android_hardware_qcom_display/liboverlay/overlay.cpp
Saurabh Shah a710720dbd liboverlay: Remove waitForVsync, getOvPipeType APIs
Remove waitForVsync support.
Vsync will be done explicitly by clients outside of overlay.

Remove support for the unused getOvPipeType API.
Remove redundant state checks in class Overlay

Change-Id: I34f00e1334bbd9fad130bdefeaf0426ebbd638a1
2012-07-31 14:09:33 -07:00

199 lines
5.7 KiB
C++

/*
* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Code Aurora Forum, Inc. nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "overlayUtils.h"
#include "overlayImpl.h"
#include "overlay.h"
#include "overlayMdp.h"
#include "overlayCtrlData.h"
namespace overlay {
//Helper
bool isStateValid(const utils::eOverlayState& st) {
switch (st) {
case utils::OV_CLOSED:
ALOGE("Overlay %s failed, state is OV_CLOSED; set state first",
__FUNCTION__);
return false;
break;
case utils::OV_2D_VIDEO_ON_PANEL:
case utils::OV_2D_VIDEO_ON_PANEL_TV:
case utils::OV_2D_VIDEO_ON_TV:
case utils::OV_3D_VIDEO_ON_2D_PANEL:
case utils::OV_3D_VIDEO_ON_3D_PANEL:
case utils::OV_3D_VIDEO_ON_3D_TV:
case utils::OV_3D_VIDEO_ON_2D_PANEL_2D_TV:
case utils::OV_UI_MIRROR:
case utils::OV_2D_TRUE_UI_MIRROR:
case utils::OV_BYPASS_1_LAYER:
case utils::OV_BYPASS_2_LAYER:
case utils::OV_BYPASS_3_LAYER:
case utils::OV_DUAL_DISP:
break;
default:
OVASSERT(false, "%s Unknown state %d", __FUNCTION__, st);
return false;
}
return true;
}
Overlay::Overlay(): mOv(0) {
}
Overlay::~Overlay() {
mOv = mState.handleEvent(utils::OV_CLOSED, mOv);
delete mOv;
mOv = 0;
}
bool Overlay::commit(utils::eDest dest)
{
OVASSERT(mOv,
"%s Overlay and Rotator should be init at this point",
__FUNCTION__);
utils::eOverlayState st = mState.state();
if(isStateValid(st)) {
if(!mOv->commit(dest)) {
ALOGE("Overlay %s failed", __FUNCTION__);
return false;
}
}
return true;
}
bool Overlay::queueBuffer(int fd, uint32_t offset,
utils::eDest dest)
{
OVASSERT(mOv,
"%s Overlay and Rotator should be init at this point",
__FUNCTION__);
utils::eOverlayState st = mState.state();
if(isStateValid(st)) {
if(!mOv->queueBuffer(fd, offset, dest)) {
ALOGE("Overlay %s failed", __FUNCTION__);
return false;
}
}
return true;
}
bool Overlay::setCrop(const utils::Dim& d,
utils::eDest dest)
{
OVASSERT(mOv,
"%s Overlay and Rotator should be init at this point",
__FUNCTION__);
utils::eOverlayState st = mState.state();
if(isStateValid(st)) {
if(!mOv->setCrop(d, dest)) {
ALOGE("Overlay %s failed", __FUNCTION__);
return false;
}
}
return true;
}
bool Overlay::setPosition(const utils::Dim& d,
utils::eDest dest)
{
OVASSERT(mOv,
"%s Overlay and Rotator should be init at this point",
__FUNCTION__);
utils::eOverlayState st = mState.state();
if(isStateValid(st)) {
if(!mOv->setPosition(d, dest)) {
ALOGE("Overlay %s failed", __FUNCTION__);
return false;
}
}
return true;
}
bool Overlay::setTransform(const int orient,
utils::eDest dest)
{
utils::eTransform transform =
static_cast<utils::eTransform>(orient);
utils::eOverlayState st = mState.state();
if(isStateValid(st)) {
if(!mOv->setTransform(transform, dest)) {
ALOGE("Overlay %s failed", __FUNCTION__);
return false;
}
}
return true;
}
bool Overlay::setSource(const utils::PipeArgs args[utils::MAX_PIPES],
utils::eDest dest)
{
utils::PipeArgs margs[utils::MAX_PIPES] = {
args[0], args[1], args[2] };
utils::eOverlayState st = mState.state();
if(isStateValid(st)) {
if (!mOv->setSource(margs, dest)) {
ALOGE("Overlay %s failed", __FUNCTION__);
return false;
}
}
return true;
}
void Overlay::dump() const
{
OVASSERT(mOv,
"%s Overlay and Rotator should be init at this point",
__FUNCTION__);
ALOGE("== Dump Overlay start ==");
mState.dump();
mOv->dump();
ALOGE("== Dump Overlay end ==");
}
void Overlay::setState(utils::eOverlayState s) {
mOv = mState.handleEvent(s, mOv);
}
utils::eOverlayState Overlay::getState() const {
return mState.state();
}
Overlay *Overlay::sInstance = 0;
Overlay* Overlay::getInstance() {
if(sInstance == NULL)
sInstance = new Overlay();
return sInstance;
}
} // overlay