132 lines
2.6 KiB
C++
132 lines
2.6 KiB
C++
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#include "winsock2.h"
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#include "ws2tcpip.h"
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#include "windows.h"
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#include "stdio.h"
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#pragma comment (lib,"ws2_32.lib")
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void Usage()
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{
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printf("upflag Ver 0.0.0.1\n");
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printf("\nusage: upflag [hostname][port_number][test_to_send]\n");
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printf("\nExamples:");
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printf("\nupflag some_hostname 5000 ready");
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printf("\nupflag some_hostname 5000 \"I am ready\"");
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printf("\nupflag 192.168.0.1 5000 ready\n\n");
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}
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int SendMsg(SOCKET conn_socket, TCHAR *szMsg)
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{
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TCHAR szIncomingMsg[255];
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szMsg[lstrlen(szMsg)]= '\n\0';
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recv(conn_socket, szIncomingMsg, sizeof(szIncomingMsg),0);
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printf("\nrecv %s Len: %d ", szIncomingMsg, (int)strlen(szIncomingMsg));
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if(strstr(strlwr(szIncomingMsg), "ready") == NULL)
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return 1;
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send(conn_socket, (const char *)szMsg, (int)strlen((const char *)szMsg), 0);
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lstrcpy(szIncomingMsg, "");
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recv(conn_socket, szIncomingMsg, sizeof(szIncomingMsg),0);
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printf("\nsend %s Len: %d ", szMsg, strlen((const char *)szMsg));
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printf("\nrecv %s Len: %d ", szIncomingMsg, (int)strlen(szIncomingMsg));
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if(strstr(strlwr(szIncomingMsg), "done") != NULL)
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return 0;
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else
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return 1;
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}
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int main(int argc, TCHAR* argv[])
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{
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SOCKET conn_socket;
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struct hostent *hp;
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struct addrinfo *targets;
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struct addrinfo *target;
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unsigned int addr;
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struct sockaddr_in sa;
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WSADATA wsaData;
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int iPort;
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DWORD errval;
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if((argc < 2) || (lstrcmpi(argv[1] ,"/?") == 0) || (lstrcmpi(argv[1] ,"-?") == 0))
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{
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Usage();
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return 1;
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}
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if(argc == 1)
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{
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Usage();
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}
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if (WSAStartup(0x0101,&wsaData) == SOCKET_ERROR)
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{
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WSACleanup();
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printf("WSAStartup failed with error %d\n",WSAGetLastError());
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return 1;
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}
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errval=getaddrinfo(argv[1],argv[2],NULL,&targets);
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/*
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if((hp = gethostbyname((LPCSTR)argv[1])) == NULL)
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{
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addr = inet_addr((LPCSTR)argv[1]);
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hp = gethostbyaddr((LPCSTR)&addr,4,AF_INET);
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}
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*/
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iPort = atoi((LPCSTR)argv[2]);
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conn_socket = socket(targets->ai_family, SOCK_STREAM, 0);
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if (conn_socket == INVALID_SOCKET) {
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printf("My life is a lie!\n");
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}
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printf("\nConnecting... \n");
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int z = connect(conn_socket, targets->ai_addr, targets->ai_addrlen);
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printf("ok\n");
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if(z == SOCKET_ERROR)
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{
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// z = connect(conn_socket, (struct sockaddr*)&sa, sizeof(sa));
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if(z == SOCKET_ERROR)
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{
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printf("\nUnable to connect to host.");
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printf("\nWSAStartup failed with error %d\n",WSAGetLastError());
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return 1;
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}
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else
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{
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printf("connection was successfull.\n");
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}
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}
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else
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{
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printf("connection was successful.\n");
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}
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if(SendMsg(conn_socket, argv[3]) == 0)
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{
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WSACleanup();
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return 0;
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}
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else
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{
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WSACleanup();
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return 1;
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}
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}
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