513 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			513 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  Force feedback support for memoryless devices
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 *
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 *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
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 *  Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
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 */
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/*
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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 */
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/* #define DEBUG */
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#define debug(format, arg...) pr_debug("ff-memless: " format "\n", ## arg)
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#include <linux/input.h>
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#include <linux/module.h>
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#include <linux/mutex.h>
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#include <linux/spinlock.h>
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#include <linux/jiffies.h>
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#include "fixp-arith.h"
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MODULE_LICENSE("GPL");
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MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
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MODULE_DESCRIPTION("Force feedback support for memoryless devices");
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/* Number of effects handled with memoryless devices */
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#define FF_MEMLESS_EFFECTS	16
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/* Envelope update interval in ms */
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#define FF_ENVELOPE_INTERVAL	50
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#define FF_EFFECT_STARTED	0
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#define FF_EFFECT_PLAYING	1
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#define FF_EFFECT_ABORTING	2
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struct ml_effect_state {
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	struct ff_effect *effect;
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	unsigned long flags;	/* effect state (STARTED, PLAYING, etc) */
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	int count;		/* loop count of the effect */
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	unsigned long play_at;	/* start time */
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	unsigned long stop_at;	/* stop time */
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	unsigned long adj_at;	/* last time the effect was sent */
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};
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struct ml_device {
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	void *private;
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	struct ml_effect_state states[FF_MEMLESS_EFFECTS];
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	int gain;
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	struct timer_list timer;
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	struct input_dev *dev;
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	int (*play_effect)(struct input_dev *dev, void *data,
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			   struct ff_effect *effect);
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};
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static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
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{
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	static const struct ff_envelope empty_envelope;
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	switch (effect->type) {
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		case FF_PERIODIC:
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			return &effect->u.periodic.envelope;
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		case FF_CONSTANT:
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			return &effect->u.constant.envelope;
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		default:
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			return &empty_envelope;
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	}
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}
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/*
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 * Check for the next time envelope requires an update on memoryless devices
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 */
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static unsigned long calculate_next_time(struct ml_effect_state *state)
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{
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	const struct ff_envelope *envelope = get_envelope(state->effect);
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	unsigned long attack_stop, fade_start, next_fade;
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	if (envelope->attack_length) {
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		attack_stop = state->play_at +
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			msecs_to_jiffies(envelope->attack_length);
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		if (time_before(state->adj_at, attack_stop))
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			return state->adj_at +
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					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
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	}
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	if (state->effect->replay.length) {
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		if (envelope->fade_length) {
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			/* check when fading should start */
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			fade_start = state->stop_at -
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					msecs_to_jiffies(envelope->fade_length);
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			if (time_before(state->adj_at, fade_start))
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				return fade_start;
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			/* already fading, advance to next checkpoint */
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			next_fade = state->adj_at +
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					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
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			if (time_before(next_fade, state->stop_at))
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				return next_fade;
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		}
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		return state->stop_at;
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	}
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	return state->play_at;
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}
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static void ml_schedule_timer(struct ml_device *ml)
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{
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	struct ml_effect_state *state;
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	unsigned long now = jiffies;
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	unsigned long earliest = 0;
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	unsigned long next_at;
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	int events = 0;
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	int i;
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	debug("calculating next timer");
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	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
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		state = &ml->states[i];
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		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
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			continue;
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		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
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			next_at = calculate_next_time(state);
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		else
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			next_at = state->play_at;
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		if (time_before_eq(now, next_at) &&
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		    (++events == 1 || time_before(next_at, earliest)))
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			earliest = next_at;
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	}
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	if (!events) {
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		debug("no actions");
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		del_timer(&ml->timer);
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	} else {
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		debug("timer set");
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		mod_timer(&ml->timer, earliest);
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	}
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}
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/*
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 * Apply an envelope to a value
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 */
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static int apply_envelope(struct ml_effect_state *state, int value,
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			  struct ff_envelope *envelope)
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{
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	struct ff_effect *effect = state->effect;
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	unsigned long now = jiffies;
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	int time_from_level;
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	int time_of_envelope;
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	int envelope_level;
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	int difference;
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	if (envelope->attack_length &&
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	    time_before(now,
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			state->play_at + msecs_to_jiffies(envelope->attack_length))) {
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		debug("value = 0x%x, attack_level = 0x%x", value,
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		      envelope->attack_level);
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		time_from_level = jiffies_to_msecs(now - state->play_at);
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		time_of_envelope = envelope->attack_length;
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		envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
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	} else if (envelope->fade_length && effect->replay.length &&
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		   time_after(now,
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			      state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
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		   time_before(now, state->stop_at)) {
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		time_from_level = jiffies_to_msecs(state->stop_at - now);
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		time_of_envelope = envelope->fade_length;
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		envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
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	} else
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		return value;
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	difference = abs(value) - envelope_level;
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	debug("difference = %d", difference);
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	debug("time_from_level = 0x%x", time_from_level);
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	debug("time_of_envelope = 0x%x", time_of_envelope);
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	difference = difference * time_from_level / time_of_envelope;
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	debug("difference = %d", difference);
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	return value < 0 ?
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		-(difference + envelope_level) : (difference + envelope_level);
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}
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/*
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 * Return the type the effect has to be converted into (memless devices)
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 */
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static int get_compatible_type(struct ff_device *ff, int effect_type)
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{
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	if (test_bit(effect_type, ff->ffbit))
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		return effect_type;
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	if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
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		return FF_RUMBLE;
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	printk(KERN_ERR
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	       "ff-memless: invalid type in get_compatible_type()\n");
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	return 0;
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}
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/*
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 * Combine two effects and apply gain.
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 */
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static void ml_combine_effects(struct ff_effect *effect,
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			       struct ml_effect_state *state,
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			       unsigned int gain)
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{
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	struct ff_effect *new = state->effect;
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	unsigned int strong, weak, i;
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	int x, y;
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	fixp_t level;
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	switch (new->type) {
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	case FF_CONSTANT:
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		i = new->direction * 360 / 0xffff;
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		level = fixp_new16(apply_envelope(state,
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					new->u.constant.level,
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					&new->u.constant.envelope));
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		x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
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		y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
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		/*
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		 * here we abuse ff_ramp to hold x and y of constant force
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		 * If in future any driver wants something else than x and y
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		 * in s8, this should be changed to something more generic
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		 */
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		effect->u.ramp.start_level =
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			clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
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		effect->u.ramp.end_level =
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			clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
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		break;
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	case FF_RUMBLE:
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		strong = new->u.rumble.strong_magnitude * gain / 0xffff;
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		weak = new->u.rumble.weak_magnitude * gain / 0xffff;
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		effect->u.rumble.strong_magnitude =
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			min(strong + effect->u.rumble.strong_magnitude,
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			    0xffffU);
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		effect->u.rumble.weak_magnitude =
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			min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
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		break;
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	case FF_PERIODIC:
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		i = apply_envelope(state, abs(new->u.periodic.magnitude),
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				   &new->u.periodic.envelope);
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		/* here we also scale it 0x7fff => 0xffff */
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		i = i * gain / 0x7fff;
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		effect->u.rumble.strong_magnitude =
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			min(i + effect->u.rumble.strong_magnitude, 0xffffU);
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		effect->u.rumble.weak_magnitude =
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			min(i + effect->u.rumble.weak_magnitude, 0xffffU);
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		break;
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	default:
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		printk(KERN_ERR "ff-memless: invalid type in ml_combine_effects()\n");
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		break;
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	}
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}
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/*
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 * Because memoryless devices have only one effect per effect type active
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 * at one time we have to combine multiple effects into one
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 */
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static int ml_get_combo_effect(struct ml_device *ml,
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			       unsigned long *effect_handled,
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			       struct ff_effect *combo_effect)
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{
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	struct ff_effect *effect;
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	struct ml_effect_state *state;
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	int effect_type;
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	int i;
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	memset(combo_effect, 0, sizeof(struct ff_effect));
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	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
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		if (__test_and_set_bit(i, effect_handled))
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			continue;
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		state = &ml->states[i];
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		effect = state->effect;
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		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
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			continue;
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		if (time_before(jiffies, state->play_at))
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			continue;
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		/*
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		 * here we have started effects that are either
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		 * currently playing (and may need be aborted)
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		 * or need to start playing.
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		 */
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		effect_type = get_compatible_type(ml->dev->ff, effect->type);
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		if (combo_effect->type != effect_type) {
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			if (combo_effect->type != 0) {
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				__clear_bit(i, effect_handled);
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				continue;
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			}
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			combo_effect->type = effect_type;
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		}
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		if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
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			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
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			__clear_bit(FF_EFFECT_STARTED, &state->flags);
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		} else if (effect->replay.length &&
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			   time_after_eq(jiffies, state->stop_at)) {
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			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
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			if (--state->count <= 0) {
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				__clear_bit(FF_EFFECT_STARTED, &state->flags);
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			} else {
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				state->play_at = jiffies +
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					msecs_to_jiffies(effect->replay.delay);
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				state->stop_at = state->play_at +
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					msecs_to_jiffies(effect->replay.length);
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			}
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		} else {
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			__set_bit(FF_EFFECT_PLAYING, &state->flags);
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			state->adj_at = jiffies;
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			ml_combine_effects(combo_effect, state, ml->gain);
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		}
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	}
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	return combo_effect->type != 0;
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}
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static void ml_play_effects(struct ml_device *ml)
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{
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	struct ff_effect effect;
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	DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
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	memset(handled_bm, 0, sizeof(handled_bm));
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	while (ml_get_combo_effect(ml, handled_bm, &effect))
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		ml->play_effect(ml->dev, ml->private, &effect);
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	ml_schedule_timer(ml);
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}
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static void ml_effect_timer(unsigned long timer_data)
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{
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	struct input_dev *dev = (struct input_dev *)timer_data;
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	struct ml_device *ml = dev->ff->private;
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	unsigned long flags;
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	debug("timer: updating effects");
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	spin_lock_irqsave(&dev->event_lock, flags);
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	ml_play_effects(ml);
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	spin_unlock_irqrestore(&dev->event_lock, flags);
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}
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/*
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 * Sets requested gain for FF effects. Called with dev->event_lock held.
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 */
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static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
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{
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	struct ml_device *ml = dev->ff->private;
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	int i;
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	ml->gain = gain;
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	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
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		__clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
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	ml_play_effects(ml);
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}
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/*
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 * Start/stop specified FF effect. Called with dev->event_lock held.
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 */
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static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
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{
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	struct ml_device *ml = dev->ff->private;
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	struct ml_effect_state *state = &ml->states[effect_id];
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	if (value > 0) {
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		debug("initiated play");
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		__set_bit(FF_EFFECT_STARTED, &state->flags);
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		state->count = value;
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		state->play_at = jiffies +
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				 msecs_to_jiffies(state->effect->replay.delay);
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		state->stop_at = state->play_at +
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				 msecs_to_jiffies(state->effect->replay.length);
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		state->adj_at = state->play_at;
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		ml_schedule_timer(ml);
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	} else {
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		debug("initiated stop");
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		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
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			__set_bit(FF_EFFECT_ABORTING, &state->flags);
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		else
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			__clear_bit(FF_EFFECT_STARTED, &state->flags);
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		ml_play_effects(ml);
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	}
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	return 0;
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}
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static int ml_ff_upload(struct input_dev *dev,
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			struct ff_effect *effect, struct ff_effect *old)
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{
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	struct ml_device *ml = dev->ff->private;
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	struct ml_effect_state *state = &ml->states[effect->id];
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 | 
						|
	spin_lock_irq(&dev->event_lock);
 | 
						|
 | 
						|
	if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
 | 
						|
		__clear_bit(FF_EFFECT_PLAYING, &state->flags);
 | 
						|
		state->play_at = jiffies +
 | 
						|
				 msecs_to_jiffies(state->effect->replay.delay);
 | 
						|
		state->stop_at = state->play_at +
 | 
						|
				 msecs_to_jiffies(state->effect->replay.length);
 | 
						|
		state->adj_at = state->play_at;
 | 
						|
		ml_schedule_timer(ml);
 | 
						|
	}
 | 
						|
 | 
						|
	spin_unlock_irq(&dev->event_lock);
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static void ml_ff_destroy(struct ff_device *ff)
 | 
						|
{
 | 
						|
	struct ml_device *ml = ff->private;
 | 
						|
 | 
						|
	kfree(ml->private);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * input_ff_create_memless() - create memoryless force-feedback device
 | 
						|
 * @dev: input device supporting force-feedback
 | 
						|
 * @data: driver-specific data to be passed into @play_effect
 | 
						|
 * @play_effect: driver-specific method for playing FF effect
 | 
						|
 */
 | 
						|
int input_ff_create_memless(struct input_dev *dev, void *data,
 | 
						|
		int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
 | 
						|
{
 | 
						|
	struct ml_device *ml;
 | 
						|
	struct ff_device *ff;
 | 
						|
	int error;
 | 
						|
	int i;
 | 
						|
 | 
						|
	ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
 | 
						|
	if (!ml)
 | 
						|
		return -ENOMEM;
 | 
						|
 | 
						|
	ml->dev = dev;
 | 
						|
	ml->private = data;
 | 
						|
	ml->play_effect = play_effect;
 | 
						|
	ml->gain = 0xffff;
 | 
						|
	setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
 | 
						|
 | 
						|
	set_bit(FF_GAIN, dev->ffbit);
 | 
						|
 | 
						|
	error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
 | 
						|
	if (error) {
 | 
						|
		kfree(ml);
 | 
						|
		return error;
 | 
						|
	}
 | 
						|
 | 
						|
	ff = dev->ff;
 | 
						|
	ff->private = ml;
 | 
						|
	ff->upload = ml_ff_upload;
 | 
						|
	ff->playback = ml_ff_playback;
 | 
						|
	ff->set_gain = ml_ff_set_gain;
 | 
						|
	ff->destroy = ml_ff_destroy;
 | 
						|
 | 
						|
	/* we can emulate periodic effects with RUMBLE */
 | 
						|
	if (test_bit(FF_RUMBLE, ff->ffbit)) {
 | 
						|
		set_bit(FF_PERIODIC, dev->ffbit);
 | 
						|
		set_bit(FF_SINE, dev->ffbit);
 | 
						|
		set_bit(FF_TRIANGLE, dev->ffbit);
 | 
						|
		set_bit(FF_SQUARE, dev->ffbit);
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
 | 
						|
		ml->states[i].effect = &ff->effects[i];
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
EXPORT_SYMBOL_GPL(input_ff_create_memless);
 |