android_hardware_qcom_display/libqcomui/qcom_ui.h
Andrew Sutherland 7493d7c6cc libqcomui: convert *FormatInHW to a switch and ifdef it
caf removed this hack when the mdp driver was updated
for the YAMATO format. We dont have that yet so keep it around
but make it optional.
depends on BOARD_ADRENO_DECIDE_TEXTURE_TARGET
enable with BOARD_ADRENO_AVOID_EXTERNAL_TEXTURE:= true

Change-Id: I99b9a60d76d4515682db9717e3cb68bc17aff800
2012-06-04 22:08:52 -05:00

368 lines
11 KiB
C++

/*
* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Code Aurora Forum, Inc. nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef INCLUDE_LIBQCOM_UI
#define INCLUDE_LIBQCOM_UI
#include <cutils/native_handle.h>
#include <ui/GraphicBuffer.h>
#include <hardware/hwcomposer.h>
#include <ui/Region.h>
#include <EGL/egl.h>
#include <utils/Singleton.h>
#include <cutils/properties.h>
#include "../libgralloc/gralloc_priv.h"
using namespace android;
using android::sp;
using android::GraphicBuffer;
#define HWC_BYPASS_INDEX_MASK 0x00000030
/*
* Qcom specific Native Window perform operations
*/
enum {
NATIVE_WINDOW_SET_BUFFERS_SIZE = 0x10000000,
NATIVE_WINDOW_UPDATE_BUFFERS_GEOMETRY = 0x20000000,
NATIVE_WINDOW_SET_S3D_FORMAT = 0x40000000,
};
// Enum containing the supported composition types
enum {
COMPOSITION_TYPE_GPU = 0,
COMPOSITION_TYPE_MDP = 0x1,
COMPOSITION_TYPE_C2D = 0x2,
COMPOSITION_TYPE_CPU = 0x4,
COMPOSITION_TYPE_DYN = 0x8
};
/*
* Layer Attributes
*/
enum eLayerAttrib {
LAYER_UPDATE_STATUS,
LAYER_ASYNCHRONOUS_STATUS,
};
/*
* Layer Flags
*/
enum {
LAYER_UPDATING = 1<<0,
LAYER_ASYNCHRONOUS = 1<<1,
};
/*
* Layer Transformation - refers to Layer::setGeometry()
*/
#define SHIFT_SRC_TRANSFORM 4
#define SRC_TRANSFORM_MASK 0x00F0
#define FINAL_TRANSFORM_MASK 0x000F
/*
* Flags set by the layer and sent to HWC
*/
enum {
HWC_LAYER_NOT_UPDATING = 0x00000002,
HWC_LAYER_ASYNCHRONOUS = 0x00000004,
HWC_USE_ORIGINAL_RESOLUTION = 0x10000000,
HWC_DO_NOT_USE_OVERLAY = 0x20000000,
HWC_COMP_BYPASS = 0x40000000,
HWC_USE_EXT_ONLY = 0x80000000, //Layer displayed on external only
HWC_USE_EXT_BLOCK = 0x01000000, //Layer displayed on external only
HWC_BYPASS_RESERVE_0 = 0x00000010,
HWC_BYPASS_RESERVE_1 = 0x00000020,
};
enum HWCCompositionType {
HWC_USE_GPU = HWC_FRAMEBUFFER, // This layer is to be handled by Surfaceflinger
HWC_USE_OVERLAY = HWC_OVERLAY, // This layer is to be handled by the overlay
HWC_USE_COPYBIT // This layer is to be handled by copybit
};
enum external_display_type {
EXT_TYPE_NONE,
EXT_TYPE_HDMI,
EXT_TYPE_WIFI
};
/* Events to the Display HAL perform function
As of now used for external display related such as
connect, disconnect, orientation, video started etc.,
*/
enum {
EVENT_EXTERNAL_DISPLAY, // External display on/off Event
EVENT_VIDEO_OVERLAY, // Video Overlay start/stop Event
EVENT_ORIENTATION_CHANGE, // Orientation Change Event
EVENT_OVERLAY_STATE_CHANGE, // Overlay State Change Event
EVENT_OPEN_SECURE_START, // Start of secure session setup config by stagefright
EVENT_OPEN_SECURE_END, // End of secure session setup config by stagefright
EVENT_CLOSE_SECURE_START, // Start of secure session teardown config
EVENT_CLOSE_SECURE_END, // End of secure session teardown config
EVENT_RESET_POSTBUFFER, // Reset post framebuffer mutex
EVENT_WAIT_POSTBUFFER, // Wait until post framebuffer returns
};
// Video information sent to framebuffer HAl
// used for handling UI mirroring.
enum {
VIDEO_OVERLAY_ENDED = 0,
VIDEO_2D_OVERLAY_STARTED,
VIDEO_3D_OVERLAY_STARTED
};
/*
* Structure to hold the buffer geometry
*/
struct qBufGeometry {
int width;
int height;
int format;
void set(int w, int h, int f) {
width = w;
height = h;
format = f;
}
};
class QCBaseLayer
{
// int mS3DFormat;
int32_t mComposeS3DFormat;
public:
QCBaseLayer()
{
mComposeS3DFormat = 0;
}
enum { // S3D formats
eS3D_SIDE_BY_SIDE = 0x10000,
eS3D_TOP_BOTTOM = 0x20000
};
/*
virtual status_t setStereoscopic3DFormat(int format) { mS3DFormat = format; return 0; }
virtual int getStereoscopic3DFormat() const { return mS3DFormat; }
*/
void setS3DComposeFormat (int32_t hints)
{
if (hints & HWC_HINT_DRAW_S3D_SIDE_BY_SIDE)
mComposeS3DFormat = eS3D_SIDE_BY_SIDE;
else if (hints & HWC_HINT_DRAW_S3D_TOP_BOTTOM)
mComposeS3DFormat = eS3D_TOP_BOTTOM;
else
mComposeS3DFormat = 0;
}
int32_t needsS3DCompose () const { return mComposeS3DFormat; }
};
/*
* Function to check if the allocated buffer is of the correct size.
* Reallocate the buffer with the correct size, if the size doesn't
* match
*
* @param: handle of the allocated buffer
* @param: requested size for the buffer
* @param: usage flags
*
* return 0 on success
*/
int checkBuffer(native_handle_t *buffer_handle, int size, int usage);
/*
* Checks if the format is supported by the GPU.
*
* @param: format to check
*
* @return true if the format is supported by the GPU.
*/
bool isGPUSupportedFormat(int format);
/*
* Checks if the format is natively supported by the GPU.
* For now, we use this function to check only if CHECK_FOR_EXTERNAL_FORMAT
* is set.
*
* @param: format to check
*
* @return true if the format is supported by the GPU.
*/
#ifdef CHECK_FOR_EXTERNAL_FORMAT
bool isGPUSupportedFormatInHW(int format);
#endif
/*
* Adreno is not optimized for GL_TEXTURE_EXTERNAL_OES
* texure target. DO NOT choose TEXTURE_EXTERNAL_OES
* target for RGB formats.
*
* Based on the pixel format, decide the texture target.
*
* @param : pixel format to check
*
* @return : GL_TEXTURE_2D for RGB formats, and
* GL_TEXTURE_EXTERNAL_OES for YUV formats.
*
*/
#ifdef DECIDE_TEXTURE_TARGET
int decideTextureTarget (const int pixel_format);
#endif
/*
* Gets the number of arguments required for this operation.
*
* @param: operation whose argument count is required.
*
* @return -EINVAL if the operation is invalid.
*/
int getNumberOfArgsForOperation(int operation);
/*
* Checks if memory needs to be reallocated for this buffer.
*
* @param: Geometry of the current buffer.
* @param: Required Geometry.
* @param: Geometry of the updated buffer.
*
* @return True if a memory reallocation is required.
*/
bool needNewBuffer(const qBufGeometry currentGeometry,
const qBufGeometry requiredGeometry,
const qBufGeometry updatedGeometry);
/*
* Update the geometry of this buffer without reallocation.
*
* @param: buffer whose geometry needs to be updated.
* @param: Updated buffer geometry
*/
int updateBufferGeometry(sp<GraphicBuffer> buffer, const qBufGeometry bufGeometry);
/*
* Update the S3D format of this buffer.
*
* @param: buffer whosei S3D format needs to be updated.
* @param: Updated buffer S3D format
*/
int updateBufferS3DFormat(sp<GraphicBuffer> buffer, const int s3dFormat);
/*
* Updates the flags for the layer
*
* @param: Attribute
* @param: Identifies if the attribute was enabled or disabled.
* @param: current Layer flags.
*
* @return: Flags for the layer
*/
int updateLayerQcomFlags(eLayerAttrib attribute, bool enable, int& currentFlags);
/*
* Gets the per frame HWC flags for this layer.
*
* @param: current hwcl flags
* @param: current layerFlags
*
* @return: the per frame flags.
*/
int getPerFrameFlags(int hwclFlags, int layerFlags);
/*
* Checks if FB is updated by this composition type
*
* @param: composition type
* @return: true if FB is updated, false if not
*/
bool isUpdatingFB(HWCCompositionType compositionType);
/*
* Get the current composition Type
*
* @return the compositon Type
*/
int getCompositionType();
/*
* Clear region implementation for C2D/MDP versions.
*
* @param: region to be cleared
* @param: EGL Display
* @param: EGL Surface
*
* @return 0 on success
*/
int qcomuiClearRegion(Region region, EGLDisplay dpy, EGLSurface sur);
/*
* Handles the externalDisplay event
* HDMI has highest priority compared to WifiDisplay
* Based on the current and the new display event, decides the
* external display to be enabled
*
* @param: newEvent - new external event
* @param: currEvent - currently enabled external event
* @return: external display to be enabled
*
*/
external_display_type handleEventHDMI(external_display_type disp, int value,
external_display_type currDispType);
/*
* Checks if layers need to be dumped based on system property "debug.sf.dump"
* for raw dumps and "debug.sf.dump.png" for png dumps.
*
* For example, to dump 25 frames in raw format, do,
* adb shell setprop debug.sf.dump 25
* Layers are dumped in a time-stamped location: /data/sfdump*.
*
* To dump 10 frames in png format, do,
* adb shell setprop debug.sf.dump.png 10
* To dump another 25 or so frames in raw format, do,
* adb shell setprop debug.sf.dump 26
*
* To turn off logcat logging of layer-info, set both properties to 0,
* adb shell setprop debug.sf.dump.png 0
* adb shell setprop debug.sf.dump 0
*
* @return: true if layers need to be dumped (or logcat-ed).
*/
bool needToDumpLayers();
/*
* Dumps a layer's info into logcat and its buffer into raw/png files.
*
* @param: moduleCompositionType - Composition type set in hwcomposer module.
* @param: listFlags - Flags used in hwcomposer's list.
* @param: layerIndex - Index of layer being dumped.
* @param: hwLayers - Address of hwc_layer_t to log and dump.
*
*/
void dumpLayer(int moduleCompositionType, int listFlags, size_t layerIndex,
hwc_layer_t hwLayers[]);
#endif // INCLUDE_LIBQCOM_UI