android_hardware_qcom_display/gralloc_priv.h
Harshad Bhutada d372f2aa4c libgralloc-qsd8k: Add support for triple buffering
Change-Id: I15c0a2c76f4ee1a87a8b2be369c24ab8d4c38101
2011-02-07 17:53:26 -07:00

317 lines
8.4 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
* Copyright (c) 2010, Code Aurora Forum. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRALLOC_PRIV_H_
#define GRALLOC_PRIV_H_
#include <stdint.h>
#include <limits.h>
#include <sys/cdefs.h>
#include <hardware/gralloc.h>
#include <pthread.h>
#include <errno.h>
#include <unistd.h>
#include <cutils/native_handle.h>
#include <linux/fb.h>
#if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY)
#include "overlayLib.h"
using namespace overlay;
#endif
enum {
/* gralloc usage bit indicating a pmem_adsp allocation should be used */
GRALLOC_USAGE_PRIVATE_PMEM_ADSP = GRALLOC_USAGE_PRIVATE_0,
GRALLOC_USAGE_PRIVATE_PMEM = GRALLOC_USAGE_PRIVATE_1,
};
/* numbers of max buffers for page flipping */
#define NUM_FRAMEBUFFERS_MIN 2
#define NUM_FRAMEBUFFERS_MAX 3
/* number of default bufers for page flipping */
#define NUM_DEF_FRAME_BUFFERS 2
#define NO_SURFACEFLINGER_SWAPINTERVAL
#define INTERLACE_MASK 0x80
/*****************************************************************************/
#ifdef __cplusplus
template <class T>
struct Node
{
T data;
Node<T> *next;
};
template <class T>
class Queue
{
public:
Queue(): front(NULL), back(NULL), len(0) {dummy = new T;}
~Queue()
{
clear();
delete dummy;
}
void push(const T& item) //add an item to the back of the queue
{
if(len != 0) { //if the queue is not empty
back->next = new Node<T>; //create a new node
back = back->next; //set the new node as the back node
back->data = item;
back->next = NULL;
} else {
back = new Node<T>;
back->data = item;
back->next = NULL;
front = back;
}
len++;
}
void pop() //remove the first item from the queue
{
if (isEmpty())
return; //if the queue is empty, no node to dequeue
T item = front->data;
Node<T> *tmp = front;
front = front->next;
delete tmp;
if(front == NULL) //if the queue is empty, update the back pointer
back = NULL;
len--;
return;
}
T& getHeadValue() const //return the value of the first item in the queue
{ //without modification to the structure
if (isEmpty()) {
LOGE("Error can't get head of empty queue");
return *dummy;
}
return front->data;
}
bool isEmpty() const //returns true if no elements are in the queue
{
return (front == NULL);
}
size_t size() const //returns the amount of elements in the queue
{
return len;
}
private:
Node<T> *front;
Node<T> *back;
size_t len;
void clear()
{
while (!isEmpty())
pop();
}
T *dummy;
};
#endif
enum {
/* OEM specific HAL formats */
//HAL_PIXEL_FORMAT_YCbCr_422_SP = 0x100, // defined in hardware.h
//HAL_PIXEL_FORMAT_YCrCb_420_SP = 0x101, // defined in hardware.h
HAL_PIXEL_FORMAT_YCbCr_422_P = 0x102,
HAL_PIXEL_FORMAT_YCbCr_420_P = 0x103,
//HAL_PIXEL_FORMAT_YCbCr_422_I = 0x104, // defined in hardware.h
HAL_PIXEL_FORMAT_YCbCr_420_I = 0x105,
HAL_PIXEL_FORMAT_CbYCrY_422_I = 0x106,
HAL_PIXEL_FORMAT_CbYCrY_420_I = 0x107,
HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED = 0x108,
HAL_PIXEL_FORMAT_YCbCr_420_SP = 0x109,
HAL_PIXEL_FORMAT_YCrCb_420_SP_ADRENO = 0x10A,
HAL_PIXEL_FORMAT_YCrCb_422_SP = 0x10B,
HAL_PIXEL_FORMAT_R_8 = 0x10D,
HAL_PIXEL_FORMAT_RG_88 = 0x10E,
HAL_PIXEL_FORMAT_INTERLACE = 0x180,
};
/* possible formats for 3D content*/
enum {
HAL_NO_3D = 0x00,
HAL_3D_IN_SIDE_BY_SIDE_HALF_L_R = 0x10000,
HAL_3D_IN_TOP_BOTTOM = 0x20000,
HAL_3D_IN_INTERLEAVE = 0x40000,
HAL_3D_IN_SIDE_BY_SIDE_FULL = 0x80000,
HAL_3D_IN_SIDE_BY_SIDE_HALF_R_L = 0xC0000,
HAL_3D_OUT_SIDE_BY_SIDE = 0x1000,
HAL_3D_OUT_TOP_BOTTOM = 0x2000,
HAL_3D_OUT_INTERLEAVE = 0x4000,
};
/*****************************************************************************/
struct private_module_t;
struct private_handle_t;
struct PmemAllocator;
struct qbuf_t {
buffer_handle_t buf;
int idx;
};
enum buf_state {
SUB,
REF,
AVL
};
struct avail_t {
pthread_mutex_t lock;
pthread_cond_t cond;
#ifdef __cplusplus
bool is_avail;
buf_state state;
#endif
};
struct private_module_t {
gralloc_module_t base;
struct private_handle_t* framebuffer;
uint32_t fbFormat;
uint32_t flags;
uint32_t numBuffers;
uint32_t bufferMask;
pthread_mutex_t lock;
buffer_handle_t currentBuffer;
struct fb_var_screeninfo info;
struct fb_fix_screeninfo finfo;
float xdpi;
float ydpi;
float fps;
int swapInterval;
#ifdef __cplusplus
Queue<struct qbuf_t> disp; // non-empty when buffer is ready for display
#endif
int currentIdx;
struct avail_t avail[NUM_FRAMEBUFFERS_MAX];
pthread_mutex_t qlock;
pthread_cond_t qpost;
enum {
// flag to indicate we'll post this buffer
PRIV_USAGE_LOCKED_FOR_POST = 0x80000000,
PRIV_MIN_SWAP_INTERVAL = 0,
PRIV_MAX_SWAP_INTERVAL = 1,
};
#if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY)
Overlay* pobjOverlay;
int orientation;
bool videoOverlay;
uint32_t currentOffset;
bool enableHDMIOutput;
bool exitHDMIUILoop;
float actionsafeWidthRatio;
float actionsafeHeightRatio;
pthread_mutex_t overlayLock;
pthread_cond_t overlayPost;
#endif
};
/*****************************************************************************/
#ifdef __cplusplus
struct private_handle_t : public native_handle {
#else
struct private_handle_t {
native_handle_t nativeHandle;
#endif
enum {
PRIV_FLAGS_FRAMEBUFFER = 0x00000001,
PRIV_FLAGS_USES_PMEM = 0x00000002,
PRIV_FLAGS_USES_PMEM_ADSP = 0x00000004,
PRIV_FLAGS_NEEDS_FLUSH = 0x00000008,
PRIV_FLAGS_USES_ASHMEM = 0x00000010,
};
enum {
LOCK_STATE_WRITE = 1<<31,
LOCK_STATE_MAPPED = 1<<30,
LOCK_STATE_READ_MASK = 0x3FFFFFFF
};
// file-descriptors
int fd;
// ints
int magic;
int flags;
int size;
int offset;
int gpu_fd; // stored as an int, b/c we don't want it marshalled
// FIXME: the attributes below should be out-of-line
int base;
int lockState;
int writeOwner;
int gpuaddr; // The gpu address mapped into the mmu. If using ashmem, set to 0 They don't care
int pid;
#ifdef __cplusplus
static const int sNumInts = 10;
static const int sNumFds = 1;
static const int sMagic = 'gmsm';
private_handle_t(int fd, int size, int flags) :
fd(fd), magic(sMagic), flags(flags), size(size), offset(0), gpu_fd(-1),
base(0), lockState(0), writeOwner(0), gpuaddr(0), pid(getpid())
{
version = sizeof(native_handle);
numInts = sNumInts;
numFds = sNumFds;
}
~private_handle_t() {
magic = 0;
}
bool usesPhysicallyContiguousMemory() {
return (flags & PRIV_FLAGS_USES_PMEM) != 0;
}
static int validate(const native_handle* h) {
const private_handle_t* hnd = (const private_handle_t*)h;
if (!h || h->version != sizeof(native_handle) ||
h->numInts != sNumInts || h->numFds != sNumFds ||
hnd->magic != sMagic)
{
LOGE("invalid gralloc handle (at %p)", h);
return -EINVAL;
}
return 0;
}
static private_handle_t* dynamicCast(const native_handle* in) {
if (validate(in) == 0) {
return (private_handle_t*) in;
}
return NULL;
}
#endif
};
#endif /* GRALLOC_PRIV_H_ */