Naomi Luis d74d663374 libgralloc-qsd8k: Fallback to ashmem in case of pmem failure
Add a fallback mechanism to allocate memory from ashmem if pmem
allocation fails.
Do not fallback in the following cases:
- MDP composition is being used.
- Client has explicitly requested that the memory be allocated from
pmem.
- Buffer will not be sent to the overlay.

Change-Id: Ic690af48f81914cb4c9a102cb386356797451141
2011-09-19 19:16:36 -05:00

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2.8 KiB
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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GRALLOC_QSD8K_GPU_H_
#define GRALLOC_QSD8K_GPU_H_
#include <errno.h>
#include <pthread.h>
#include <stdlib.h>
#include <string.h>
#include <cutils/log.h>
#include <cutils/ashmem.h>
#include "gralloc_priv.h"
#include "pmemalloc.h"
class gpu_context_t : public alloc_device_t {
public:
class Deps {
public:
virtual ~Deps();
// ashmem
virtual int ashmem_create_region(const char *name, size_t size) = 0;
// POSIX
virtual int close(int fd) = 0;
// Framebuffer (locally defined)
virtual int mapFrameBufferLocked(struct private_module_t* module) = 0;
virtual int terminateBuffer(gralloc_module_t const* module,
private_handle_t* hnd) = 0;
};
gpu_context_t(Deps& deps, PmemAllocator& pmemAllocator,
PmemAllocator& pmemAdspAllocator, const private_module_t* module);
int gralloc_alloc_framebuffer_locked(size_t size, int usage,
buffer_handle_t* pHandle);
int gralloc_alloc_framebuffer(size_t size, int usage,
buffer_handle_t* pHandle);
int gralloc_alloc_buffer(size_t size, int usage, buffer_handle_t* pHandle, int bufferType, int format,
int width, int height);
int free_impl(private_handle_t const* hnd);
int alloc_impl(int w, int h, int format, int usage,
buffer_handle_t* pHandle, int* pStride, int bufferSize = 0);
static int gralloc_alloc(alloc_device_t* dev, int w, int h, int format,
int usage, buffer_handle_t* pHandle, int* pStride);
static int gralloc_free(alloc_device_t* dev, buffer_handle_t handle);
static int gralloc_alloc_size(alloc_device_t* dev, int w, int h, int format,
int usage, buffer_handle_t* pHandle, int* pStride, int bufferSize);
static int gralloc_close(struct hw_device_t *dev);
int get_composition_type() const { return compositionType; }
private:
Deps& deps;
PmemAllocator& pmemAllocator;
PmemAllocator& pmemAdspAllocator;
int compositionType;
int alloc_ashmem_buffer(size_t size, unsigned int postfix, void** pBase,
int* pOffset, int* pFd);
void getGrallocInformationFromFormat(int inputFormat, int *colorFormat, int *bufferType);
};
#endif // GRALLOC_QSD8K_GPU_H