90e1eda3a3
Refactoring is necessary to attain flexibility in setting mdp overlay params at runtime, while using composition bypass. This change includes new APIs for setting crop rectangle, display params and commiting mdp params, namely setCrop(), setDisplayParams() and commit(), respectively. Change-Id: Id57035602baabd954fd6b484be4f63fef632d74b
1355 lines
46 KiB
C++
Executable File
1355 lines
46 KiB
C++
Executable File
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <string.h>
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#include <unistd.h>
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#include <hardware/hardware.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <cutils/log.h>
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#include <cutils/atomic.h>
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#include <cutils/properties.h>
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#include <hardware/hwcomposer.h>
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#include <overlayLib.h>
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#include <overlayLibUI.h>
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#include <copybit.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <ui/android_native_buffer.h>
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#include <gralloc_priv.h>
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#include <genlock.h>
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#include <qcom_ui.h>
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/*****************************************************************************/
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#define ALIGN(x, align) (((x) + ((align)-1)) & ~((align)-1))
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#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
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#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
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enum HWCLayerType{
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HWC_SINGLE_VIDEO = 0x1,
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HWC_ORIG_RESOLUTION = 0x2,
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HWC_S3D_LAYER = 0x4,
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HWC_STOP_UI_MIRRORING_MASK = 0xF
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};
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#ifdef COMPOSITION_BYPASS
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enum BypassState {
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BYPASS_ON,
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BYPASS_OFF,
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BYPASS_OFF_PENDING,
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};
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enum {
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MAX_BYPASS_LAYERS = 2,
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ANIM_FRAME_COUNT = 30,
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};
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enum BypassBufferLockState {
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BYPASS_BUFFER_UNLOCKED,
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BYPASS_BUFFER_LOCKED,
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};
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#endif
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enum eHWCOverlayStatus {
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HWC_OVERLAY_OPEN,
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HWC_OVERLAY_PREPARE_TO_CLOSE,
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HWC_OVERLAY_CLOSED
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};
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struct hwc_context_t {
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hwc_composer_device_t device;
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/* our private state goes below here */
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overlay::Overlay* mOverlayLibObject;
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native_handle_t *previousOverlayHandle;
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#ifdef COMPOSITION_BYPASS
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overlay::OverlayUI* mOvUI[MAX_BYPASS_LAYERS];
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native_handle_t* previousBypassHandle[MAX_BYPASS_LAYERS];
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BypassBufferLockState bypassBufferLockState[MAX_BYPASS_LAYERS];
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int animCount;
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BypassState bypassState;
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#endif
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#if defined HDMI_DUAL_DISPLAY
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bool mHDMIEnabled;
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bool pendingHDMI;
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#endif
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int previousLayerCount;
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eHWCOverlayStatus hwcOverlayStatus;
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};
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static int hwc_device_open(const struct hw_module_t* module, const char* name,
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struct hw_device_t** device);
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static struct hw_module_methods_t hwc_module_methods = {
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open: hwc_device_open
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};
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struct private_hwc_module_t {
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hwc_module_t base;
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copybit_device_t *copybitEngine;
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framebuffer_device_t *fbDevice;
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int compositionType;
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bool isBypassEnabled; //from build.prop ro.sf.compbypass.enable
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};
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struct private_hwc_module_t HAL_MODULE_INFO_SYM = {
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base: {
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common: {
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tag: HARDWARE_MODULE_TAG,
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version_major: 1,
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version_minor: 0,
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id: HWC_HARDWARE_MODULE_ID,
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name: "Hardware Composer Module",
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author: "The Android Open Source Project",
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methods: &hwc_module_methods,
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}
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},
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copybitEngine: NULL,
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fbDevice: NULL,
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compositionType: 0,
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isBypassEnabled: false,
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};
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/*****************************************************************************/
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static void dump_layer(hwc_layer_t const* l) {
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LOGD("\ttype=%d, flags=%08x, handle=%p, tr=%02x, blend=%04x, {%d,%d,%d,%d}, {%d,%d,%d,%d}",
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l->compositionType, l->flags, l->handle, l->transform, l->blending,
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l->sourceCrop.left,
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l->sourceCrop.top,
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l->sourceCrop.right,
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l->sourceCrop.bottom,
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l->displayFrame.left,
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l->displayFrame.top,
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l->displayFrame.right,
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l->displayFrame.bottom);
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}
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static inline int min(const int& a, const int& b) {
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return (a < b) ? a : b;
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}
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static inline int max(const int& a, const int& b) {
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return (a > b) ? a : b;
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}
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static int setVideoOverlayStatusInGralloc(hwc_context_t* ctx, const bool enable) {
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#if defined HDMI_DUAL_DISPLAY
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private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
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ctx->device.common.module);
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if(!hwcModule) {
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LOGE("%s: invalid params", __FUNCTION__);
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return -1;
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}
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framebuffer_device_t *fbDev = hwcModule->fbDevice;
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if (!fbDev) {
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LOGE("%s: fbDev is NULL", __FUNCTION__);
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return -1;
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}
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// Inform the gralloc to stop or start UI mirroring
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fbDev->videoOverlayStarted(fbDev, enable);
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#endif
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return 0;
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}
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static void setHWCOverlayStatus(hwc_context_t *ctx, bool isVideoPresent) {
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switch (ctx->hwcOverlayStatus) {
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case HWC_OVERLAY_OPEN:
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ctx->hwcOverlayStatus =
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isVideoPresent ? HWC_OVERLAY_OPEN : HWC_OVERLAY_PREPARE_TO_CLOSE;
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break;
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case HWC_OVERLAY_PREPARE_TO_CLOSE:
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ctx->hwcOverlayStatus =
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isVideoPresent ? HWC_OVERLAY_OPEN : HWC_OVERLAY_CLOSED;
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break;
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case HWC_OVERLAY_CLOSED:
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ctx->hwcOverlayStatus =
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isVideoPresent ? HWC_OVERLAY_OPEN : HWC_OVERLAY_CLOSED;
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break;
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default:
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LOGE("%s: Invalid hwcOverlayStatus (status =%d)", __FUNCTION__,
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ctx->hwcOverlayStatus);
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break;
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}
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}
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static int hwc_closeOverlayChannels(hwc_context_t* ctx) {
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overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
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if(!ovLibObject) {
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LOGE("%s: invalid params", __FUNCTION__);
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return -1;
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}
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if (HWC_OVERLAY_PREPARE_TO_CLOSE == ctx->hwcOverlayStatus) {
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// Video mirroring is going on, and we do not have any layers to
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// mirror directly. Close the current video channel and inform the
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// gralloc to start UI mirroring
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ovLibObject->closeChannel();
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// Inform the gralloc that video overlay has stopped.
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setVideoOverlayStatusInGralloc(ctx, false);
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}
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return 0;
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}
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#ifdef COMPOSITION_BYPASS
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// To-do: Merge this with other blocks & move them to a separate file.
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void unlockPreviousBypassBuffers(hwc_context_t* ctx) {
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// Unlock the previous bypass buffers. We can blindly unlock the buffers here,
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// because buffers will be in this list only if the lock was successfully acquired.
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for(int i = 0; i < MAX_BYPASS_LAYERS; i++) {
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if (ctx->previousBypassHandle[i]) {
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private_handle_t *hnd = (private_handle_t*) ctx->previousBypassHandle[i];
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// Validate the handle to make sure it hasn't been deallocated.
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if (private_handle_t::validate(ctx->previousBypassHandle[i])) {
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continue;
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}
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// Check if the handle was locked previously
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if (private_handle_t::PRIV_FLAGS_HWC_LOCK & hnd->flags) {
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if (GENLOCK_FAILURE == genlock_unlock_buffer(ctx->previousBypassHandle[i])) {
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LOGE("%s: genlock_unlock_buffer failed", __FUNCTION__);
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} else {
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ctx->previousBypassHandle[i] = NULL;
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// Reset the lock flag
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hnd->flags &= ~private_handle_t::PRIV_FLAGS_HWC_LOCK;
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}
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}
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}
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}
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}
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void closeBypass(hwc_context_t* ctx) {
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unlockPreviousBypassBuffers(ctx);
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for (int index = 0 ; index < MAX_BYPASS_LAYERS; index++) {
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ctx->mOvUI[index]->closeChannel();
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}
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#ifdef DEBUG
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LOGE("%s", __FUNCTION__);
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#endif
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}
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#endif
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/*
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* Configures mdp pipes
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*/
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static int prepareOverlay(hwc_context_t *ctx, hwc_layer_t *layer, const bool waitForVsync) {
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int ret = 0;
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#ifdef COMPOSITION_BYPASS
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if(ctx && (ctx->bypassState != BYPASS_OFF)) {
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closeBypass(ctx);
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ctx->bypassState = BYPASS_OFF;
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}
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#endif
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if (LIKELY(ctx && ctx->mOverlayLibObject)) {
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private_hwc_module_t* hwcModule =
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reinterpret_cast<private_hwc_module_t*>(ctx->device.common.module);
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if (UNLIKELY(!hwcModule)) {
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LOGE("prepareOverlay null module ");
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return -1;
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}
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
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overlay_buffer_info info;
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info.width = hnd->width;
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info.height = hnd->height;
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info.format = hnd->format;
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info.size = hnd->size;
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ret = ovLibObject->setSource(info, layer->transform,
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(ovLibObject->getHDMIStatus()?true:false), waitForVsync);
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if (!ret) {
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LOGE("prepareOverlay setSource failed");
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return -1;
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}
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ret = ovLibObject->setTransform(layer->transform);
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if (!ret) {
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LOGE("prepareOverlay setTransform failed transform %x",
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layer->transform);
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return -1;
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}
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hwc_rect_t sourceCrop = layer->sourceCrop;
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ret = ovLibObject->setCrop(sourceCrop.left, sourceCrop.top,
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(sourceCrop.right - sourceCrop.left),
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(sourceCrop.bottom - sourceCrop.top));
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if (!ret) {
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LOGE("prepareOverlay setCrop failed");
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return -1;
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}
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if (layer->flags & HWC_USE_ORIGINAL_RESOLUTION) {
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framebuffer_device_t* fbDev = hwcModule->fbDevice;
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ret = ovLibObject->setPosition(0, 0,
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fbDev->width, fbDev->height);
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} else {
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hwc_rect_t displayFrame = layer->displayFrame;
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ret = ovLibObject->setPosition(displayFrame.left, displayFrame.top,
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(displayFrame.right - displayFrame.left),
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(displayFrame.bottom - displayFrame.top));
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}
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if (!ret) {
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LOGE("prepareOverlay setPosition failed");
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return -1;
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}
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}
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return 0;
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}
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void unlockPreviousOverlayBuffer(hwc_context_t* ctx)
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{
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if (ctx->previousOverlayHandle) {
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// Validate the handle before attempting to use it.
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if (!private_handle_t::validate(ctx->previousOverlayHandle)) {
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private_handle_t *hnd = (private_handle_t*)ctx->previousOverlayHandle;
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// Unlock any previously locked buffers
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if (private_handle_t::PRIV_FLAGS_HWC_LOCK & hnd->flags) {
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if (GENLOCK_NO_ERROR == genlock_unlock_buffer(ctx->previousOverlayHandle)) {
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ctx->previousOverlayHandle = NULL;
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hnd->flags &= ~private_handle_t::PRIV_FLAGS_HWC_LOCK;
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} else {
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LOGE("%s: genlock_unlock_buffer failed", __FUNCTION__);
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}
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}
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}
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}
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}
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bool canSkipComposition(hwc_context_t* ctx, int yuvBufferCount, int currentLayerCount,
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int numLayersNotUpdating)
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{
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if (!ctx) {
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LOGE("canSkipComposition invalid context");
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return false;
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}
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bool compCountChanged = false;
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if (yuvBufferCount == 1) {
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if (currentLayerCount != ctx->previousLayerCount) {
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compCountChanged = true;
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ctx->previousLayerCount = currentLayerCount;
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}
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if (!compCountChanged) {
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if ((currentLayerCount == 1) ||
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((currentLayerCount-1) == numLayersNotUpdating)) {
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// We either have only one overlay layer or we have
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// all the non-UI layers not updating. In this case
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// we can skip the composition of the UI layers.
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return true;
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}
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}
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} else {
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ctx->previousLayerCount = -1;
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}
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return false;
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}
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static bool isFullScreenUpdate(const framebuffer_device_t* fbDev, const hwc_layer_list_t* list) {
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if(!fbDev) {
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LOGE("ERROR: %s : fb device is invalid",__func__);
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return false;
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}
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int fb_w = fbDev->width;
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int fb_h = fbDev->height;
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/*
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* We have full screen condition when
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* 1. We have 1 layer to compose
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* a. layers dest rect equals display resolution.
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* 2. We have 2 layers to compose
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* a. Sum of their dest rects equals display resolution.
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*/
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if(list->numHwLayers == 1)
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{
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hwc_rect_t rect = list->hwLayers[0].displayFrame;
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int w = rect.right - rect.left;
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int h = rect.bottom - rect.top;
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int transform = list->hwLayers[0].transform;
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if(transform & (HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_ROT_270))
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return ((fb_w == h) && (fb_h == w));
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else
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return ((fb_h == h) && (fb_w == w));
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}
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if(list->numHwLayers == 2) {
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hwc_rect_t rect_1 = list->hwLayers[0].displayFrame;
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hwc_rect_t rect_2 = list->hwLayers[1].displayFrame;
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int transform_1 = list->hwLayers[0].transform;
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int transform_2 = list->hwLayers[1].transform;
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int w1 = rect_1.right - rect_1.left;
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int h1 = rect_1.bottom - rect_1.top;
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int w2 = rect_2.right - rect_2.left;
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int h2 = rect_2.bottom - rect_2.top;
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if(transform_1 == transform_2) {
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if(transform_1 & (HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_ROT_270)) {
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if((fb_w == (w1 + w2)) && (fb_h == h1) && (fb_h == h2))
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return true;
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} else {
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if((fb_w == w1) && (fb_w == w2) && (fb_h == (h1 + h2)))
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return true;
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}
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}
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}
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return false;
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}
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#ifdef COMPOSITION_BYPASS
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/*
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* Configures pipe(s) for composition bypass
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*/
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static int prepareBypass(hwc_context_t *ctx, hwc_layer_t *layer, int index,
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int lastLayerIndex) {
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if (ctx && ctx->mOvUI[index]) {
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private_hwc_module_t* hwcModule = reinterpret_cast<
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private_hwc_module_t*>(ctx->device.common.module);
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if (!hwcModule) {
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LOGE("prepareBypass null module ");
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return -1;
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}
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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if(!hnd) {
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LOGE("prepareBypass handle null");
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return -1;
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}
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hwc_rect_t sourceCrop = layer->sourceCrop;
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if((sourceCrop.right - sourceCrop.left) > hwcModule->fbDevice->width ||
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(sourceCrop.bottom - sourceCrop.top) > hwcModule->fbDevice->height) {
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ctx->animCount = ANIM_FRAME_COUNT;
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return -1;
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}
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overlay::OverlayUI *ovUI = ctx->mOvUI[index];
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int ret = 0;
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int orientation = layer->transform;
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overlay_buffer_info info;
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info.width = sourceCrop.right - sourceCrop.left;
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info.height = sourceCrop.bottom - sourceCrop.top;
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info.format = hnd->format;
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info.size = hnd->size;
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const bool useVGPipe = true;
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//only last layer should wait for vsync
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const bool waitForVsync = (index == lastLayerIndex);
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const int fbnum = 0;
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const bool isFg = (index == 0);
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//Just to differentiate zorders for different layers
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const int zorder = index;
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const bool isVGPipe = true;
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ovUI->setSource(info, orientation);
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ovUI->setDisplayParams(fbnum, waitForVsync, isFg, zorder, isVGPipe);
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hwc_rect_t displayFrame = layer->displayFrame;
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ovUI->setPosition(displayFrame.left, displayFrame.top,
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(displayFrame.right - displayFrame.left),
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(displayFrame.bottom - displayFrame.top));
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if(ovUI->commit() != overlay::NO_ERROR) {
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LOGE("%s: Bypass Overlay Commit failed", __FUNCTION__);
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return -1;
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}
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}
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return 0;
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}
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static int drawLayerUsingBypass(hwc_context_t *ctx, hwc_layer_t *layer,
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int index) {
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if (ctx && ctx->mOvUI[index]) {
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overlay::OverlayUI *ovUI = ctx->mOvUI[index];
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int ret = 0;
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private_handle_t *hnd = (private_handle_t *)layer->handle;
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|
ctx->bypassBufferLockState[index] = BYPASS_BUFFER_UNLOCKED;
|
|
if (GENLOCK_FAILURE == genlock_lock_buffer(hnd, GENLOCK_READ_LOCK,
|
|
GENLOCK_MAX_TIMEOUT)) {
|
|
LOGE("%s: genlock_lock_buffer(READ) failed", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
ctx->bypassBufferLockState[index] = BYPASS_BUFFER_LOCKED;
|
|
ret = ovUI->queueBuffer(hnd);
|
|
if (ret) {
|
|
LOGE("drawLayerUsingBypass queueBuffer failed");
|
|
// Unlock the locked buffer
|
|
if (GENLOCK_FAILURE == genlock_unlock_buffer(hnd)) {
|
|
LOGE("%s: genlock_unlock_buffer failed", __FUNCTION__);
|
|
}
|
|
ctx->bypassBufferLockState[index] = BYPASS_BUFFER_UNLOCKED;
|
|
return -1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Checks if 2 layers intersect */
|
|
static bool isIntersect(const hwc_rect_t& one, const hwc_rect_t& two) {
|
|
hwc_rect_t result;
|
|
result.left = max(one.left, two.left);
|
|
result.top = max(one.top, two.top);
|
|
result.right = min(one.right, two.right);
|
|
result.bottom = min(one.bottom, two.bottom);
|
|
const int width = result.right - result.left;
|
|
const int height = result.bottom - result.top;
|
|
const bool isEmpty = width <= 0 || height <= 0;
|
|
return !isEmpty;
|
|
}
|
|
|
|
/* Check if layers are disjoint */
|
|
static bool isDisjoint(const hwc_layer_list_t* list) {
|
|
//Validate supported layer range
|
|
if(list->numHwLayers <= 0 || list->numHwLayers > MAX_BYPASS_LAYERS) {
|
|
return false;
|
|
}
|
|
for(int i = 0; i < (list->numHwLayers) - 1; i++) {
|
|
for(int j = i + 1; j < list->numHwLayers; j++) {
|
|
if(isIntersect(list->hwLayers[i].displayFrame,
|
|
list->hwLayers[j].displayFrame)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool usesContiguousMemory(const hwc_layer_list_t* list) {
|
|
for(int i = 0; i < list->numHwLayers; i++) {
|
|
const private_handle_t *hnd =
|
|
reinterpret_cast<const private_handle_t *>(list->hwLayers[i].handle);
|
|
if(hnd != NULL && (hnd->flags &
|
|
private_handle_t::PRIV_FLAGS_NONCONTIGUOUS_MEM
|
|
)) {
|
|
// Bypass cannot work for non contiguous buffers
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* Checks if doing comp. bypass is possible.
|
|
* It is possible if
|
|
* 1. If video is not on
|
|
* 2. There are 2 layers
|
|
* 3. The memory type is contiguous
|
|
*/
|
|
inline static bool isBypassDoable(hwc_composer_device_t *dev, const int yuvCount,
|
|
const hwc_layer_list_t* list) {
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
//Check if enabled in build.prop
|
|
if(hwcModule->isBypassEnabled == false) {
|
|
return false;
|
|
}
|
|
// Check if memory type is contiguous
|
|
if(!usesContiguousMemory(list))
|
|
return false;
|
|
//Disable bypass during animation
|
|
if(UNLIKELY(ctx->animCount)) {
|
|
--(ctx->animCount);
|
|
return false;
|
|
}
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
//Disable bypass when HDMI is enabled
|
|
if(ctx->mHDMIEnabled || ctx->pendingHDMI) {
|
|
return false;
|
|
}
|
|
#endif
|
|
return (yuvCount == 0) && (ctx->hwcOverlayStatus == HWC_OVERLAY_CLOSED) && isDisjoint(list);
|
|
}
|
|
|
|
/*
|
|
* Bypass is not efficient if area is greater than 1280x720
|
|
* AND rotation is necessary, since the rotator consumes
|
|
* time greater than 1 Vsync and is sequential.
|
|
*/
|
|
inline static bool isBypassEfficient(const framebuffer_device_t* fbDev,
|
|
const hwc_layer_list_t* list, hwc_context_t* ctx) {
|
|
bool rotationNeeded = false;
|
|
for(int i = 0; i < list->numHwLayers; ++i) {
|
|
if(list->hwLayers[i].transform) {
|
|
rotationNeeded = true;
|
|
break;
|
|
}
|
|
}
|
|
return !(rotationNeeded);
|
|
}
|
|
|
|
bool setupBypass(hwc_context_t* ctx, hwc_layer_list_t* list) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
if(prepareBypass(ctx, &(list->hwLayers[index]), index,
|
|
list->numHwLayers - 1) != 0) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void setBypassLayerFlags(hwc_context_t* ctx, hwc_layer_list_t* list) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
list->hwLayers[index].flags |= HWC_COMP_BYPASS;
|
|
list->hwLayers[index].compositionType = HWC_USE_OVERLAY;
|
|
#ifdef DEBUG
|
|
LOGE("%s: layer = %d", __FUNCTION__, index);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void unsetBypassLayerFlags(hwc_layer_list_t* list) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
if(list->hwLayers[index].flags & HWC_COMP_BYPASS) {
|
|
list->hwLayers[index].flags = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void unsetBypassBufferLockState(hwc_context_t* ctx) {
|
|
for (int i=0; i< MAX_BYPASS_LAYERS; i++) {
|
|
ctx->bypassBufferLockState[i] = BYPASS_BUFFER_UNLOCKED;
|
|
}
|
|
}
|
|
|
|
void storeLockedBypassHandle(hwc_layer_list_t* list, hwc_context_t* ctx) {
|
|
for (int index = 0 ; index < list->numHwLayers; index++) {
|
|
// Store the current bypass handle.
|
|
if (list->hwLayers[index].flags & HWC_COMP_BYPASS) {
|
|
private_handle_t *hnd = (private_handle_t*)list->hwLayers[index].handle;
|
|
if (ctx->bypassBufferLockState[index] == BYPASS_BUFFER_LOCKED) {
|
|
ctx->previousBypassHandle[index] = (native_handle_t*)list->hwLayers[index].handle;
|
|
hnd->flags |= private_handle_t::PRIV_FLAGS_HWC_LOCK;
|
|
} else
|
|
ctx->previousBypassHandle[index] = NULL;
|
|
}
|
|
}
|
|
}
|
|
#endif //COMPOSITION_BYPASS
|
|
|
|
|
|
static void handleHDMIStateChange(hwc_composer_device_t *dev) {
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
framebuffer_device_t *fbDev = hwcModule->fbDevice;
|
|
if (fbDev) {
|
|
fbDev->enableHDMIOutput(fbDev, ctx->mHDMIEnabled);
|
|
}
|
|
|
|
if(ctx && ctx->mOverlayLibObject) {
|
|
overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
|
|
ovLibObject->setHDMIStatus(ctx->mHDMIEnabled);
|
|
if (!(ctx->mHDMIEnabled)) {
|
|
// Close the overlay channels if HDMI is disconnected
|
|
ovLibObject->closeChannel();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
/* Just mark flags and do stuff after eglSwapBuffers */
|
|
static void hwc_enableHDMIOutput(hwc_composer_device_t *dev, bool enable) {
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
ctx->mHDMIEnabled = enable;
|
|
if(enable) { //On connect, allow bypass to draw once to FB
|
|
ctx->pendingHDMI = true;
|
|
} else { //On disconnect, close immediately (there will be no bypass)
|
|
handleHDMIStateChange(dev);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static bool isValidDestination(const framebuffer_device_t* fbDev, const hwc_rect_t& rect)
|
|
{
|
|
if (!fbDev) {
|
|
LOGE("%s: fbDev is null", __FUNCTION__);
|
|
return false;
|
|
}
|
|
|
|
int dest_width = (rect.right - rect.left);
|
|
int dest_height = (rect.bottom - rect.top);
|
|
|
|
if (rect.left < 0 || rect.right < 0 || rect.top < 0 || rect.bottom < 0
|
|
|| dest_width <= 0 || dest_height <= 0) {
|
|
LOGE("%s: destination: left=%d right=%d top=%d bottom=%d width=%d"
|
|
"height=%d", __FUNCTION__, rect.left, rect.right, rect.top,
|
|
rect.bottom, dest_width, dest_height);
|
|
return false;
|
|
}
|
|
|
|
if ((rect.left+dest_width) > fbDev->width || (rect.top+dest_height) > fbDev->height) {
|
|
LOGE("%s: destination out of bound params", __FUNCTION__);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int getYUVBufferCount (const hwc_layer_list_t* list) {
|
|
int yuvBufferCount = 0;
|
|
if (list) {
|
|
for (size_t i=0 ; i<list->numHwLayers; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
if (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO) &&
|
|
!(list->hwLayers[i].flags & HWC_DO_NOT_USE_OVERLAY)) {
|
|
yuvBufferCount++;
|
|
if (yuvBufferCount > 1) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return yuvBufferCount;
|
|
}
|
|
|
|
static int getS3DVideoFormat (const hwc_layer_list_t* list) {
|
|
int s3dFormat = 0;
|
|
if (list) {
|
|
for (size_t i=0; i<list->numHwLayers; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
if (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO))
|
|
s3dFormat = FORMAT_3D_INPUT(hnd->format);
|
|
if (s3dFormat)
|
|
break;
|
|
}
|
|
}
|
|
return s3dFormat;
|
|
}
|
|
|
|
static bool isS3DCompositionRequired() {
|
|
#ifdef HDMI_AS_PRIMARY
|
|
return overlay::is3DTV();
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
static void markUILayerForS3DComposition (hwc_layer_t &layer, int s3dVideoFormat) {
|
|
#ifdef HDMI_AS_PRIMARY
|
|
layer.compositionType = HWC_FRAMEBUFFER;
|
|
switch(s3dVideoFormat) {
|
|
case HAL_3D_IN_SIDE_BY_SIDE_L_R:
|
|
case HAL_3D_IN_SIDE_BY_SIDE_R_L:
|
|
layer.hints |= HWC_HINT_DRAW_S3D_SIDE_BY_SIDE;
|
|
break;
|
|
case HAL_3D_IN_TOP_BOTTOM:
|
|
layer.hints |= HWC_HINT_DRAW_S3D_TOP_BOTTOM;
|
|
break;
|
|
default:
|
|
LOGE("%s: Unknown S3D input format 0x%x", __FUNCTION__, s3dVideoFormat);
|
|
break;
|
|
}
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
static int getLayersNotUpdatingCount(const hwc_layer_list_t* list) {
|
|
int numLayersNotUpdating = 0;
|
|
if (list) {
|
|
for (size_t i=0 ; i<list->numHwLayers; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
if (hnd && (hnd->bufferType != BUFFER_TYPE_VIDEO) &&
|
|
list->hwLayers[i].flags & HWC_LAYER_NOT_UPDATING)
|
|
numLayersNotUpdating++;
|
|
}
|
|
}
|
|
return numLayersNotUpdating;
|
|
}
|
|
|
|
static int hwc_prepare(hwc_composer_device_t *dev, hwc_layer_list_t* list) {
|
|
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
|
|
if(!ctx) {
|
|
LOGE("hwc_prepare invalid context");
|
|
return -1;
|
|
}
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
if (!list || !hwcModule) {
|
|
LOGE("hwc_prepare invalid list or module");
|
|
#ifdef COMPOSITION_BYPASS
|
|
unlockPreviousBypassBuffers(ctx);
|
|
unsetBypassBufferLockState(ctx);
|
|
#endif
|
|
unlockPreviousOverlayBuffer(ctx);
|
|
return -1;
|
|
}
|
|
|
|
int yuvBufferCount = 0;
|
|
int layerType = 0;
|
|
bool isS3DCompositionNeeded = false;
|
|
int s3dVideoFormat = 0;
|
|
int numLayersNotUpdating = 0;
|
|
bool fullscreen = false;
|
|
|
|
if (list) {
|
|
fullscreen = isFullScreenUpdate(hwcModule->fbDevice, list);
|
|
yuvBufferCount = getYUVBufferCount(list);
|
|
|
|
bool skipComposition = false;
|
|
if (yuvBufferCount == 1) {
|
|
numLayersNotUpdating = getLayersNotUpdatingCount(list);
|
|
skipComposition = canSkipComposition(ctx, yuvBufferCount,
|
|
list->numHwLayers, numLayersNotUpdating);
|
|
s3dVideoFormat = getS3DVideoFormat(list);
|
|
if (s3dVideoFormat)
|
|
isS3DCompositionNeeded = isS3DCompositionRequired();
|
|
} else {
|
|
unlockPreviousOverlayBuffer(ctx);
|
|
}
|
|
|
|
if (list->flags & HWC_GEOMETRY_CHANGED) {
|
|
if (yuvBufferCount == 1) {
|
|
// Inform the gralloc of the current video overlay status
|
|
setVideoOverlayStatusInGralloc(ctx, true);
|
|
}
|
|
}
|
|
|
|
for (size_t i=0 ; i<list->numHwLayers ; i++) {
|
|
private_handle_t *hnd = (private_handle_t *)list->hwLayers[i].handle;
|
|
// If there is a single Fullscreen layer, we can bypass it - TBD
|
|
// If there is only one video/camera buffer, we can bypass itn
|
|
if (list->hwLayers[i].flags & HWC_SKIP_LAYER) {
|
|
// During the animaton UI layers are marked as SKIP
|
|
// need to still mark the layer for S3D composition
|
|
if (isS3DCompositionNeeded)
|
|
markUILayerForS3DComposition(list->hwLayers[i], s3dVideoFormat);
|
|
|
|
if (hwcModule->compositionType
|
|
& (COMPOSITION_TYPE_C2D | COMPOSITION_TYPE_MDP)) {
|
|
// Ensure that HWC_OVERLAY layers below skip layers do not
|
|
// overwrite GPU composed skip layers.
|
|
ssize_t layer_countdown = ((ssize_t)i) - 1;
|
|
while (layer_countdown >= 0)
|
|
{
|
|
// Mark every non-mdp overlay layer below the
|
|
// skip-layer for GPU composition.
|
|
switch(list->hwLayers[layer_countdown].compositionType) {
|
|
case HWC_FRAMEBUFFER:
|
|
case HWC_USE_OVERLAY:
|
|
break;
|
|
case HWC_USE_COPYBIT:
|
|
default:
|
|
list->hwLayers[layer_countdown].compositionType = HWC_FRAMEBUFFER;
|
|
break;
|
|
}
|
|
layer_countdown--;
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
if (hnd && (hnd->bufferType == BUFFER_TYPE_VIDEO) && (yuvBufferCount == 1)) {
|
|
bool waitForVsync = true;
|
|
if (!isValidDestination(hwcModule->fbDevice, list->hwLayers[i].displayFrame)) {
|
|
list->hwLayers[i].compositionType = HWC_FRAMEBUFFER;
|
|
#ifdef USE_OVERLAY
|
|
} else if(prepareOverlay(ctx, &(list->hwLayers[i]), waitForVsync) == 0) {
|
|
list->hwLayers[i].compositionType = HWC_USE_OVERLAY;
|
|
list->hwLayers[i].hints |= HWC_HINT_CLEAR_FB;
|
|
// We've opened the channel. Set the state to open.
|
|
ctx->hwcOverlayStatus = HWC_OVERLAY_OPEN;
|
|
#endif
|
|
}
|
|
else if (hwcModule->compositionType & (COMPOSITION_TYPE_C2D|
|
|
COMPOSITION_TYPE_MDP)) {
|
|
//Fail safe path: If drawing with overlay fails,
|
|
|
|
//Use C2D if available.
|
|
list->hwLayers[i].compositionType = HWC_USE_COPYBIT;
|
|
}
|
|
else {
|
|
//If C2D is not enabled fall back to GPU.
|
|
list->hwLayers[i].compositionType = HWC_FRAMEBUFFER;
|
|
}
|
|
if (HWC_USE_OVERLAY != list->hwLayers[i].compositionType) {
|
|
unlockPreviousOverlayBuffer(ctx);
|
|
skipComposition = false;
|
|
}
|
|
} else if (isS3DCompositionNeeded) {
|
|
markUILayerForS3DComposition(list->hwLayers[i], s3dVideoFormat);
|
|
} else if (list->hwLayers[i].flags & HWC_USE_ORIGINAL_RESOLUTION) {
|
|
list->hwLayers[i].compositionType = HWC_USE_OVERLAY;
|
|
list->hwLayers[i].hints |= HWC_HINT_CLEAR_FB;
|
|
layerType |= HWC_ORIG_RESOLUTION;
|
|
}
|
|
else if (hnd && (hwcModule->compositionType &
|
|
(COMPOSITION_TYPE_C2D|COMPOSITION_TYPE_MDP))) {
|
|
list->hwLayers[i].compositionType = HWC_USE_COPYBIT;
|
|
} else if ((hwcModule->compositionType == COMPOSITION_TYPE_DYN)
|
|
&& fullscreen) {
|
|
list->hwLayers[i].compositionType = HWC_USE_COPYBIT;
|
|
}
|
|
else {
|
|
list->hwLayers[i].compositionType = HWC_FRAMEBUFFER;
|
|
}
|
|
}
|
|
|
|
if (skipComposition) {
|
|
list->flags |= HWC_SKIP_COMPOSITION;
|
|
} else {
|
|
list->flags &= ~HWC_SKIP_COMPOSITION;
|
|
}
|
|
|
|
#ifdef COMPOSITION_BYPASS
|
|
//Check if bypass is feasible
|
|
if(isBypassDoable(dev, yuvBufferCount, list) &&
|
|
isBypassEfficient(hwcModule->fbDevice, list, ctx)) {
|
|
//Setup bypass
|
|
if(setupBypass(ctx, list)) {
|
|
//Overwrite layer flags only if setup succeeds.
|
|
setBypassLayerFlags(ctx, list);
|
|
list->flags |= HWC_SKIP_COMPOSITION;
|
|
ctx->bypassState = BYPASS_ON;
|
|
}
|
|
} else {
|
|
unlockPreviousBypassBuffers(ctx);
|
|
unsetBypassLayerFlags(list);
|
|
unsetBypassBufferLockState(ctx);
|
|
if(ctx->bypassState == BYPASS_ON) {
|
|
ctx->bypassState = BYPASS_OFF_PENDING;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
// ---------------------------------------------------------------------------
|
|
struct range {
|
|
int current;
|
|
int end;
|
|
};
|
|
struct region_iterator : public copybit_region_t {
|
|
|
|
region_iterator(hwc_region_t region) {
|
|
mRegion = region;
|
|
r.end = region.numRects;
|
|
r.current = 0;
|
|
this->next = iterate;
|
|
}
|
|
|
|
private:
|
|
static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
|
|
if (!self || !rect) {
|
|
LOGE("iterate invalid parameters");
|
|
return 0;
|
|
}
|
|
|
|
region_iterator const* me = static_cast<region_iterator const*>(self);
|
|
if (me->r.current != me->r.end) {
|
|
rect->l = me->mRegion.rects[me->r.current].left;
|
|
rect->t = me->mRegion.rects[me->r.current].top;
|
|
rect->r = me->mRegion.rects[me->r.current].right;
|
|
rect->b = me->mRegion.rects[me->r.current].bottom;
|
|
me->r.current++;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
hwc_region_t mRegion;
|
|
mutable range r;
|
|
};
|
|
|
|
static int drawLayerUsingCopybit(hwc_composer_device_t *dev, hwc_layer_t *layer, EGLDisplay dpy,
|
|
EGLSurface surface)
|
|
{
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
if(!ctx) {
|
|
LOGE("drawLayerUsingCopybit null context ");
|
|
return -1;
|
|
}
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(dev->common.module);
|
|
if(!hwcModule) {
|
|
LOGE("drawLayerUsingCopybit null module ");
|
|
return -1;
|
|
}
|
|
|
|
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
|
if(!hnd) {
|
|
LOGE("drawLayerUsingCopybit invalid handle");
|
|
return -1;
|
|
}
|
|
|
|
// Lock this buffer for read.
|
|
genlock_lock_type lockType = GENLOCK_READ_LOCK;
|
|
int err = genlock_lock_buffer(hnd, lockType, GENLOCK_MAX_TIMEOUT);
|
|
if (GENLOCK_FAILURE == err) {
|
|
LOGE("%s: genlock_lock_buffer(READ) failed", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
//render buffer
|
|
android_native_buffer_t *renderBuffer = (android_native_buffer_t *)eglGetRenderBufferANDROID(dpy, surface);
|
|
if (!renderBuffer) {
|
|
LOGE("eglGetRenderBufferANDROID returned NULL buffer");
|
|
genlock_unlock_buffer(hnd);
|
|
return -1;
|
|
}
|
|
private_handle_t *fbHandle = (private_handle_t *)renderBuffer->handle;
|
|
if(!fbHandle) {
|
|
LOGE("Framebuffer handle is NULL");
|
|
genlock_unlock_buffer(hnd);
|
|
return -1;
|
|
}
|
|
int alignment = 32;
|
|
if( HAL_PIXEL_FORMAT_RGB_565 == fbHandle->format )
|
|
alignment = 16;
|
|
// Set the copybit source:
|
|
copybit_image_t src;
|
|
src.w = ALIGN(hnd->width, alignment);
|
|
src.h = hnd->height;
|
|
src.format = hnd->format;
|
|
src.base = (void *)hnd->base;
|
|
src.handle = (native_handle_t *)layer->handle;
|
|
src.horiz_padding = src.w - hnd->width;
|
|
// Initialize vertical padding to zero for now,
|
|
// this needs to change to accomodate vertical stride
|
|
// if needed in the future
|
|
src.vert_padding = 0;
|
|
|
|
// Copybit source rect
|
|
hwc_rect_t sourceCrop = layer->sourceCrop;
|
|
copybit_rect_t srcRect = {sourceCrop.left, sourceCrop.top,
|
|
sourceCrop.right,
|
|
sourceCrop.bottom};
|
|
|
|
// Copybit destination rect
|
|
hwc_rect_t displayFrame = layer->displayFrame;
|
|
copybit_rect_t dstRect = {displayFrame.left, displayFrame.top,
|
|
displayFrame.right,
|
|
displayFrame.bottom};
|
|
|
|
// Copybit dst
|
|
copybit_image_t dst;
|
|
dst.w = ALIGN(fbHandle->width,alignment);
|
|
dst.h = fbHandle->height;
|
|
dst.format = fbHandle->format;
|
|
dst.base = (void *)fbHandle->base;
|
|
dst.handle = (native_handle_t *)renderBuffer->handle;
|
|
|
|
// Copybit region
|
|
hwc_region_t region = layer->visibleRegionScreen;
|
|
region_iterator copybitRegion(region);
|
|
|
|
copybit_device_t *copybit = hwcModule->copybitEngine;
|
|
copybit->set_parameter(copybit, COPYBIT_FRAMEBUFFER_WIDTH, renderBuffer->width);
|
|
copybit->set_parameter(copybit, COPYBIT_FRAMEBUFFER_HEIGHT, renderBuffer->height);
|
|
copybit->set_parameter(copybit, COPYBIT_TRANSFORM, layer->transform);
|
|
copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA,
|
|
(layer->blending == HWC_BLENDING_NONE) ? 0x0 : layer->alpha);
|
|
copybit->set_parameter(copybit, COPYBIT_PREMULTIPLIED_ALPHA,
|
|
(layer->blending == HWC_BLENDING_PREMULT)? COPYBIT_ENABLE : COPYBIT_DISABLE);
|
|
err = copybit->stretch(copybit, &dst, &src, &dstRect, &srcRect, ©bitRegion);
|
|
|
|
if(err < 0)
|
|
LOGE("copybit stretch failed");
|
|
|
|
// Unlock this buffer since copybit is done with it.
|
|
err = genlock_unlock_buffer(hnd);
|
|
if (GENLOCK_FAILURE == err) {
|
|
LOGE("%s: genlock_unlock_buffer failed", __FUNCTION__);
|
|
}
|
|
|
|
return err;
|
|
}
|
|
|
|
static int drawLayerUsingOverlay(hwc_context_t *ctx, hwc_layer_t *layer)
|
|
{
|
|
if (ctx && ctx->mOverlayLibObject) {
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(ctx->device.common.module);
|
|
if (!hwcModule) {
|
|
LOGE("drawLayerUsingLayer null module ");
|
|
return -1;
|
|
}
|
|
private_handle_t *hnd = (private_handle_t *)layer->handle;
|
|
overlay::Overlay *ovLibObject = ctx->mOverlayLibObject;
|
|
int ret = 0;
|
|
|
|
// Lock this buffer for read.
|
|
if (GENLOCK_NO_ERROR != genlock_lock_buffer(hnd, GENLOCK_READ_LOCK,
|
|
GENLOCK_MAX_TIMEOUT)) {
|
|
LOGE("%s: genlock_lock_buffer(READ) failed", __FUNCTION__);
|
|
return -1;
|
|
}
|
|
|
|
ret = ovLibObject->queueBuffer(hnd);
|
|
|
|
// Unlock the previously locked buffer, since the overlay has completed reading the buffer
|
|
unlockPreviousOverlayBuffer(ctx);
|
|
|
|
if (!ret) {
|
|
LOGE("drawLayerUsingOverlay queueBuffer failed");
|
|
// Unlock the buffer handle
|
|
genlock_unlock_buffer(hnd);
|
|
ctx->previousOverlayHandle = NULL;
|
|
} else {
|
|
// Store the current buffer handle as the one that is to be unlocked after
|
|
// the next overlay play call.
|
|
ctx->previousOverlayHandle = hnd;
|
|
hnd->flags |= private_handle_t::PRIV_FLAGS_HWC_LOCK;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
static int hwc_set(hwc_composer_device_t *dev,
|
|
hwc_display_t dpy,
|
|
hwc_surface_t sur,
|
|
hwc_layer_list_t* list)
|
|
{
|
|
hwc_context_t* ctx = (hwc_context_t*)(dev);
|
|
if(!ctx) {
|
|
LOGE("hwc_set invalid context");
|
|
return -1;
|
|
}
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
dev->common.module);
|
|
|
|
framebuffer_device_t *fbDev = hwcModule->fbDevice;
|
|
|
|
if (!list || !hwcModule) {
|
|
LOGE("hwc_set invalid list or module");
|
|
#ifdef COMPOSITION_BYPASS
|
|
unlockPreviousBypassBuffers(ctx);
|
|
unsetBypassBufferLockState(ctx);
|
|
#endif
|
|
unlockPreviousOverlayBuffer(ctx);
|
|
return -1;
|
|
}
|
|
|
|
int ret = 0;
|
|
for (size_t i=0; i<list->numHwLayers; i++) {
|
|
if (list->hwLayers[i].flags & HWC_SKIP_LAYER) {
|
|
continue;
|
|
#ifdef COMPOSITION_BYPASS
|
|
} else if (list->hwLayers[i].flags & HWC_COMP_BYPASS) {
|
|
drawLayerUsingBypass(ctx, &(list->hwLayers[i]), i);
|
|
#endif
|
|
} else if (list->hwLayers[i].compositionType == HWC_USE_OVERLAY) {
|
|
drawLayerUsingOverlay(ctx, &(list->hwLayers[i]));
|
|
} else if (list->flags & HWC_SKIP_COMPOSITION) {
|
|
break;
|
|
}
|
|
else if (list->hwLayers[i].compositionType == HWC_USE_COPYBIT) {
|
|
drawLayerUsingCopybit(dev, &(list->hwLayers[i]), (EGLDisplay)dpy, (EGLSurface)sur);
|
|
}
|
|
}
|
|
|
|
#ifdef COMPOSITION_BYPASS
|
|
unlockPreviousBypassBuffers(ctx);
|
|
storeLockedBypassHandle(list, ctx);
|
|
// We have stored the handles, unset the current lock states in the context.
|
|
unsetBypassBufferLockState(ctx);
|
|
|
|
//Setup for waiting until 1 FB post is done before closing bypass mode.
|
|
if (ctx->bypassState == BYPASS_OFF_PENDING) {
|
|
fbDev->resetBufferPostStatus(fbDev);
|
|
}
|
|
#endif
|
|
|
|
// Do not call eglSwapBuffers if we the skip composition flag is set on the list.
|
|
if (!(list->flags & HWC_SKIP_COMPOSITION)) {
|
|
EGLBoolean sucess = eglSwapBuffers((EGLDisplay)dpy, (EGLSurface)sur);
|
|
if (!sucess) {
|
|
ret = HWC_EGL_ERROR;
|
|
LOGE("eglSwapBuffers() failed in %s", __FUNCTION__);
|
|
}
|
|
}
|
|
#ifdef COMPOSITION_BYPASS
|
|
if(ctx->bypassState == BYPASS_OFF_PENDING) {
|
|
//Close channels only after fb content is displayed.
|
|
//We have already reset status before eglSwapBuffers.
|
|
if (!(list->flags & HWC_SKIP_COMPOSITION)) {
|
|
fbDev->waitForBufferPost(fbDev);
|
|
}
|
|
|
|
closeBypass(ctx);
|
|
ctx->bypassState = BYPASS_OFF;
|
|
}
|
|
#endif
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
if(ctx->pendingHDMI) {
|
|
handleHDMIStateChange(dev);
|
|
ctx->pendingHDMI = false;
|
|
}
|
|
#endif
|
|
|
|
hwc_closeOverlayChannels(ctx);
|
|
int yuvBufferCount = getYUVBufferCount(list);
|
|
setHWCOverlayStatus(ctx, yuvBufferCount);
|
|
return ret;
|
|
}
|
|
|
|
static int hwc_device_close(struct hw_device_t *dev)
|
|
{
|
|
if(!dev) {
|
|
LOGE("hwc_device_close null device pointer");
|
|
return -1;
|
|
}
|
|
|
|
struct hwc_context_t* ctx = (struct hwc_context_t*)dev;
|
|
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>(
|
|
ctx->device.common.module);
|
|
// Close the overlay and copybit modules
|
|
if(hwcModule->copybitEngine) {
|
|
copybit_close(hwcModule->copybitEngine);
|
|
hwcModule->copybitEngine = NULL;
|
|
}
|
|
if(hwcModule->fbDevice) {
|
|
framebuffer_close(hwcModule->fbDevice);
|
|
hwcModule->fbDevice = NULL;
|
|
}
|
|
|
|
unlockPreviousOverlayBuffer(ctx);
|
|
|
|
if (ctx) {
|
|
delete ctx->mOverlayLibObject;
|
|
ctx->mOverlayLibObject = NULL;
|
|
#ifdef COMPOSITION_BYPASS
|
|
for(int i = 0; i < MAX_BYPASS_LAYERS; i++) {
|
|
delete ctx->mOvUI[i];
|
|
}
|
|
unlockPreviousBypassBuffers(ctx);
|
|
unsetBypassBufferLockState(ctx);
|
|
#endif
|
|
free(ctx);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
static int hwc_module_initialize(struct private_hwc_module_t* hwcModule)
|
|
{
|
|
|
|
// Open the overlay and copybit modules
|
|
hw_module_t const *module;
|
|
if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
|
|
copybit_open(module, &(hwcModule->copybitEngine));
|
|
}
|
|
if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
|
|
framebuffer_open(module, &(hwcModule->fbDevice));
|
|
}
|
|
|
|
// get the current composition type
|
|
char property[PROPERTY_VALUE_MAX];
|
|
if (property_get("debug.sf.hw", property, NULL) > 0) {
|
|
if(atoi(property) == 0) {
|
|
//debug.sf.hw = 0
|
|
hwcModule->compositionType = COMPOSITION_TYPE_CPU;
|
|
} else { //debug.sf.hw = 1
|
|
// Get the composition type
|
|
property_get("debug.composition.type", property, NULL);
|
|
if (property == NULL) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_GPU;
|
|
} else if ((strncmp(property, "mdp", 3)) == 0) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_MDP;
|
|
} else if ((strncmp(property, "c2d", 3)) == 0) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_C2D;
|
|
} else if ((strncmp(property, "dyn", 3)) == 0) {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_DYN;
|
|
} else {
|
|
hwcModule->compositionType = COMPOSITION_TYPE_GPU;
|
|
}
|
|
|
|
if(!hwcModule->copybitEngine)
|
|
hwcModule->compositionType = COMPOSITION_TYPE_GPU;
|
|
}
|
|
} else { //debug.sf.hw is not set. Use cpu composition
|
|
hwcModule->compositionType = COMPOSITION_TYPE_CPU;
|
|
}
|
|
|
|
//Check if composition bypass is enabled
|
|
if(property_get("ro.sf.compbypass.enable", property, NULL) > 0) {
|
|
if(atoi(property) == 1) {
|
|
hwcModule->isBypassEnabled = true;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int hwc_device_open(const struct hw_module_t* module, const char* name,
|
|
struct hw_device_t** device)
|
|
{
|
|
int status = -EINVAL;
|
|
if (!strcmp(name, HWC_HARDWARE_COMPOSER)) {
|
|
private_hwc_module_t* hwcModule = reinterpret_cast<private_hwc_module_t*>
|
|
(const_cast<hw_module_t*>(module));
|
|
|
|
hwc_module_initialize(hwcModule);
|
|
struct hwc_context_t *dev;
|
|
dev = (hwc_context_t*)malloc(sizeof(*dev));
|
|
|
|
/* initialize our state here */
|
|
memset(dev, 0, sizeof(*dev));
|
|
dev->mOverlayLibObject = new overlay::Overlay();
|
|
#ifdef COMPOSITION_BYPASS
|
|
for(int i = 0; i < MAX_BYPASS_LAYERS; i++) {
|
|
dev->mOvUI[i] = new overlay::OverlayUI();
|
|
dev->previousBypassHandle[i] = NULL;
|
|
}
|
|
unsetBypassBufferLockState(dev);
|
|
dev->animCount = 0;
|
|
dev->bypassState = BYPASS_OFF;
|
|
#endif
|
|
|
|
#if defined HDMI_DUAL_DISPLAY
|
|
dev->mHDMIEnabled = false;
|
|
dev->pendingHDMI = false;
|
|
#endif
|
|
dev->previousOverlayHandle = NULL;
|
|
dev->hwcOverlayStatus = HWC_OVERLAY_CLOSED;
|
|
/* initialize the procs */
|
|
dev->device.common.tag = HARDWARE_DEVICE_TAG;
|
|
dev->device.common.version = 0;
|
|
dev->device.common.module = const_cast<hw_module_t*>(module);
|
|
dev->device.common.close = hwc_device_close;
|
|
|
|
dev->device.prepare = hwc_prepare;
|
|
dev->device.set = hwc_set;
|
|
dev->device.enableHDMIOutput = hwc_enableHDMIOutput;
|
|
*device = &dev->device.common;
|
|
|
|
status = 0;
|
|
}
|
|
return status;
|
|
}
|