android_hardware_qcom_display/libgralloc/gralloc_priv.h
Naomi Luis 8287f5bbcb libhwcomposer: Validate the previous overlay and bypass handles.
Validate the previous overlay and bypass handles before unlocking
the buffers. The reason for doing this, is that in certain use cases,
after the previous handles are stored, the buffer gets destroyed and the
handle is now invalid. The HWC however doesn't know that the handle is
invalid and tries to unlock the handle, resulting in a failure.

CRs-fixed: 323614
Change-Id: I0f0c8506e7e22f9fc01eb28af0270f9c4587c787
2011-12-15 04:35:31 -07:00

354 lines
9.6 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
* Copyright (c) 2011, Code Aurora Forum. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRALLOC_PRIV_H_
#define GRALLOC_PRIV_H_
#include <stdint.h>
#include <limits.h>
#include <sys/cdefs.h>
#include <hardware/gralloc.h>
#include <pthread.h>
#include <errno.h>
#include <unistd.h>
#include <cutils/native_handle.h>
#include <linux/fb.h>
#if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY)
#include "overlayLib.h"
using namespace overlay;
#endif
enum {
/* gralloc usage bits indicating the type
* of allocation that should be used */
GRALLOC_USAGE_PRIVATE_ADSP_HEAP = GRALLOC_USAGE_PRIVATE_0,
GRALLOC_USAGE_PRIVATE_EBI_HEAP = GRALLOC_USAGE_PRIVATE_1,
GRALLOC_USAGE_PRIVATE_SMI_HEAP = GRALLOC_USAGE_PRIVATE_2,
GRALLOC_USAGE_PRIVATE_SYSTEM_HEAP = GRALLOC_USAGE_PRIVATE_3,
/* Set this for allocating uncached memory (using O_DSYNC)
* cannot be used with the system heap */
GRALLOC_USAGE_PRIVATE_UNCACHED = 0x00010000,
/* This flag needs to be set when using a system heap
* from ION. If not set, the system heap is assumed
* to be coming from ashmem
*/
GRALLOC_USAGE_PRIVATE_ION = 0x00020000,
};
enum {
/* Gralloc perform enums
*/
GRALLOC_MODULE_PERFORM_CREATE_HANDLE_FROM_BUFFER = 0x080000001,
};
enum {
GPU_COMPOSITION,
C2D_COMPOSITION,
MDP_COMPOSITION,
CPU_COMPOSITION,
};
/* numbers of max buffers for page flipping */
#define NUM_FRAMEBUFFERS_MIN 2
#define NUM_FRAMEBUFFERS_MAX 3
/* number of default bufers for page flipping */
#define NUM_DEF_FRAME_BUFFERS 2
#define NO_SURFACEFLINGER_SWAPINTERVAL
#define INTERLACE_MASK 0x80
#define S3D_FORMAT_MASK 0xFF000
#define COLOR_FORMAT(x) (x & 0xFFF) // Max range for colorFormats is 0 - FFF
#define DEVICE_PMEM "/dev/pmem"
#define DEVICE_PMEM_ADSP "/dev/pmem_adsp"
#define DEVICE_PMEM_SMIPOOL "/dev/pmem_smipool"
/*****************************************************************************/
#ifdef __cplusplus
//XXX: Remove framebuffer specific classes and defines to a different header
template <class T>
struct Node
{
T data;
Node<T> *next;
};
template <class T>
class Queue
{
public:
Queue(): front(NULL), back(NULL), len(0) {dummy = new T;}
~Queue()
{
clear();
delete dummy;
}
void push(const T& item) //add an item to the back of the queue
{
if(len != 0) { //if the queue is not empty
back->next = new Node<T>; //create a new node
back = back->next; //set the new node as the back node
back->data = item;
back->next = NULL;
} else {
back = new Node<T>;
back->data = item;
back->next = NULL;
front = back;
}
len++;
}
void pop() //remove the first item from the queue
{
if (isEmpty())
return; //if the queue is empty, no node to dequeue
T item = front->data;
Node<T> *tmp = front;
front = front->next;
delete tmp;
if(front == NULL) //if the queue is empty, update the back pointer
back = NULL;
len--;
return;
}
T& getHeadValue() const //return the value of the first item in the queue
{ //without modification to the structure
if (isEmpty()) {
LOGE("Error can't get head of empty queue");
return *dummy;
}
return front->data;
}
bool isEmpty() const //returns true if no elements are in the queue
{
return (front == NULL);
}
size_t size() const //returns the amount of elements in the queue
{
return len;
}
private:
Node<T> *front;
Node<T> *back;
size_t len;
void clear()
{
while (!isEmpty())
pop();
}
T *dummy;
};
#endif
enum {
/* OEM specific HAL formats */
HAL_PIXEL_FORMAT_NV12_ENCODEABLE = 0x102,
HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED = 0x108,
HAL_PIXEL_FORMAT_YCbCr_420_SP = 0x109,
HAL_PIXEL_FORMAT_YCrCb_420_SP_ADRENO = 0x10A,
HAL_PIXEL_FORMAT_YCrCb_422_SP = 0x10B,
HAL_PIXEL_FORMAT_R_8 = 0x10D,
HAL_PIXEL_FORMAT_RG_88 = 0x10E,
HAL_PIXEL_FORMAT_INTERLACE = 0x180,
};
/* possible formats for 3D content*/
enum {
HAL_NO_3D = 0x0000,
HAL_3D_IN_SIDE_BY_SIDE_L_R = 0x10000,
HAL_3D_IN_TOP_BOTTOM = 0x20000,
HAL_3D_IN_INTERLEAVE = 0x40000,
HAL_3D_IN_SIDE_BY_SIDE_R_L = 0x80000,
HAL_3D_OUT_SIDE_BY_SIDE = 0x1000,
HAL_3D_OUT_TOP_BOTTOM = 0x2000,
HAL_3D_OUT_INTERLEAVE = 0x4000,
HAL_3D_OUT_MONOSCOPIC = 0x8000
};
enum {
BUFFER_TYPE_UI = 0,
BUFFER_TYPE_VIDEO
};
/*****************************************************************************/
struct private_module_t;
struct private_handle_t;
struct PmemAllocator;
struct qbuf_t {
buffer_handle_t buf;
int idx;
};
enum buf_state {
SUB,
REF,
AVL
};
struct avail_t {
pthread_mutex_t lock;
pthread_cond_t cond;
#ifdef __cplusplus
bool is_avail;
buf_state state;
#endif
};
struct private_module_t {
gralloc_module_t base;
struct private_handle_t* framebuffer;
uint32_t fbFormat;
uint32_t flags;
uint32_t numBuffers;
uint32_t bufferMask;
pthread_mutex_t lock;
buffer_handle_t currentBuffer;
struct fb_var_screeninfo info;
struct fb_fix_screeninfo finfo;
float xdpi;
float ydpi;
float fps;
int swapInterval;
#ifdef __cplusplus
Queue<struct qbuf_t> disp; // non-empty when buffer is ready for display
#endif
int currentIdx;
struct avail_t avail[NUM_FRAMEBUFFERS_MAX];
pthread_mutex_t qlock;
pthread_cond_t qpost;
enum {
// flag to indicate we'll post this buffer
PRIV_USAGE_LOCKED_FOR_POST = 0x80000000,
PRIV_MIN_SWAP_INTERVAL = 0,
PRIV_MAX_SWAP_INTERVAL = 1,
};
#if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY)
Overlay* pobjOverlay;
int orientation;
bool videoOverlay;
uint32_t currentOffset;
bool enableHDMIOutput;
bool exitHDMIUILoop;
float actionsafeWidthRatio;
float actionsafeHeightRatio;
bool hdmiStateChanged;
pthread_mutex_t overlayLock;
pthread_cond_t overlayPost;
#endif
#ifdef COMPOSITION_BYPASS
pthread_mutex_t bufferPostLock;
pthread_cond_t bufferPostCond;
bool bufferPostDone;
#endif
};
/*****************************************************************************/
#ifdef __cplusplus
struct private_handle_t : public native_handle {
#else
struct private_handle_t {
native_handle_t nativeHandle;
#endif
enum {
PRIV_FLAGS_FRAMEBUFFER = 0x00000001,
PRIV_FLAGS_USES_PMEM = 0x00000002,
PRIV_FLAGS_USES_PMEM_ADSP = 0x00000004,
PRIV_FLAGS_USES_ION = 0x00000008,
PRIV_FLAGS_USES_ASHMEM = 0x00000010,
PRIV_FLAGS_NEEDS_FLUSH = 0x00000020,
PRIV_FLAGS_DO_NOT_FLUSH = 0x00000040,
PRIV_FLAGS_SW_LOCK = 0x00000080,
PRIV_FLAGS_NONCONTIGUOUS_MEM = 0x00000100,
PRIV_FLAGS_HWC_LOCK = 0x00000200, // Set by HWC when storing the handle
};
// file-descriptors
int fd;
int genlockHandle; // genlock handle to be dup'd by the binder
// ints
int magic;
int flags;
int size;
int offset;
int bufferType;
// FIXME: the attributes below should be out-of-line
int base;
int gpuaddr; // The gpu address mapped into the mmu. If using ashmem, set to 0 They don't care
int pid;
int format;
int width;
int height;
int genlockPrivFd; // local fd of the genlock device.
#ifdef __cplusplus
static const int sNumInts = 12;
static const int sNumFds = 2;
static const int sMagic = 'gmsm';
private_handle_t(int fd, int size, int flags, int bufferType, int format, int width, int height) :
fd(fd), genlockHandle(-1), magic(sMagic), flags(flags), size(size), offset(0),
bufferType(bufferType), base(0), gpuaddr(0), pid(getpid()), format(format),
width(width), height(height), genlockPrivFd(-1)
{
version = sizeof(native_handle);
numInts = sNumInts;
numFds = sNumFds;
}
~private_handle_t() {
magic = 0;
}
bool usesPhysicallyContiguousMemory() {
return (flags & PRIV_FLAGS_USES_PMEM) != 0;
}
static int validate(const native_handle* h) {
const private_handle_t* hnd = (const private_handle_t*)h;
if (!h || h->version != sizeof(native_handle) ||
h->numInts != sNumInts || h->numFds != sNumFds ||
hnd->magic != sMagic)
{
LOGE("invalid gralloc handle (at %p)", h);
return -EINVAL;
}
return 0;
}
static private_handle_t* dynamicCast(const native_handle* in) {
if (validate(in) == 0) {
return (private_handle_t*) in;
}
return NULL;
}
#endif
};
#endif /* GRALLOC_PRIV_H_ */