293 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			293 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _ASM_IA64_SYSTEM_H
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#define _ASM_IA64_SYSTEM_H
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/*
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 * System defines. Note that this is included both from .c and .S
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 * files, so it does only defines, not any C code.  This is based
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 * on information published in the Processor Abstraction Layer
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 * and the System Abstraction Layer manual.
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 *
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 * Copyright (C) 1998-2003 Hewlett-Packard Co
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 *	David Mosberger-Tang <davidm@hpl.hp.com>
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 * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
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 * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
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 */
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#include <asm/kregs.h>
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#include <asm/page.h>
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#include <asm/pal.h>
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#include <asm/percpu.h>
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#define GATE_ADDR		RGN_BASE(RGN_GATE)
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/*
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 * 0xa000000000000000+2*PERCPU_PAGE_SIZE
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 * - 0xa000000000000000+3*PERCPU_PAGE_SIZE remain unmapped (guard page)
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 */
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#define KERNEL_START		 (GATE_ADDR+__IA64_UL_CONST(0x100000000))
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#define PERCPU_ADDR		(-PERCPU_PAGE_SIZE)
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#define LOAD_OFFSET		(KERNEL_START - KERNEL_TR_PAGE_SIZE)
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#ifndef __ASSEMBLY__
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#include <linux/kernel.h>
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#include <linux/types.h>
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#define AT_VECTOR_SIZE_ARCH 2 /* entries in ARCH_DLINFO */
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struct pci_vector_struct {
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	__u16 segment;	/* PCI Segment number */
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	__u16 bus;	/* PCI Bus number */
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	__u32 pci_id;	/* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
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	__u8 pin;	/* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
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	__u32 irq;	/* IRQ assigned */
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};
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extern struct ia64_boot_param {
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	__u64 command_line;		/* physical address of command line arguments */
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	__u64 efi_systab;		/* physical address of EFI system table */
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	__u64 efi_memmap;		/* physical address of EFI memory map */
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	__u64 efi_memmap_size;		/* size of EFI memory map */
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	__u64 efi_memdesc_size;		/* size of an EFI memory map descriptor */
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	__u32 efi_memdesc_version;	/* memory descriptor version */
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	struct {
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		__u16 num_cols;	/* number of columns on console output device */
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		__u16 num_rows;	/* number of rows on console output device */
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		__u16 orig_x;	/* cursor's x position */
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		__u16 orig_y;	/* cursor's y position */
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	} console_info;
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	__u64 fpswa;		/* physical address of the fpswa interface */
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	__u64 initrd_start;
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	__u64 initrd_size;
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} *ia64_boot_param;
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/*
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 * Macros to force memory ordering.  In these descriptions, "previous"
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 * and "subsequent" refer to program order; "visible" means that all
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 * architecturally visible effects of a memory access have occurred
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 * (at a minimum, this means the memory has been read or written).
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 *
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 *   wmb():	Guarantees that all preceding stores to memory-
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 *		like regions are visible before any subsequent
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 *		stores and that all following stores will be
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 *		visible only after all previous stores.
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 *   rmb():	Like wmb(), but for reads.
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 *   mb():	wmb()/rmb() combo, i.e., all previous memory
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 *		accesses are visible before all subsequent
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 *		accesses and vice versa.  This is also known as
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 *		a "fence."
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 *
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 * Note: "mb()" and its variants cannot be used as a fence to order
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 * accesses to memory mapped I/O registers.  For that, mf.a needs to
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 * be used.  However, we don't want to always use mf.a because (a)
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 * it's (presumably) much slower than mf and (b) mf.a is supported for
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 * sequential memory pages only.
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 */
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#define mb()	ia64_mf()
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#define rmb()	mb()
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#define wmb()	mb()
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#define read_barrier_depends()	do { } while(0)
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#ifdef CONFIG_SMP
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# define smp_mb()	mb()
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# define smp_rmb()	rmb()
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# define smp_wmb()	wmb()
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# define smp_read_barrier_depends()	read_barrier_depends()
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#else
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# define smp_mb()	barrier()
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# define smp_rmb()	barrier()
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# define smp_wmb()	barrier()
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# define smp_read_barrier_depends()	do { } while(0)
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#endif
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/*
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 * XXX check on this ---I suspect what Linus really wants here is
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 * acquire vs release semantics but we can't discuss this stuff with
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 * Linus just yet.  Grrr...
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 */
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#define set_mb(var, value)	do { (var) = (value); mb(); } while (0)
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#define safe_halt()         ia64_pal_halt_light()    /* PAL_HALT_LIGHT */
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/*
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 * The group barrier in front of the rsm & ssm are necessary to ensure
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 * that none of the previous instructions in the same group are
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 * affected by the rsm/ssm.
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 */
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/* For spinlocks etc */
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/*
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 * - clearing psr.i is implicitly serialized (visible by next insn)
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 * - setting psr.i requires data serialization
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 * - we need a stop-bit before reading PSR because we sometimes
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 *   write a floating-point register right before reading the PSR
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 *   and that writes to PSR.mfl
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 */
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#ifdef CONFIG_PARAVIRT
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#define __local_save_flags()	ia64_get_psr_i()
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#else
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#define __local_save_flags()	ia64_getreg(_IA64_REG_PSR)
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#endif
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#define __local_irq_save(x)			\
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do {						\
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	ia64_stop();				\
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	(x) = __local_save_flags();		\
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	ia64_stop();				\
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	ia64_rsm(IA64_PSR_I);			\
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} while (0)
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#define __local_irq_disable()			\
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do {						\
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	ia64_stop();				\
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	ia64_rsm(IA64_PSR_I);			\
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} while (0)
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#define __local_irq_restore(x)	ia64_intrin_local_irq_restore((x) & IA64_PSR_I)
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#ifdef CONFIG_IA64_DEBUG_IRQ
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  extern unsigned long last_cli_ip;
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# define __save_ip()		last_cli_ip = ia64_getreg(_IA64_REG_IP)
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# define local_irq_save(x)					\
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do {								\
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	unsigned long __psr;					\
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								\
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	__local_irq_save(__psr);				\
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	if (__psr & IA64_PSR_I)					\
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		__save_ip();					\
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	(x) = __psr;						\
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} while (0)
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# define local_irq_disable()	do { unsigned long __x; local_irq_save(__x); } while (0)
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# define local_irq_restore(x)					\
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do {								\
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	unsigned long __old_psr, __psr = (x);			\
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								\
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	local_save_flags(__old_psr);				\
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	__local_irq_restore(__psr);				\
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	if ((__old_psr & IA64_PSR_I) && !(__psr & IA64_PSR_I))	\
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		__save_ip();					\
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} while (0)
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#else /* !CONFIG_IA64_DEBUG_IRQ */
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# define local_irq_save(x)	__local_irq_save(x)
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# define local_irq_disable()	__local_irq_disable()
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# define local_irq_restore(x)	__local_irq_restore(x)
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#endif /* !CONFIG_IA64_DEBUG_IRQ */
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#define local_irq_enable()	({ ia64_stop(); ia64_ssm(IA64_PSR_I); ia64_srlz_d(); })
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#define local_save_flags(flags)	({ ia64_stop(); (flags) = __local_save_flags(); })
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#define irqs_disabled()				\
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({						\
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	unsigned long __ia64_id_flags;		\
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	local_save_flags(__ia64_id_flags);	\
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	(__ia64_id_flags & IA64_PSR_I) == 0;	\
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})
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#ifdef __KERNEL__
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#ifdef CONFIG_IA32_SUPPORT
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# define IS_IA32_PROCESS(regs)	(ia64_psr(regs)->is != 0)
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#else
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# define IS_IA32_PROCESS(regs)		0
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struct task_struct;
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static inline void ia32_save_state(struct task_struct *t __attribute__((unused))){}
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static inline void ia32_load_state(struct task_struct *t __attribute__((unused))){}
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#endif
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/*
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 * Context switch from one thread to another.  If the two threads have
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 * different address spaces, schedule() has already taken care of
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 * switching to the new address space by calling switch_mm().
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 *
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 * Disabling access to the fph partition and the debug-register
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 * context switch MUST be done before calling ia64_switch_to() since a
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 * newly created thread returns directly to
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 * ia64_ret_from_syscall_clear_r8.
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 */
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extern struct task_struct *ia64_switch_to (void *next_task);
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struct task_struct;
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extern void ia64_save_extra (struct task_struct *task);
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extern void ia64_load_extra (struct task_struct *task);
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#ifdef CONFIG_VIRT_CPU_ACCOUNTING
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extern void ia64_account_on_switch (struct task_struct *prev, struct task_struct *next);
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# define IA64_ACCOUNT_ON_SWITCH(p,n) ia64_account_on_switch(p,n)
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#else
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# define IA64_ACCOUNT_ON_SWITCH(p,n)
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#endif
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#ifdef CONFIG_PERFMON
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  DECLARE_PER_CPU(unsigned long, pfm_syst_info);
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# define PERFMON_IS_SYSWIDE() (__get_cpu_var(pfm_syst_info) & 0x1)
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#else
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# define PERFMON_IS_SYSWIDE() (0)
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#endif
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#define IA64_HAS_EXTRA_STATE(t)							\
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	((t)->thread.flags & (IA64_THREAD_DBG_VALID|IA64_THREAD_PM_VALID)	\
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	 || IS_IA32_PROCESS(task_pt_regs(t)) || PERFMON_IS_SYSWIDE())
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#define __switch_to(prev,next,last) do {							 \
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	IA64_ACCOUNT_ON_SWITCH(prev, next);							 \
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	if (IA64_HAS_EXTRA_STATE(prev))								 \
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		ia64_save_extra(prev);								 \
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	if (IA64_HAS_EXTRA_STATE(next))								 \
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		ia64_load_extra(next);								 \
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	ia64_psr(task_pt_regs(next))->dfh = !ia64_is_local_fpu_owner(next);			 \
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	(last) = ia64_switch_to((next));							 \
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} while (0)
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#ifdef CONFIG_SMP
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/*
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 * In the SMP case, we save the fph state when context-switching away from a thread that
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 * modified fph.  This way, when the thread gets scheduled on another CPU, the CPU can
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 * pick up the state from task->thread.fph, avoiding the complication of having to fetch
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 * the latest fph state from another CPU.  In other words: eager save, lazy restore.
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 */
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# define switch_to(prev,next,last) do {						\
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	if (ia64_psr(task_pt_regs(prev))->mfh && ia64_is_local_fpu_owner(prev)) {				\
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		ia64_psr(task_pt_regs(prev))->mfh = 0;			\
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		(prev)->thread.flags |= IA64_THREAD_FPH_VALID;			\
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		__ia64_save_fpu((prev)->thread.fph);				\
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	}									\
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	__switch_to(prev, next, last);						\
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	/* "next" in old context is "current" in new context */			\
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	if (unlikely((current->thread.flags & IA64_THREAD_MIGRATION) &&	       \
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		     (task_cpu(current) !=				       \
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		      		      task_thread_info(current)->last_cpu))) { \
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		platform_migrate(current);				       \
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		task_thread_info(current)->last_cpu = task_cpu(current);       \
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	}								       \
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} while (0)
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#else
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# define switch_to(prev,next,last)	__switch_to(prev, next, last)
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#endif
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#define __ARCH_WANT_UNLOCKED_CTXSW
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#define ARCH_HAS_PREFETCH_SWITCH_STACK
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#define ia64_platform_is(x) (strcmp(x, platform_name) == 0)
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void cpu_idle_wait(void);
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#define arch_align_stack(x) (x)
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void default_idle(void);
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#ifdef CONFIG_VIRT_CPU_ACCOUNTING
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extern void account_system_vtime(struct task_struct *);
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#endif
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#endif /* __KERNEL__ */
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#endif /* __ASSEMBLY__ */
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#endif /* _ASM_IA64_SYSTEM_H */
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