android_kernel_cmhtcleo/arch/alpha/lib/ev6-divide.S
2010-08-27 11:19:57 +02:00

260 lines
6.2 KiB
ArmAsm

/*
* arch/alpha/lib/ev6-divide.S
*
* 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com>
*
* Alpha division..
*/
/*
* The alpha chip doesn't provide hardware division, so we have to do it
* by hand. The compiler expects the functions
*
* __divqu: 64-bit unsigned long divide
* __remqu: 64-bit unsigned long remainder
* __divqs/__remqs: signed 64-bit
* __divlu/__remlu: unsigned 32-bit
* __divls/__remls: signed 32-bit
*
* These are not normal C functions: instead of the normal
* calling sequence, these expect their arguments in registers
* $24 and $25, and return the result in $27. Register $28 may
* be clobbered (assembly temporary), anything else must be saved.
*
* In short: painful.
*
* This is a rather simple bit-at-a-time algorithm: it's very good
* at dividing random 64-bit numbers, but the more usual case where
* the divisor is small is handled better by the DEC algorithm
* using lookup tables. This uses much less memory, though, and is
* nicer on the cache.. Besides, I don't know the copyright status
* of the DEC code.
*/
/*
* My temporaries:
* $0 - current bit
* $1 - shifted divisor
* $2 - modulus/quotient
*
* $23 - return address
* $24 - dividend
* $25 - divisor
*
* $27 - quotient/modulus
* $28 - compare status
*
* Much of the information about 21264 scheduling/coding comes from:
* Compiler Writer's Guide for the Alpha 21264
* abbreviated as 'CWG' in other comments here
* ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html
* Scheduling notation:
* E - either cluster
* U - upper subcluster; U0 - subcluster U0; U1 - subcluster U1
* L - lower subcluster; L0 - subcluster L0; L1 - subcluster L1
* Try not to change the actual algorithm if possible for consistency.
*/
#define halt .long 0
/*
* Select function type and registers
*/
#define mask $0
#define divisor $1
#define compare $28
#define tmp1 $3
#define tmp2 $4
#ifdef DIV
#define DIV_ONLY(x,y...) x,##y
#define MOD_ONLY(x,y...)
#define func(x) __div##x
#define modulus $2
#define quotient $27
#define GETSIGN(x) xor $24,$25,x
#define STACK 48
#else
#define DIV_ONLY(x,y...)
#define MOD_ONLY(x,y...) x,##y
#define func(x) __rem##x
#define modulus $27
#define quotient $2
#define GETSIGN(x) bis $24,$24,x
#define STACK 32
#endif
/*
* For 32-bit operations, we need to extend to 64-bit
*/
#ifdef INTSIZE
#define ufunction func(lu)
#define sfunction func(l)
#define LONGIFY(x) zapnot x,15,x
#define SLONGIFY(x) addl x,0,x
#else
#define ufunction func(qu)
#define sfunction func(q)
#define LONGIFY(x)
#define SLONGIFY(x)
#endif
.set noat
.align 4
.globl ufunction
.ent ufunction
ufunction:
subq $30,STACK,$30 # E :
.frame $30,STACK,$23
.prologue 0
7: stq $1, 0($30) # L :
bis $25,$25,divisor # E :
stq $2, 8($30) # L : L U L U
bis $24,$24,modulus # E :
stq $0,16($30) # L :
bis $31,$31,quotient # E :
LONGIFY(divisor) # E : U L L U
stq tmp1,24($30) # L :
LONGIFY(modulus) # E :
bis $31,1,mask # E :
DIV_ONLY(stq tmp2,32($30)) # L : L U U L
beq divisor, 9f /* div by zero */
/*
* In spite of the DIV_ONLY being either a non-instruction
* or an actual stq, the addition of the .align directive
* below ensures that label 1 is going to be nicely aligned
*/
.align 4
#ifdef INTSIZE
/*
* shift divisor left, using 3-bit shifts for
* 32-bit divides as we can't overflow. Three-bit
* shifts will result in looping three times less
* here, but can result in two loops more later.
* Thus using a large shift isn't worth it (and
* s8add pairs better than a sll..)
*/
1: cmpult divisor,modulus,compare # E :
s8addq divisor,$31,divisor # E :
s8addq mask,$31,mask # E :
bne compare,1b # U : U L U L
#else
1: cmpult divisor,modulus,compare # E :
nop # E :
nop # E :
blt divisor, 2f # U : U L U L
addq divisor,divisor,divisor # E :
addq mask,mask,mask # E :
unop # E :
bne compare,1b # U : U L U L
#endif
/* ok, start to go right again.. */
2:
/*
* Keep things nicely bundled... use a nop instead of not
* having an instruction for DIV_ONLY
*/
#ifdef DIV
DIV_ONLY(addq quotient,mask,tmp2) # E :
#else
nop # E :
#endif
srl mask,1,mask # U :
cmpule divisor,modulus,compare # E :
subq modulus,divisor,tmp1 # E :
#ifdef DIV
DIV_ONLY(cmovne compare,tmp2,quotient) # E : Latency 2, extra map slot
nop # E : as part of the cmovne
srl divisor,1,divisor # U :
nop # E : L U L U
nop # E :
cmovne compare,tmp1,modulus # E : Latency 2, extra map slot
nop # E : as part of the cmovne
bne mask,2b # U : U L U L
#else
srl divisor,1,divisor # U :
cmovne compare,tmp1,modulus # E : Latency 2, extra map slot
nop # E : as part of the cmovne
bne mask,2b # U : U L L U
#endif
9: ldq $1, 0($30) # L :
ldq $2, 8($30) # L :
nop # E :
nop # E : U U L L
ldq $0,16($30) # L :
ldq tmp1,24($30) # L :
nop # E :
nop # E :
#ifdef DIV
DIV_ONLY(ldq tmp2,32($30)) # L :
#else
nop # E :
#endif
addq $30,STACK,$30 # E :
ret $31,($23),1 # L0 : L U U L
.end ufunction
/*
* Uhh.. Ugly signed division. I'd rather not have it at all, but
* it's needed in some circumstances. There are different ways to
* handle this, really. This does:
* -a / b = a / -b = -(a / b)
* -a % b = -(a % b)
* a % -b = a % b
* which is probably not the best solution, but at least should
* have the property that (x/y)*y + (x%y) = x.
*/
.align 4
.globl sfunction
.ent sfunction
sfunction:
subq $30,STACK,$30 # E :
.frame $30,STACK,$23
.prologue 0
bis $24,$25,$28 # E :
SLONGIFY($28) # E :
bge $28,7b # U :
stq $24,0($30) # L :
subq $31,$24,$28 # E :
stq $25,8($30) # L :
nop # E : U L U L
cmovlt $24,$28,$24 /* abs($24) */ # E : Latency 2, extra map slot
nop # E : as part of the cmov
stq $23,16($30) # L :
subq $31,$25,$28 # E : U L U L
stq tmp1,24($30) # L :
cmovlt $25,$28,$25 /* abs($25) */ # E : Latency 2, extra map slot
nop # E :
bsr $23,ufunction # L0: L U L U
ldq $24,0($30) # L :
ldq $25,8($30) # L :
GETSIGN($28) # E :
subq $31,$27,tmp1 # E : U U L L
SLONGIFY($28) # E :
ldq $23,16($30) # L :
cmovlt $28,tmp1,$27 # E : Latency 2, extra map slot
nop # E : U L L U : as part of the cmov
ldq tmp1,24($30) # L :
nop # E : as part of the cmov
addq $30,STACK,$30 # E :
ret $31,($23),1 # L0 : L U U L
.end sfunction