211 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * The VGA aribiter manages VGA space routing and VGA resource decode to
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 * allow multiple VGA devices to be used in a system in a safe way.
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 *
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 * (C) Copyright 2005 Benjamin Herrenschmidt <benh@kernel.crashing.org>
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 * (C) Copyright 2007 Paulo R. Zanoni <przanoni@gmail.com>
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 * (C) Copyright 2007, 2009 Tiago Vignatti <vignatti@freedesktop.org>
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 */
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#ifndef LINUX_VGA_H
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#include <asm/vga.h>
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/* Legacy VGA regions */
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#define VGA_RSRC_NONE	       0x00
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#define VGA_RSRC_LEGACY_IO     0x01
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#define VGA_RSRC_LEGACY_MEM    0x02
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#define VGA_RSRC_LEGACY_MASK   (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM)
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/* Non-legacy access */
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#define VGA_RSRC_NORMAL_IO     0x04
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#define VGA_RSRC_NORMAL_MEM    0x08
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/* Passing that instead of a pci_dev to use the system "default"
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 * device, that is the one used by vgacon. Archs will probably
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 * have to provide their own vga_default_device();
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 */
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#define VGA_DEFAULT_DEVICE     (NULL)
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/* For use by clients */
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/**
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 *     vga_set_legacy_decoding
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 *
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 *     @pdev: pci device of the VGA card
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 *     @decodes: bit mask of what legacy regions the card decodes
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 *
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 *     Indicates to the arbiter if the card decodes legacy VGA IOs,
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 *     legacy VGA Memory, both, or none. All cards default to both,
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 *     the card driver (fbdev for example) should tell the arbiter
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 *     if it has disabled legacy decoding, so the card can be left
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 *     out of the arbitration process (and can be safe to take
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 *     interrupts at any time.
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 */
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extern void vga_set_legacy_decoding(struct pci_dev *pdev,
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				    unsigned int decodes);
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/**
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 *     vga_get         - acquire & locks VGA resources
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 *
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 *     @pdev: pci device of the VGA card or NULL for the system default
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 *     @rsrc: bit mask of resources to acquire and lock
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 *     @interruptible: blocking should be interruptible by signals ?
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 *
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 *     This function acquires VGA resources for the given
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 *     card and mark those resources locked. If the resource requested
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 *     are "normal" (and not legacy) resources, the arbiter will first check
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 *     wether the card is doing legacy decoding for that type of resource. If
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 *     yes, the lock is "converted" into a legacy resource lock.
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 *     The arbiter will first look for all VGA cards that might conflict
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 *     and disable their IOs and/or Memory access, inlcuding VGA forwarding
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 *     on P2P bridges if necessary, so that the requested resources can
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 *     be used. Then, the card is marked as locking these resources and
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 *     the IO and/or Memory accesse are enabled on the card (including
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 *     VGA forwarding on parent P2P bridges if any).
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 *     This function will block if some conflicting card is already locking
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 *     one of the required resources (or any resource on a different bus
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 *     segment, since P2P bridges don't differenciate VGA memory and IO
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 *     afaik). You can indicate wether this blocking should be interruptible
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 *     by a signal (for userland interface) or not.
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 *     Must not be called at interrupt time or in atomic context.
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 *     If the card already owns the resources, the function succeeds.
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 *     Nested calls are supported (a per-resource counter is maintained)
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 */
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extern int vga_get(struct pci_dev *pdev, unsigned int rsrc,
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											int interruptible);
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/**
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 *     vga_get_interruptible
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 *
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 *     Shortcut to vga_get
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 */
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static inline int vga_get_interruptible(struct pci_dev *pdev,
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					unsigned int rsrc)
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{
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       return vga_get(pdev, rsrc, 1);
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}
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/**
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 *     vga_get_uninterruptible
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 *
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 *     Shortcut to vga_get
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 */
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static inline int vga_get_uninterruptible(struct pci_dev *pdev,
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					  unsigned int rsrc)
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{
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       return vga_get(pdev, rsrc, 0);
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}
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/**
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 *     vga_tryget      - try to acquire & lock legacy VGA resources
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 *
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 *     @pdev: pci devivce of VGA card or NULL for system default
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 *     @rsrc: bit mask of resources to acquire and lock
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 *
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 *     This function performs the same operation as vga_get(), but
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 *     will return an error (-EBUSY) instead of blocking if the resources
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 *     are already locked by another card. It can be called in any context
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 */
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extern int vga_tryget(struct pci_dev *pdev, unsigned int rsrc);
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/**
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 *     vga_put         - release lock on legacy VGA resources
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 *
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 *     @pdev: pci device of VGA card or NULL for system default
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 *     @rsrc: but mask of resource to release
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 *
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 *     This function releases resources previously locked by vga_get()
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 *     or vga_tryget(). The resources aren't disabled right away, so
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 *     that a subsequence vga_get() on the same card will succeed
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 *     immediately. Resources have a counter, so locks are only
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 *     released if the counter reaches 0.
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 */
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extern void vga_put(struct pci_dev *pdev, unsigned int rsrc);
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/**
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 *     vga_default_device
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 *
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 *     This can be defined by the platform. The default implementation
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 *     is rather dumb and will probably only work properly on single
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 *     vga card setups and/or x86 platforms.
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 *
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 *     If your VGA default device is not PCI, you'll have to return
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 *     NULL here. In this case, I assume it will not conflict with
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 *     any PCI card. If this is not true, I'll have to define two archs
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 *     hooks for enabling/disabling the VGA default device if that is
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 *     possible. This may be a problem with real _ISA_ VGA cards, in
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 *     addition to a PCI one. I don't know at this point how to deal
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 *     with that card. Can theirs IOs be disabled at all ? If not, then
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 *     I suppose it's a matter of having the proper arch hook telling
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 *     us about it, so we basically never allow anybody to succeed a
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 *     vga_get()...
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 */
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#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
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extern struct pci_dev *vga_default_device(void);
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#endif
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/**
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 *     vga_conflicts
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 *
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 *     Architectures should define this if they have several
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 *     independant PCI domains that can afford concurrent VGA
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 *     decoding
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 */
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#ifndef __ARCH_HAS_VGA_CONFLICT
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static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2)
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{
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       return 1;
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}
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#endif
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/**
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 *	vga_client_register
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 *
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 *	@pdev: pci device of the VGA client
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 *	@cookie: client cookie to be used in callbacks
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 *	@irq_set_state: irq state change callback
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 *	@set_vga_decode: vga decode change callback
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 *
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 * 	return value: 0 on success, -1 on failure
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 * 	Register a client with the VGA arbitration logic
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 *
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 *	Clients have two callback mechanisms they can use.
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 *	irq enable/disable callback -
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 *		If a client can't disable its GPUs VGA resources, then we
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 *		need to be able to ask it to turn off its irqs when we
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 *		turn off its mem and io decoding.
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 *	set_vga_decode
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 *		If a client can disable its GPU VGA resource, it will
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 *		get a callback from this to set the encode/decode state
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 *
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 * Rationale: we cannot disable VGA decode resources unconditionally
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 * some single GPU laptops seem to require ACPI or BIOS access to the
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 * VGA registers to control things like backlights etc.
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 * Hopefully newer multi-GPU laptops do something saner, and desktops
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 * won't have any special ACPI for this.
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 * They driver will get a callback when VGA arbitration is first used
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 * by userspace since we some older X servers have issues.
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 */
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#if defined(CONFIG_VGA_ARB)
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int vga_client_register(struct pci_dev *pdev, void *cookie,
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			void (*irq_set_state)(void *cookie, bool state),
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			unsigned int (*set_vga_decode)(void *cookie, bool state));
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#else
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static inline int vga_client_register(struct pci_dev *pdev, void *cookie,
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				      void (*irq_set_state)(void *cookie, bool state),
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				      unsigned int (*set_vga_decode)(void *cookie, bool state))
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{
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	return 0;
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}
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#endif
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#endif /* LINUX_VGA_H */
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