cfb095ef61
- Introduce cbutils for copybit utilities - Don't use qcomuiclearregion if GPU is used - Check for qcom composition types updating FB - Dont show YUV information to copybit - Fallback to GPU in the presence of SKIP layers This change adds support in qdutils to check for FB updating composition type. Change-Id: I200d3798a27836a51f4b2e6c79cdd9d8b155fad8
49 lines
2.0 KiB
C++
Executable File
49 lines
2.0 KiB
C++
Executable File
/* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Code Aurora Forum, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
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* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
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* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
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* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef QCOM_UTIL_H
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#define QCOM_UTIL_H
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#include <gralloc_priv.h>
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#include <comptype.h>
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#include <ui/Region.h>
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#include <hardware/hwcomposer.h>
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#include "egl_handles.h"
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namespace qdutils {
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class CBUtils {
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private:
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static bool sGPUlayerpresent;
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public:
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static void checkforGPULayer(const hwc_layer_list_t* list);
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static bool isUpdatingFB(int compositionType);
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static int qcomuiClearRegion(Region region, EGLDisplay dpy);
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};
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}//namespace qdutils
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#endif /* end of include guard: QCOM_UTIL_H*/
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