387 lines
12 KiB
C
387 lines
12 KiB
C
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/* arch/arm/mach-msm/htc_fb_console.c
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*
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* By Octavian Voicu <octavian@voicu.gmail.com>
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*
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* This software is licensed under the terms of the GNU General Public
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* License version 2, as published by the Free Software Foundation, and
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* may be copied, distributed, and modified under those terms.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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/*
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* Ugly hack to get some basic console working for HTC Diamond but should
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* also work for Raphael and other similar phones. Will register itself
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* as an early console to show boot messages. This won't work unless
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* the LCD is already powered up and functional (from wince, boot
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* using Haret). We just DMA pixels to the LCD, all configuration
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* must already be done.
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*
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* Not exactly very clean nor optimized, but it's a one night hack
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* and it works :)
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*
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* If anyone makes any progress on HTC Diamond drop me a line
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* (see email at the top), I do wanna see Android on my HTC Diamond!
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*
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*/
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#include <linux/console.h>
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#include <linux/init.h>
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#include <linux/module.h>
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#include <linux/platform_device.h>
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#include <linux/string.h>
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#include <linux/uaccess.h>
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#include <linux/font.h>
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#include <linux/delay.h>
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#include <asm/io.h>
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#include <mach/msm_iomap.h>
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#include <mach/msm_fb.h>
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#include <asm/pgtable.h>
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#include <asm/mach/map.h>
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#include "../../../drivers/video/msm/mdp_hw.h"
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/* Defined in /arch/arm/mm/mmu.c, helps us map physical memory to virtual memory.
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* It should work pretty early in the boot process, that why we use it */
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extern void create_mapping(struct map_desc *md);
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/* Defined in include/linux/fb.h. When, on write, a registered framebuffer device is detected,
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* we immediately unregister ourselves. */
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#ifndef CONFIG_HTC_FB_CONSOLE_BOOT
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extern int num_registered_fb;
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#endif
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/* Green message (color = 2), the reset color to white (color = 6) */
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#define HTC_FB_MSG ("\n\n" "\x1b" "2" "HTC Linux framebuffer console by druidu" "\x1b" "7" "\n\n")
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/* LCD resolution, can differ per device (below is based on HTCLEO) */
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#define HTC_FB_LCD_WIDTH 480
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#define HTC_FB_LCD_HEIGHT 800
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/* Set max console size for a 4x4 font */
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#define HTC_FB_CON_MAX_ROWS (HTC_FB_LCD_WIDTH / 4)
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#define HTC_FB_CON_MAX_COLS (HTC_FB_LCD_HEIGHT / 4)
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/* Device dependent settings, currently configured for HTCLEO */
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#define HTC_FB_BASE 0xe2000000 /* virtual page for our fb */
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#define HTC_FB_PHYS 0x03800000
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#define HTC_FB_OFF 0x00039000
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#define HTC_FB_SIZE 0x00400000
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#define HTC_MDP_BASE 0xe3000000
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#define HTC_MDP_PHYS 0xAA200000
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#define HTC_MDP_SIZE 0x000F0000
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/* Pack color data in 565 RGB format; r and b are 5 bits, g is 6 bits */
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#define HTC_FB_RGB(r, g, b) ((((r) & 0x1f) << 11) | (((g) & 0x3f) << 5) | (((b) & 0x1f) << 0))
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/* Some standard colors */
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unsigned short htc_fb_colors[8] = {
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HTC_FB_RGB(0x00, 0x00, 0x00), /* Black */
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HTC_FB_RGB(0x1f, 0x00, 0x00), /* Red */
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HTC_FB_RGB(0x00, 0x15, 0x00), /* Green */
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HTC_FB_RGB(0x0f, 0x15, 0x00), /* Brown */
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HTC_FB_RGB(0x00, 0x00, 0x1f), /* Blue */
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HTC_FB_RGB(0x1f, 0x00, 0x1f), /* Magenta */
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HTC_FB_RGB(0x00, 0x3f, 0x1f), /* Cyan */
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HTC_FB_RGB(0x1f, 0x3f, 0x1f) /* White */
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};
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/* We can use any font which has width <= 8 pixels */
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const struct font_desc *htc_fb_default_font;
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/* Pointer to font data (255 * font_rows bytes of data) */
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const unsigned char *htc_fb_font_data;
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/* Size of font in pixels */
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unsigned int htc_fb_font_cols, htc_fb_font_rows;
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/* Size of console in chars */
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unsigned int htc_fb_console_cols, htc_fb_console_rows;
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/* Current position of cursor (where next character will be written) */
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unsigned int htc_fb_cur_x, htc_fb_cur_y;
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/* Current fg / bg colors */
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unsigned char htc_fb_cur_fg, htc_fb_cur_bg;
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/* Buffer to hold characters and attributes */
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unsigned char htc_fb_chars[HTC_FB_CON_MAX_ROWS][HTC_FB_CON_MAX_COLS];
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unsigned char htc_fb_fg[HTC_FB_CON_MAX_ROWS][HTC_FB_CON_MAX_COLS];
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unsigned char htc_fb_bg[HTC_FB_CON_MAX_ROWS][HTC_FB_CON_MAX_COLS];
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static void htc_fb_console_write(struct console *console, const char *s, unsigned int count);
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/* Console data */
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static struct console htc_fb_console = {
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.name = "htc_fb",
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.write = htc_fb_console_write,
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.flags =
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#ifdef CONFIG_HTC_FB_CONSOLE_BOOT
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CON_BOOT |
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#endif
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CON_PRINTBUFFER | CON_ENABLED,
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.index = -1,
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};
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// Redefine these defines so that we can easily borrow the code, first parameter is ignored
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#undef mdp_writel
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#define mdp_writel(mdp, value, offset) writel(value, HTC_MDP_BASE + offset)
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#undef mdp_readl
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#define mdp_readl(mdp, offset) readl(HTC_MDP_BASE + offset)
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/* Update the framebuffer from the character buffer then start DMA */
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static void htc_fb_console_update(void)
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{
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unsigned int memaddr, fbram, stride, width, height, x, y, i, j, r1, c1, r2, c2;
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#if 0
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unsigned int dma2_cfg;
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#endif
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unsigned short ld_param = 0; /* 0=PRIM, 1=SECD, 2=EXT */
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unsigned short *ptr;
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unsigned char ch;
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fbram = HTC_FB_PHYS + HTC_FB_OFF;
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memaddr = HTC_FB_BASE + HTC_FB_OFF;
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ptr = (unsigned short*) memaddr;
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for (i = 0; i < htc_fb_console_rows * htc_fb_font_rows; i++) {
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r1 = i / htc_fb_font_rows;
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r2 = i % htc_fb_font_rows;
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for (j = 0; j < htc_fb_console_cols * htc_fb_font_cols; j++) {
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c1 = j / htc_fb_font_cols;
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c2 = j % htc_fb_font_cols;
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ch = htc_fb_chars[r1][c1];
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*ptr++ = htc_fb_font_data[(((int) ch) * htc_fb_font_rows) + r2] & ((1 << (htc_fb_font_cols - 1)) >> c2)
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? htc_fb_colors[htc_fb_fg[r1][c1]]
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: htc_fb_colors[htc_fb_bg[r1][c1]];
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}
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ptr += HTC_FB_LCD_WIDTH - htc_fb_console_cols * htc_fb_font_cols;
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}
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stride = HTC_FB_LCD_WIDTH * 2;
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width = HTC_FB_LCD_WIDTH;
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height = HTC_FB_LCD_HEIGHT;
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x = 0;
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y = 0;
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/* In previous versions of htc_fb_console we configured the dma_config.
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However, the settings for HTCLEO are still unknown. Currently leaving
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the dma unconfigured, which means we just assume bootloader or
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Windows Mobile has configured it correctly for us. */
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#if 0
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dma2_cfg = DMA_PACK_TIGHT |
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DMA_PACK_ALIGN_LSB |
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DMA_PACK_PATTERN_RGB |
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DMA_OUT_SEL_AHB |
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DMA_IBUF_NONCONTIGUOUS;
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dma2_cfg |= DMA_IBUF_FORMAT_RGB565;
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dma2_cfg |= DMA_OUT_SEL_MDDI;
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dma2_cfg |= DMA_MDDI_DMAOUT_LCD_SEL_PRIMARY;
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dma2_cfg |= DMA_DITHER_EN;
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/* 565 16BPP */
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dma2_cfg |= DMA_DSTC0G_6BITS | DMA_DSTC1B_5BITS | DMA_DSTC2R_5BITS;
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/* 666 18BPP */
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//dma2_cfg |= DMA_DSTC0G_6BITS | DMA_DSTC1B_6BITS | DMA_DSTC2R_6BITS;
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#endif
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/* setup size, address, and stride */
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mdp_writel(NULL, (height << 16) | (width), MDP_DMA_P_SIZE);
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mdp_writel(NULL, fbram, MDP_DMA_P_IBUF_ADDR);
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mdp_writel(NULL, stride, MDP_DMA_P_IBUF_Y_STRIDE);
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/* set y & x offset and MDDI transaction parameters */
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mdp_writel(NULL, (y << 16) | (x), MDP_DMA_P_OUT_XY);
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mdp_writel(NULL, ld_param, MDP_MDDI_PARAM_WR_SEL);
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mdp_writel(NULL, (MDDI_VDO_PACKET_DESC_RGB565 << 16) | MDDI_VDO_PACKET_PRIM,
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MDP_MDDI_PARAM);
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#if 0
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//mdp_writel(NULL, dma2_cfg, MDP_DMA_P_CONFIG);
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#endif
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mdp_writel(NULL, 0, MDP_DMA_P_START);
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/* Wait a bit to let the transfer finish */
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mdelay(16);
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}
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/* Clear screen and buffers */
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static void htc_fb_console_clear(void)
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{
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/* Default white on black, clear everything */
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memset((void*) (HTC_FB_BASE + HTC_FB_OFF), 0, HTC_FB_LCD_WIDTH * HTC_FB_LCD_HEIGHT * 2);
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memset(htc_fb_chars, 0, htc_fb_console_cols * htc_fb_console_rows);
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memset(htc_fb_fg, 7, htc_fb_console_cols * htc_fb_console_rows);
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memset(htc_fb_bg, 0, htc_fb_console_cols * htc_fb_console_rows);
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htc_fb_cur_x = htc_fb_cur_y = 0;
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htc_fb_cur_fg = 7;
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htc_fb_cur_bg = 0;
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htc_fb_console_update();
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}
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static struct console htc_fb_console;
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/* Write a string to character buffer; handles word wrapping, auto-scrolling, etc
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* After that, calls htc_fb_console_update to send data to the LCD */
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static void htc_fb_console_write(struct console *console, const char *s, unsigned int count)
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{
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unsigned int i, j, k, scroll;
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const char *p;
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#ifndef CONFIG_HTC_FB_CONSOLE_BOOT
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// See if a framebuffer has been registered. If so, we disable this console to prevent conflict with
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// other FB devices (i.e. msm_fb).
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if (num_registered_fb > 0) {
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printk(KERN_INFO "htc_fb_console: framebuffer device detected, disabling boot console\n");
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console->flags = 0;
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return;
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}
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#endif
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scroll = 0;
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for (k = 0, p = s; k < count; k++, p++) {
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if (*p == '\n') {
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/* Jump to next line */
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scroll = 1;
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} else if (*p == '\t') {
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/* Tab size 8 chars */
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htc_fb_cur_x = (htc_fb_cur_x + 7) % 8;
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if (htc_fb_cur_x >= htc_fb_console_cols) {
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scroll = 1;
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}
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} else if (*p == '\x1b') {
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/* Escape char (ascii 27)
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* Some primitive way to change color:
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* \x1b followed by one digit to represent color (0 black ... 7 white) */
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if (k < count - 1) {
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p++;
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htc_fb_cur_fg = *p - '0';
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if (htc_fb_cur_fg >= 8) {
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htc_fb_cur_fg = 7;
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}
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}
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} else if (*p != '\r') {
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/* Ignore \r, other cars get written here */
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htc_fb_chars[htc_fb_cur_y][htc_fb_cur_x] = *p;
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htc_fb_fg[htc_fb_cur_y][htc_fb_cur_x] = htc_fb_cur_fg;
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htc_fb_bg[htc_fb_cur_y][htc_fb_cur_x] = htc_fb_cur_bg;
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htc_fb_cur_x++;
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if (htc_fb_cur_x >= htc_fb_console_cols) {
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scroll = 1;
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}
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}
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if (scroll) {
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scroll = 0;
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htc_fb_cur_x = 0;
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htc_fb_cur_y++;
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if (htc_fb_cur_y == htc_fb_console_rows) {
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/* Scroll below last line, shift all rows up
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* Should have used a bigger buffer so no shift,
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* would actually be needed -- but hey, it's a one night hack */
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htc_fb_cur_y--;
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for (i = 1; i < htc_fb_console_rows; i++) {
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for (j = 0; j < htc_fb_console_cols; j++) {
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htc_fb_chars[i - 1][j] = htc_fb_chars[i][j];
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htc_fb_fg[i - 1][j] = htc_fb_fg[i][j];
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htc_fb_bg[i - 1][j] = htc_fb_bg[i][j];
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}
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}
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for (j = 0; j < htc_fb_console_cols; j++) {
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htc_fb_chars[htc_fb_console_rows - 1][j] = 0;
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htc_fb_fg[htc_fb_console_rows - 1][j] = htc_fb_cur_fg;
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htc_fb_bg[htc_fb_console_rows - 1][j] = htc_fb_cur_bg;
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}
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}
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}
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}
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htc_fb_console_update();
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#ifdef CONFIG_HTC_FB_CONSOLE_DELAY
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/* Delay so we can see what's there, we have no keys to scroll */
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mdelay(500);
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#endif
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}
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#if defined(CONFIG_VERY_EARLY_CONSOLE)
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// Make sure we don't init twice
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static bool htc_fb_console_init_done = false;
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#endif
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/* Init console on LCD using MDDI/MDP interface to transfer pixel data.
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* We can DMA to the board, as long as we give a physical address to the LCD
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* controller and use the coresponding virtual address to write pixels to.
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* The physical address I used is the one wince had for the framebuffer */
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#if !defined(CONFIG_VERY_EARLY_CONSOLE)
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static
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#endif
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int __init htc_fb_console_init(void)
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{
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struct map_desc map, map_mdp;
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#if defined(CONFIG_VERY_EARLY_CONSOLE)
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if (htc_fb_console_init_done)
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{
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printk(KERN_INFO "htc_fb_console_init: already initialized, bailing out\n");
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return 0;
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}
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htc_fb_console_init_done = true;
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#endif
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/* Map the framebuffer Windows was using, as we know the physical address */
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map.pfn = __phys_to_pfn(HTC_FB_PHYS & SECTION_MASK);
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map.virtual = HTC_FB_BASE;
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map.length = ((unsigned long) HTC_FB_SIZE + ~SECTION_MASK) & SECTION_MASK;
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map.type = MT_MEMORY;
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/* Ugly hack, but we're not sure what works and what doesn't,
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* so better use the lowest level we have for setting the mapping */
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create_mapping(&map);
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/* Map the MDP */
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map_mdp.pfn = __phys_to_pfn(HTC_MDP_PHYS & SECTION_MASK);
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map_mdp.virtual = HTC_MDP_BASE;
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map_mdp.length = ((unsigned long) HTC_MDP_SIZE + ~SECTION_MASK) & SECTION_MASK;
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map_mdp.type = MT_MEMORY;
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create_mapping(&map_mdp);
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/* Init font (we support any font that has width <= 8; height doesn't matter) */
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htc_fb_default_font = get_default_font(HTC_FB_LCD_WIDTH, HTC_FB_LCD_HEIGHT, 0xFF, 0xFFFFFFFF);
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if (!htc_fb_default_font) {
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printk(KERN_WARNING "Can't find a suitable font for htc_fb\n");
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return -1;
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}
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htc_fb_font_data = htc_fb_default_font->data;
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htc_fb_font_cols = htc_fb_default_font->width;
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htc_fb_font_rows = htc_fb_default_font->height;
|
||
|
htc_fb_console_cols = HTC_FB_LCD_WIDTH / htc_fb_font_cols;
|
||
|
if (htc_fb_console_cols > HTC_FB_CON_MAX_COLS)
|
||
|
htc_fb_console_cols = HTC_FB_CON_MAX_COLS;
|
||
|
htc_fb_console_rows = HTC_FB_LCD_HEIGHT / htc_fb_font_rows;
|
||
|
if (htc_fb_console_rows > HTC_FB_CON_MAX_ROWS)
|
||
|
htc_fb_console_rows = HTC_FB_CON_MAX_ROWS;
|
||
|
|
||
|
/* Clear the buffer; we could probably see the Haret output if we didn't clear
|
||
|
* the buffer (if it used same physical address) */
|
||
|
htc_fb_console_clear();
|
||
|
|
||
|
/* Welcome message */
|
||
|
htc_fb_console_write(&htc_fb_console, HTC_FB_MSG, strlen(HTC_FB_MSG));
|
||
|
|
||
|
/* Register console */
|
||
|
register_console(&htc_fb_console);
|
||
|
console_verbose();
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
console_initcall(htc_fb_console_init);
|
||
|
|