android_hardware_qcom_display/liboverlay/overlayLib.h
Adrian Salido-Moreno 1d20d0c9d4 liboverlay: fix mdp and rotator color formats
MDP color formats have been changed to match the actual input format.
Also rotator will now provide the dst format instead of maintaining
local mapping.

CRs-fixed: 339114,337040
(cherry picked from commit f8c2fe0c78d27f9292e5bb9948db11c72446dc55)

Change-Id: Ic76a4fd96c5aa4c82d6dbdef650752934d761ac0
2012-03-30 20:32:47 -05:00

452 lines
15 KiB
C++
Executable File

/*
* Copyright (C) 2008 The Android Open Source Project
* Copyright (c) 2010-2012, Code Aurora Forum. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef INCLUDE_OVERLAY_LIB
#define INCLUDE_OVERLAY_LIB
#include <cutils/log.h>
#include <cutils/properties.h>
#include <cutils/atomic.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
#include <dlfcn.h>
#include <fcntl.h>
#include <errno.h>
#include <string.h>
#include <stdlib.h>
#include <pthread.h>
#include <linux/fb.h>
#include <linux/msm_mdp.h>
#include <linux/msm_rotator.h>
#include <linux/android_pmem.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <utils/threads.h>
#include <utils/RefBase.h>
#include <alloc_controller.h>
#include <memalloc.h>
#ifdef USES_POST_PROCESSING
#include "lib-postproc.h"
#endif
#define HW_OVERLAY_MAGNIFICATION_LIMIT 8
#define HW_OVERLAY_MINIFICATION_LIMIT HW_OVERLAY_MAGNIFICATION_LIMIT
#define EVEN_OUT(x) if (x & 0x0001) {x--;}
#define NO_PIPE -1
#define VG0_PIPE 0
#define VG1_PIPE 1
#define NUM_CHANNELS 2
#define NUM_FB_DEVICES 3
#define FRAMEBUFFER_0 0
#define FRAMEBUFFER_1 1
#define FRAMEBUFFER_2 2
#define NUM_SHARPNESS_VALS 256
#define SHARPNESS_RANGE 1.0f
#define HUE_RANGE 180
#define BRIGHTNESS_RANGE 255
#define CON_SAT_RANGE 1.0f
#define CAP_RANGE(value,max,min) do { if (value - min < -0.0001)\
{value = min;}\
else if(value - max > 0.0001)\
{value = max;}\
} while(0);
enum {
HDMI_OFF,
HDMI_ON
};
enum {
OVERLAY_CHANNEL_DOWN,
OVERLAY_CHANNEL_UP
};
enum {
NEW_REQUEST,
UPDATE_REQUEST
};
enum {
WAIT_FOR_VSYNC = 1<<0,
DISABLE_FRAMEBUFFER_FETCH = 1<<1,
INTERLACED_CONTENT = 1<<2,
OVERLAY_PIPE_SHARE = 1<<3,
SECURE_OVERLAY_SESSION = 1<<4,
};
/* ------------------------------- 3D defines ---------------------------------------*/
// The compound format passed to the overlay is
// ABCCC where A is the input 3D format,
// B is the output 3D format
// CCC is the color format e.g YCbCr420SP YCrCb420SP etc.
#define FORMAT_3D(x) (x & 0xFF000)
#define COLOR_FORMAT(x) (x & 0xFFF)
// in the final 3D format, the MSB 2Bytes are the input format and the
// LSB 2bytes are the output format. Shift the output byte 12 bits.
#define SHIFT_OUTPUT_3D 12
#define FORMAT_3D_OUTPUT(x) ((x & 0xF000) >> SHIFT_OUTPUT_3D)
#define FORMAT_3D_INPUT(x) (x & 0xF0000)
#define INPUT_MASK_3D 0xFFFF0000
#define OUTPUT_MASK_3D 0x0000FFFF
#define SHIFT_3D 16
// The output format is the 2MSB bytes. Shift the format by 12 to reflect this
#define HAL_3D_OUT_SIDE_BY_SIDE_MASK (HAL_3D_OUT_SIDE_BY_SIDE >> SHIFT_OUTPUT_3D)
#define HAL_3D_OUT_TOP_BOTTOM_MASK (HAL_3D_OUT_TOP_BOTTOM >> SHIFT_OUTPUT_3D)
#define HAL_3D_OUT_INTERLEAVE_MASK (HAL_3D_OUT_INTERLEAVE >> SHIFT_OUTPUT_3D)
#define HAL_3D_OUT_MONOSCOPIC_MASK (HAL_3D_OUT_MONOSCOPIC >> SHIFT_OUTPUT_3D)
// 3D panel barrier orientation
#define BARRIER_LANDSCAPE 1
#define BARRIER_PORTRAIT 2
#ifdef HDMI_AS_PRIMARY
#define FORMAT_3D_FILE "/sys/class/graphics/fb0/format_3d"
#define EDID_3D_INFO_FILE "/sys/class/graphics/fb0/3d_present"
#else
#define FORMAT_3D_FILE "/sys/class/graphics/fb1/format_3d"
#define EDID_3D_INFO_FILE "/sys/class/graphics/fb1/3d_present"
#endif
#define BARRIER_FILE "/sys/devices/platform/mipi_novatek.0/enable_3d_barrier"
/* -------------------------- end 3D defines ----------------------------------------*/
// Struct to hold the buffer info: geometry and size
struct overlay_buffer_info {
int width;
int height;
int format;
int size;
bool secure;
};
using android::Mutex;
namespace overlay {
#define FB_DEVICE_TEMPLATE "/dev/graphics/fb%u"
//Utility Class to query the framebuffer info
class FrameBufferInfo {
int mFBWidth;
int mFBHeight;
bool mBorderFillSupported;
static FrameBufferInfo *sFBInfoInstance;
FrameBufferInfo():mFBWidth(0),mFBHeight(0), mBorderFillSupported(false) {
char const * const device_name =
"/dev/graphics/fb0";
int fd = open(device_name, O_RDWR, 0);
mdp_overlay ov;
memset(&ov, 0, sizeof(ov));
if (fd < 0) {
LOGE("FrameBufferInfo: Cant open framebuffer ");
return;
}
fb_var_screeninfo vinfo;
if (ioctl(fd, FBIOGET_VSCREENINFO, &vinfo) == -1) {
LOGE("FrameBufferInfo: FBIOGET_VSCREENINFO on fb0 failed");
close(fd);
fd = -1;
return;
}
ov.id = 1;
if(ioctl(fd, MSMFB_OVERLAY_GET, &ov)) {
LOGE("FrameBufferInfo: MSMFB_OVERLAY_GET on fb0 failed");
close(fd);
fd = -1;
return;
}
close(fd);
fd = -1;
mFBWidth = vinfo.xres;
mFBHeight = vinfo.yres;
mBorderFillSupported = (ov.flags & MDP_BORDERFILL_SUPPORTED) ?
true : false;
}
public:
static FrameBufferInfo* getInstance(){
if (!sFBInfoInstance){
sFBInfoInstance = new FrameBufferInfo;
}
return sFBInfoInstance;
}
int getWidth() const { return mFBWidth; }
int getHeight() const { return mFBHeight; }
bool canSupportTrueMirroring() const {
return mBorderFillSupported; }
};
enum {
OV_UI_MIRROR_TV = 0,
OV_2D_VIDEO_ON_PANEL,
OV_2D_VIDEO_ON_TV,
OV_3D_VIDEO_2D_PANEL,
OV_3D_VIDEO_2D_TV,
OV_3D_VIDEO_3D_PANEL,
OV_3D_VIDEO_3D_TV
};
bool isHDMIConnected();
bool is3DTV();
bool isPanel3D();
bool usePanel3D();
bool send3DInfoPacket(unsigned int format3D);
bool enableBarrier(unsigned int orientation);
unsigned int getOverlayConfig (unsigned int format3D, bool poll = true,
bool isHDMI = false);
int getColorFormat(int format);
bool isInterlacedContent(int format);
int get_mdp_format(int format);
int get_size(int format, int w, int h);
int get_mdp_orientation(int value);
void normalize_crop(uint32_t& xy, uint32_t& wh);
//Initializes the overlay - cleans up any existing overlay pipes
int initOverlay();
/* Print values being sent to driver in case of ioctl failures
These logs are enabled only if DEBUG_OVERLAY is true */
void dump(msm_rotator_img_info& mRotInfo);
void dump(mdp_overlay& mOvInfo);
const char* getFormatString(int format);
//singleton class to decide the z order of new overlay surfaces
class ZOrderManager {
bool mFB0Pipes[NUM_CHANNELS];
bool mFB1Pipes[NUM_CHANNELS+1]; //FB1 can have 3 pipes
int mPipesInuse; // Holds the number of pipes in use
int mMaxPipes; // Max number of pipes
static ZOrderManager *sInstance;
Mutex *mObjMutex;
ZOrderManager(){
mPipesInuse = 0;
// for true mirroring support there can be 3 pipes on secondary
mMaxPipes = FrameBufferInfo::getInstance()->canSupportTrueMirroring()?
NUM_CHANNELS+1 : NUM_CHANNELS;
for (int i = 0; i < NUM_CHANNELS; i++)
mFB0Pipes[i] = false;
for (int j = 0; j < mMaxPipes; j++)
mFB1Pipes[j] = false;
mObjMutex = new Mutex();
}
~ZOrderManager() {
delete sInstance;
delete mObjMutex;
}
public:
static ZOrderManager* getInstance(){
if (!sInstance){
sInstance = new ZOrderManager;
}
return sInstance;
}
int getZ(int fbnum);
void decZ(int fbnum, int zorder);
};
const int max_num_buffers = 3;
typedef struct mdp_rect overlay_rect;
class OverlayControlChannel {
enum {
SET_NONE = 0,
SET_SHARPNESS,
#ifdef USES_POST_PROCESSING
SET_HUE,
SET_BRIGHTNESS,
SET_SATURATION,
SET_CONTRAST,
#endif
RESET_ALL,
};
bool mNoRot;
int mFBNum;
int mFBWidth;
int mFBHeight;
int mFBbpp;
int mFBystride;
int mFormat;
int mFD;
int mRotFD;
int mSize;
int mOrientation;
unsigned int mFormat3D;
bool mUIChannel;
#ifdef USES_POST_PROCESSING
struct display_pp_conv_cfg hsic_cfg;
#endif
mdp_overlay mOVInfo;
msm_rotator_img_info mRotInfo;
msmfb_overlay_3d m3DOVInfo;
bool mIsChannelUpdated;
bool openDevices(int fbnum = -1);
bool setOverlayInformation(const overlay_buffer_info& info,
int zorder = 0, int flags = 0,
int requestType = NEW_REQUEST);
bool startOVRotatorSessions(const overlay_buffer_info& info, int requestType);
void swapOVRotWidthHeight();
int commitVisualParam(int8_t paramType, float paramValue);
void setInformationFromFlags(int flags, mdp_overlay& ov);
public:
OverlayControlChannel();
~OverlayControlChannel();
bool startControlChannel(int w, int h, int format,
int fbnum, bool norot = false,
bool uichannel = false,
unsigned int format3D = 0, int zorder = 0,
int flags = 0);
bool closeControlChannel();
bool setPosition(int x, int y, uint32_t w, uint32_t h);
bool setTransform(int value, bool fetch = true);
void setSize (int size) { mSize = size; }
bool getPosition(int& x, int& y, uint32_t& w, uint32_t& h);
bool getOvSessionID(int& sessionID) const;
bool getRotSessionID(int& sessionID) const;
bool getSize(int& size) const;
bool isChannelUP() const { return (mFD > 0); }
int getFBWidth() const { return mFBWidth; }
int getFBHeight() const { return mFBHeight; }
int getFormat3D() const { return mFormat3D; }
bool getOrientation(int& orientation) const;
bool updateOverlayFlags(int flags);
bool getAspectRatioPosition(int w, int h, overlay_rect *rect);
// Calculates the aspect ratio for video on HDMI based on primary
// aspect ratio used in case of true mirroring
bool getAspectRatioPosition(int w, int h, int orientation,
overlay_rect *inRect, overlay_rect *outRect);
bool getPositionS3D(int channel, int format, overlay_rect *rect);
bool updateOverlaySource(const overlay_buffer_info& info, int orientation, int flags);
bool getFormat() const { return mFormat; }
bool setVisualParam(int8_t paramType, float paramValue);
bool useVirtualFB ();
bool doFlagsNeedUpdate(int flags);
};
class OverlayDataChannel {
bool mNoRot;
bool mSecure;
int mFD;
int mRotFD;
int mPmemFD;
void* mPmemAddr;
uint32_t mPmemOffset;
uint32_t mNewPmemOffset;
msmfb_overlay_data mOvData;
msmfb_overlay_data mOvDataRot;
msm_rotator_data_info mRotData;
int mRotOffset[max_num_buffers];
int mCurrentItem;
int mNumBuffers;
bool mUpdateDataChannel;
android::sp<gralloc::IAllocController> mAlloc;
int mBufferType;
bool openDevices(int fbnum = -1, bool uichannel = false, int num_buffers = 2);
bool mapRotatorMemory(int num_buffers, bool uiChannel, int requestType);
bool queue(uint32_t offset);
public:
OverlayDataChannel();
~OverlayDataChannel();
bool startDataChannel(const OverlayControlChannel& objOvCtrlChannel,
int fbnum, bool norot = false, bool secure = false,
bool uichannel = false, int num_buffers = 2);
bool startDataChannel(int ovid, int rotid, int size,
int fbnum, bool norot = false, bool uichannel = false,
int num_buffers = 2);
bool closeDataChannel();
bool setFd(int fd);
bool queueBuffer(uint32_t offset);
bool waitForHdmiVsync();
bool setCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h);
bool getCropS3D(overlay_rect *inRect, int channel, int format, overlay_rect *rect);
bool isChannelUP() const { return (mFD > 0); }
bool updateDataChannel(int size);
};
/*
* Overlay class for single thread application
* A multiple thread/process application need to use Overlay HAL
*/
class Overlay {
bool mChannelUP;
//stores the connected external display Ex: HDMI(1) WFD(2)
int mExternalDisplay;
unsigned int mS3DFormat;
//Actual cropped source width and height of overlay
int mCroppedSrcWidth;
int mCroppedSrcHeight;
overlay_buffer_info mOVBufferInfo;
int mState;
// Stores the current device orientation
int mDevOrientation;
OverlayControlChannel objOvCtrlChannel[2];
OverlayDataChannel objOvDataChannel[2];
public:
Overlay();
~Overlay();
static bool sHDMIAsPrimary;
bool startChannel(const overlay_buffer_info& info, int fbnum, bool norot = false,
bool uichannel = false, unsigned int format3D = 0,
int channel = 0, int flags = 0,
int num_buffers = 2);
bool closeChannel();
bool setDeviceOrientation(int orientation);
bool setPosition(int x, int y, uint32_t w, uint32_t h);
bool setTransform(int value);
bool setOrientation(int value, int channel = 0);
bool setFd(int fd, int channel = 0);
bool queueBuffer(uint32_t offset, int channel = 0);
bool getPosition(int& x, int& y, uint32_t& w, uint32_t& h, int channel = 0);
bool isChannelUP() const { return mChannelUP; }
int getFBWidth(int channel = 0) const;
int getFBHeight(int channel = 0) const;
bool getOrientation(int& orientation, int channel = 0) const;
bool queueBuffer(buffer_handle_t buffer);
bool setSource(const overlay_buffer_info& info, int orientation, int hdmiConnected,
int flags, int numBuffers = 2);
bool getAspectRatioPosition(int w, int h, overlay_rect *rect, int channel = 0);
bool setCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h);
bool updateOverlayFlags(int flags);
void setVisualParam(int8_t paramType, float paramValue);
bool waitForHdmiVsync(int channel);
int getChannelStatus() const { return (mChannelUP ? OVERLAY_CHANNEL_UP: OVERLAY_CHANNEL_DOWN); }
void closeExternalChannel();
private:
bool setChannelPosition(int x, int y, uint32_t w, uint32_t h, int channel = 0);
bool setChannelCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h, int channel);
bool queueBuffer(int fd, uint32_t offset, int channel);
bool updateOverlaySource(const overlay_buffer_info& info, int orientation, int flags);
int getS3DFormat(int format);
};
struct overlay_shared_data {
volatile bool isControlSetup;
unsigned int state;
int rotid[2];
int ovid[2];
};
};
#endif