android_hardware_qcom_display/libtilerenderer/tilerenderer.h
Rajulu Ponnada 6c321b272c hardware/qcom/display: avoiding tile rendering when render target changes for the same fbo
tile rendering avoided when switching between same FBOs

Change-Id: I66e3008652470f5cabd26585ece8ef7a783fd0c2
2012-10-06 00:49:06 -05:00

160 lines
4.7 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
* Copyright (c) 2011, Code Aurora Forum. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_TILE_RENDERER_H
#define ANDROID_TILE_RENDERER_H
#include <utils/Singleton.h>
#include <utils/SortedVector.h>
namespace android {
namespace uirenderer {
#define FRAMEBUFFER_FBO 0
#define TILERENDERING_EXT_START android::uirenderer::TileRenderer::getInstance().startTileRendering
#define TILERENDERING_EXT_END android::uirenderer::TileRenderer::getInstance().endTileRendering
#define TILERENDERING_START android::uirenderer::TileRenderer::getInstance().startTiling
#define TILERENDERING_END android::uirenderer::TileRenderer::getInstance().endTiling
#define TILERENDERING_CLEARCACHE android::uirenderer::TileRenderer::getInstance().clearCache
class TileCacheMgr {
public:
TileCacheMgr();
~TileCacheMgr();
void set(int left, int top, int right,
int bottom, int width, int height);
void set(int fbo, int left, int top, int right,
int bottom, int width, int height);
void set(int fbo);
void get(int fbo, int & left, int & top, int & right,
int & bottom, int & width, int & height);
void peek(int fbo, int & left, int & top, int & right,
int & bottom, int & width, int & height);
void clear(int fbo = -2);
private:
class TileCache {
public:
TileCache(void);
TileCache(int fbo);
TileCache(int fbo, int left, int top, int right,
int bottom, int width, int height);
~TileCache(void);
TileCache(const TileCache & src);
const TileCache& operator = (const TileCache & src);
void copy(const TileCache & src);
bool operator < (const TileCache & rhs) const
{
return mFbo < rhs.mFbo;
}
bool operator == (const TileCache & rhs) const
{
return mFbo == rhs.mFbo;
}
void setFbo(int fbo)
{
mFbo = fbo;
}
void setValue(int left, int top, int right,
int bottom, int width, int height);
void getValue(int & left, int & top, int & right,
int & bottom, int & width, int & height) const;
private:
int mFbo;
int mLeft;
int mTop;
int mRight;
int mBottom;
int mWidth;
int mHeight;
};
SortedVector < TileCache > mTileCache;
bool mIsExtTilingStarted;
pthread_mutex_t mLock;
};
class TileRenderer: public Singleton<TileRenderer> {
public:
TileRenderer();
~TileRenderer();
void startTileRendering(int left, int top, int right,
int bottom, int width, int height);
void startTiling(int fbo, int prevfbo, int left = 0, int top = 0, int right = 0,
int bottom = 0, int width = 0, int height = 0,
bool preserve = false);
void startTiling(int fbo, int prevfbo, bool preserve);
void endTileRendering();
void endTiling(int fbo, int nextfbo, bool bClear = false);
void clearCache(int fbo);
private:
int startTilingInternal(int left, int top, int right,
int bottom, int width, int height,
bool preserve = false);
int endTilingInternal();
int verifyAndAdjustRect(int & left, int & top, int & right,
int & bottom, int width, int height,
bool & preserve);
bool isReady()
{
bool ret = false;
pthread_mutex_lock(&mLock);
ret = mIsReady;
pthread_mutex_unlock(&mLock);
return ret;
}
void setReady(bool flag)
{
pthread_mutex_lock(&mLock);
mIsReady = flag;
pthread_mutex_unlock(&mLock);
}
bool isTiled()
{
bool ret = false;
pthread_mutex_lock(&mLock);
ret = mIsTiled;
pthread_mutex_unlock(&mLock);
return ret;
}
void setTiled(bool flag)
{
pthread_mutex_lock(&mLock);
mIsTiled = flag;
pthread_mutex_unlock(&mLock);
}
private:
TileCacheMgr mTileCacheMgr;
bool mIsTiled;
bool mIsReady;
pthread_mutex_t mLock;
};
}; // namespace uirenderer
}; // namespace android
#endif