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android_hardware_qcom_display/libgralloc-qsd8k
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Dima Zavin be6f97aad3 libgralloc-qsd8k: Do not use the physical address of surfaces/framebuffer
The GPU now correctly maps everything throug hthe MMU so physical addresses
are no longer needed.

Change-Id: Id16a690f63d7141c8ee6694b246b1955f450b8ed
Signed-off-by: Dima Zavin <dima@android.com>
2009-12-02 21:15:33 -08:00
..
allocator.cpp
make gralloc-qsd8k closer to the generic gralloc so it's easier to maintain
2009-08-19 13:14:55 -07:00
allocator.h
make gralloc-qsd8k closer to the generic gralloc so it's easier to maintain
2009-08-19 13:14:55 -07:00
Android.mk
gralloc-qsd8k: Call glFinish on composition complete.
2009-10-08 01:13:51 -07:00
framebuffer.cpp
libgralloc-qsd8k: Do not use the physical address of surfaces/framebuffer
2009-12-02 21:15:33 -08:00
gr.h
make gralloc-qsd8k closer to the generic gralloc so it's easier to maintain
2009-08-19 13:14:55 -07:00
gralloc_priv.h
libgralloc-qsd8k: Do not use the physical address of surfaces/framebuffer
2009-12-02 21:15:33 -08:00
gralloc.cpp
libgralloc-qsd8k: Do not use the physical address of surfaces/framebuffer
2009-12-02 21:15:33 -08:00
mapper.cpp
fix[2222341] Soft reset while going back from camcorder settings
2009-10-30 14:52:52 -07:00
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