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Better handle random exceptions in console plugins
If a console plugin raises some unrecognized exception, handle it more gracefully with trace log capture and moving on.
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@ -227,6 +227,17 @@ class _ConsoleHandler(object):
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if not self.reconnect:
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self.reconnect = eventlet.spawn_after(retrytime, self._connect)
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return
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except Exception:
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_tracelog.log(traceback.format_exc(), ltype=log.DataTypes.event,
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event=log.Events.stacktrace)
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self.error = 'unknown'
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self.connectstate = 'unconnected'
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self._send_rcpts({'connectstate': self.connectstate,
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'error': self.error})
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retrytime = 30 + (30 * random.random())
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if not self.reconnect:
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self.reconnect = eventlet.spawn_after(retrytime, self._connect)
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return
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self._got_connected()
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def _got_connected(self):
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