10 @@ tcp_dump_flags ( struct tcp_connection *conn, unsigned int flags ) {
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static struct tcp_connection * alloc_tcp ( void ) {
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struct tcp_connection *conn;
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conn = calloc ( 1, sizeof ( *conn ) );
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conn = malloc ( sizeof ( *conn ) );
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if ( conn ) {
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DBGC ( conn, "TCP %p allocated\n", conn );
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memset ( conn, 0, sizeof ( *conn ) );
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conn->tcp_state = conn->prev_tcp_state = TCP_CLOSED;
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conn->snd_seq = random();
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conn->timer.expired = tcp_expired;
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